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Legend of Grimrock II Game Guide by gamepressure.com

Legend of Grimrock II Game Guide

Table of Contents
Legend of Grimrock 2 - Lexiconary
Legend of Grimrock 2 - Lexiconary
Entrance to Archives
Round Key to the door marked (1.2) (drops from a Spider)
Door opened by the key marked 1.1
Secret - a switch on the wall that opens the passage to a secret room.
Secret - a switch that opens the passage to a secret room (3.2)
Secret chamber opened using the switch (3.1)
To obtain the Ogre Figurine, you have to place appropriate items into the niches near the entrance. Having the door to your right, stand near the closest niche: Sword, Scroll, Stone . Don't mind the inscriptions near the niches.

After obtaining the Ogre Figurine, place it in the appropriate place (4.2)
Place for Ogre Figurine (4.1)
Crowern Figurine. Place it in the niche (5.3)
Put Crowern Figurine here (5.2).
Switch on the wall unlocks the room and a switch to the secret (6.2)
Secret - a switch that opens the room on the other side of the gate (6.3).
Secret - you can enter the room after pressing the switch (6.2)
Teleporter to a room full of Mimics (7.2)
A room full of Mimics. After defeating them, find Ornate Key which should drop from one of them and you will be able to leave the chamber.
Secret - a switch that opens the room nearby (8.2)
Secret room
A room with gravity stones. First you have to place something on the two plates located in both sides of the room (9.2), (9.3), then move the two stones on the right (blue squares on the map) and shoot (for example from a crossbow) straight ahead onto the third plate (9.4). Then, the third stone will unlock and you will be able to build a bridge to the figurine (9.5).
First plate - place any item here.
Second plate - place any item here.
Third plate - throw something onto it.
Skeleton Figurine. Place it in the niche (9.6)
Place for Skeleton Figurine from the room (9.5)
Secret - you will find the switch nearby
Snail Figurine, place it in the niche (11.3)
Place for Snail Figurine from the room (11.2)
Food
Pellets, Shuriken
Lock Picks, Tome of Fire, Crystal Shard of Recharging
Crystal Shard of Protection
Longsword
Lightning Rod
Pellets
Morning Star (axe)
Chest: Plate Gloves, Dart x3
Mirror Chestplate
Crossbow Qurrel x3
Shuriken
Shuriken x2
Food
Great Axe
Crystal Flower
Bear Pelt
Lock Picks
Fire Bomb
Healing Crystal
Power Gem
Enlarge this map

Lexiconary | Walkthrough Legend of Grimrock II Guide

Last update: 01 June 2016

Key points of Legend of Grimrock 2 - Lexiconary

20 - Puzzle/quest element

[12] - Item

Healing Crystal

Power Gem

Buried Treasure

I � Entrance to Archives

20 - Puzzle/quest element

1.1 � Round Key to the door marked (1.2) (drops from a Spider)

1.2 � Door opened by the key marked 1.1

2 � Secret - a switch on the wall that opens the passage to a secret room.

3.1 � Secret - a switch that opens the passage to a secret room (3.2)

3.2 � Secret chamber opened using the switch (3.1)

4.1 � To obtain the Ogre Figurine, you have to place appropriate items into the niches near the entrance. Having the door to your right, stand near the closest niche: Sword, Scroll, Stone . Don't mind the inscriptions near the niches.

After obtaining the Ogre Figurine, place it in the appropriate place (4.2)

4.2 � Place for Ogre Figurine (4.1)

5.1 � Here you can see a portal, to which you can throw items and a switch on the right. Using the switch, place the second portal at the other side of the gate. When you throw something into the portal closer to you, the item, will fall out from the second one.
First you have to place the portal directly on the plate and then throw something into your portal. The plate will be pushed down.
Now, stand to the right of your portal and face it. Shoot at it (for example using a Crossbow) and the missile will fall onto the second plate. Next, place the portal near the opposite wall (using the switch) and to the same on the left side. The gate should open, allowing you to obtain the Crowern Figurine.

5.2 � Crowern Figurine. Place it in the niche (5.3)

5.3 � Put Crowern Figurine here (5.2).

6.1 � Switch on the wall unlocks the room and a switch to the secret (6.2)

6.2 � Secret - a switch that opens the room on the other side of the gate (6.3).

6.3 � Secret - you can enter the room after pressing the switch (6.2)

7.1 � Teleporter to a room full of Mimics (7.2)

7.2 � A room full of Mimics. After defeating them, find Ornate Key which should drop from one of them and you will be able to leave the chamber.

8.1 � Secret - a switch that opens the room nearby (8.2)

8.2 � Secret room

9.1 � A room with gravity stones. First you have to place something on the two plates located in both sides of the room (9.2), (9.3), then move the two stones on the right (blue squares on the map) and shoot (for example from a crossbow) straight ahead onto the third plate (9.4). Then, the third stone will unlock and you will be able to build a bridge to the figurine (9.5).

9.2 � First plate - place any item here.

9.3 � Second plate - place any item here.

9.4 � Third plate - throw something onto it.

9.5 � Skeleton Figurine. Place it in the niche (9.6)

9.6 � Place for Skeleton Figurine from the room (9.5)

10 � Secret - you will find the switch nearby

11.1 � In this room, you have to go to the top and then, follow the blue squares on the map to get to the figurine.
Once you have it, you have to use another way to go back, because if you simply jump, the door will be locked. Only going through air once again will unlock them. Here is the way back:
Stand next to the plate, move right, straight, straight, left, straight, straight, right, right, back, right, right, straight, straight, left, straight

11.2 � Snail Figurine, place it in the niche (11.3)

11.3 � Place for Snail Figurine from the room (11.2)

[1] � Food

[2] � Pellets, Shuriken

[3] � Lock Picks, Tome of Fire, Crystal Shard of Recharging

[4] � Crystal Shard of Protection

[5] � Longsword

[6] � Lightning Rod

[7] � Pellets

[8] � Morning Star (axe)

[9] � Chest: Plate Gloves, Dart x3

[10] � Mirror Chestplate

[11] � Crossbow Qurrel x3

[12] � Shuriken

[13] � Shuriken x2

[14] � Food

[15] � Great Axe

[16] � Crystal Flower

[17] � Bear Pelt

[18] � Lock Picks

[19] � Fire Bomb

Lexiconary is the lowest level of the Ruins of Desaure. The whole location is basically about scrutinizing every corner in order to find four figurines which will give you an access to a Power Gem. Those artifacts are: Ogre Figurine (4.1), Skeleton Figurine (9.5), Snail Figurine (11.2), Crowern Figurine (5.2). You may accidentally find yourself in a room full of mimics, who will attack you right away. Defeat them and pick up a key lying down on the ground - use it to leave the room. The hardest riddle though, will be the one that rewards you with a Snail Figurine (11.2). You will have to walk on the special paths in the air, having a magical bridge under your feet. Any mistake ends with the fall. There is a line on the map that shows you how to beat it.

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