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Legend of Grimrock II Game Guide by gamepressure.com

Legend of Grimrock II Game Guide

Table of Contents
Legend of Grimrock 2 - Twigroot Tunnel II
Legend of Grimrock 2 - Twigroot Tunnel II
Scroll of Shield
Food
Lock picks
Leather Brigandine
Food, Compass, Lock picks, Note
Machete - the gate opens after you press the button (11)
Potion of Vitality - the passage opens after you press the button (11)
Quarter Staff
Spidersilk Cloak, Potion of Willpower
Catacombs entrance
Catacombs exit
To the catacombs - after going in, there will be no option of returning
A room with no exit; find button number 2.2
Button that allows you to leave the room
A puzzle that consists in putting four itemns onto four shelves: a Weapon (3.2), Food (3.3), a piece of Armor (3.4), Healing Potion (3.5). after you do that, you will open the gate to the room and unlock a secret.
Put a Weapon here.
Put Food here.
Put a piece of Armor here.
Put a Healing Potion here.
After pushing the button, step back quickly, and when the hatch closes, run across it to the other room and collect the Power Gem.
Philosopher's stone. To interact with it, you have to put something on the plate that activates it (5.2) and then move it by clicking on its sides so that it is eventually on the yellow field. After you do that, the gate with the portal will open.
Solution: right, back. left.
Plate that activates Philosopher's Stone (5.1).
A Teleporter that you activate after solving the puzzle (5.1).
Teleporter exit (5.3). At the end of the corridor, there is a key (6.2) to the door (6.1).
A door. Requires a key (6.2) that you can access by going through the Teleporter (5.3).
A key to the door (6.1). After taking it, four skeletons will appear. It is best to kill the one at the back on the right and take his place so that the enemies can attack you only from one side.
Jump down through a hole to find yourself in a room full of Mummies. Find a shelf that says "Shrine of Glutton" and put 3 portions of Food there to open a secret room.
A fight with a dwarf who will be running away throwing rocks at you and also summon a tortoise. The best thing to do is to kill his "minion" first, because it's easier, and then attack the boss and drink Healing Potions from time to time. After some time, when the enemy disappears, he will leave a key to the gate (8.2) and a letter.
The door to which you need the key obtained after the boss fight (8.1).
Jump down through the hole and find a button on one of the walls to enter a secret room.
Secret - on a wall near the Teleporter there is a button that opens the passage.
Secret - On the wall there's a button that opens the passage to the next room.
Inside: Rogue Vest
Secret - On the wall there's a button that opens the passage to another room.
Inside: Reed Helmet
A button that closes the hatch (13.2).
Secret - after closing the hatch (13.1), you can press the button to open the passage to a secre room.
Inside: Potion of Dexterity
A button on the wall that opens the passage (14.2).
Nearby: Recipe, Scroll of Force Field
The passage that opens when you push the button (14.1).
Inside: Reed Cuirass, Pellets
Power Gem
Power Gem
Healing Crystal
Enlarge this map

Twigroot Tunnel II | Walkthrough Legend of Grimrock II Guide

Last update: 01 June 2016

Key points of Legend of Grimrock 2 - Twigroot Tunnel II

20 - Puzzle/quest element

[12] - Item

Healing Crystal

Power Gem

Buried Treasure

20 - Puzzle/quest element

[1] � Scroll of Shield

[2] � Food

[3] � Lock picks

[4] � Leather Brigandine

[5] � Food, Compass, Lock picks, Note

[6] � Machete - the gate opens after you press the button (11)

[7] � Potion of Vitality - the passage opens after you press the button (11)

[7] � Quarter Staff

[8] � Spidersilk Cloak, Potion of Willpower

I � Catacombs entrance

II � Catacombs exit

1 � To the catacombs - after going in, there will be no option of returning

2.1 � A room with no exit; find button number 2.2

2.2 � Button that allows you to leave the room

3.1 � A puzzle that consists in putting four itemns onto four shelves: a Weapon (3.2), Food (3.3), a piece of Armor (3.4), Healing Potion (3.5). after you do that, you will open the gate to the room and unlock a secret.

3.2 � Put a Weapon here.

3.3 � Put Food here.

3.4 � Put a piece of Armor here.

3.5 � Put a Healing Potion here.

4 � After pushing the button, step back quickly, and when the hatch closes, run across it to the other room and collect the Power Gem.

5.1 � Philosopher's stone. To interact with it, you have to put something on the plate that activates it (5.2) and then move it by clicking on its sides so that it is eventually on the yellow field. After you do that, the gate with the portal will open.
Solution: right, back. left.

5.2 � Plate that activates Philosopher's Stone (5.1).

5.3 � A Teleporter that you activate after solving the puzzle (5.1).

5.4 � Teleporter exit (5.3). At the end of the corridor, there is a key (6.2) to the door (6.1).

6.1 � A door. Requires a key (6.2) that you can access by going through the Teleporter (5.3).

6.2 � A key to the door (6.1). After taking it, four skeletons will appear. It is best to kill the one at the back on the right and take his place so that the enemies can attack you only from one side.

7 � Jump down through a hole to find yourself in a room full of Mummies. Find a shelf that says "Shrine of Glutton" and put 3 portions of Food there to open a secret room.

8.1 � A fight with a dwarf who will be running away throwing rocks at you and also summon a tortoise. The best thing to do is to kill his "minion" first, because it's easier, and then attack the boss and drink Healing Potions from time to time. After some time, when the enemy disappears, he will leave a key to the gate (8.2) and a letter.

8.2 � The door to which you need the key obtained after the boss fight (8.1).

9 � Jump down through the hole and find a button on one of the walls to enter a secret room.

11 � Secret - on a wall near the Teleporter there is a button that opens the passage.

10 � Secret - On the wall there's a button that opens the passage to the next room.
Inside: Rogue Vest

12 � Secret - On the wall there's a button that opens the passage to another room.
Inside: Reed Helmet

13.1 � A button that closes the hatch (13.2).

13.2 � Secret - after closing the hatch (13.1), you can press the button to open the passage to a secre room.
Inside: Potion of Dexterity

14.1 � A button on the wall that opens the passage (14.2).
Nearby: Recipe, Scroll of Force Field

14.2 � The passage that opens when you push the button (14.1).
Inside: Reed Cuirass, Pellets

The second dungeon in the forest. Much more complex with many monsters inside of it. You will encounter there mummies, ratlings, skeletons, turtles, worgens and the Leprechaun (8.1). It can happen, that there will be too many of the enemies, so it is recommended to retreat under the Crystal of Life after killing couple of them, and use it if you are low on health. This way you will be able to heal all your party members at once. Watch out for the holes in the ground, there may be some interesting items lying down there, but at the same time, you will be approached by a bunch of enemies at once. Remember to collect every torch from the wall, as the maze is long and no one would like to explore it in a darkness, especially having so many enemies around. There are two power gems located inside the tunnel.

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