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Grey Goo Game Guide by gamepressure.com

Grey Goo Game Guide

Table of Contents
Grey Goo - Campaign - Mission 12
Grey Goo - Campaign - Mission 12
Starting point.
Additional resources.
Additional resources.
The enemy base.
Enlarge this map

Mission 12 - The Shallows | Goo campaign Grey Goo Guide

Last update: 11 May 2016

1 � Starting point.

2 � Additional resources.

3 � Additional resources.

4 � The enemy base.

Primary objectives:

  • Destroy 3 Encryption Nodes.
  • Hack M.U.M.

Secondary objectives:

  • Destroy 5 Monitors.

It is a quite simple mission. Start by amassing resources for 2 more Mother Goos. Use them to seize two deposits in the corners of the map [2][3]. Start the production of Small and Large Proteans. Mainly the latter, because you will require a strong assault team. As of now, ignore enemy attacks. They will occur occasionally and are weak. Prepare several Tempests for destroying the enemy Monitors. The first airborne scout appears above the Southern part of the map, soon after you start the mission. The second one joins in, a moment later. The three remaining ones are patrolling the Northern and central part of the map. You are sure to run into them, while looking for the Encryption Nodes.

All three targets travel over predefined routes in the Northern part of the map (see: the map) The green and the blue Nodes return to the base, stay there for a moment and got on the way again - Mission 12 - The Shallows - Goo campaign - Grey Goo - Game Guide and Walkthrough

All three targets travel over predefined routes in the Northern part of the map (see: the map) The green and the blue Nodes return to the base, stay there for a moment and got on the way again. The red Node goes around the base. Each one of the nodes has a guard of four Gladiuses. Nodes will continue their beat, regardless of the situation, also in the case of an attack. For this reason, it is best to stop them with a Mother Goo and finish it off with the other units. During the attack, first deal with the guarding units, and deal with the main target afterwards. Also, you can destroy Gladiuses with surprise raids. At no point into the mission, will the guards of the Nodes receive reinforcements.

If you have no other units than Mother Goos around, do not worry and attack the Node with it. First, eliminate the Gladiuses in the front, then engage the target. The attack of the Mother Goo brings it to a standstill. There is quite a chance that, for this very reason, the rest of the guards also stop, I spite of the short distance between the Mother and the Node. Of course, after you have eliminated the targets, remember to eliminate the Gladiuses.

The routes of the patrols are fixed. This means that you can both follow the targets and wait for them along the route, and wait for them to approach. To spot them quickly, use Radiants with stealth. Along each route, there are lots of bushes, which are going to be a perfect cover for the scouts.

While hunting down the Encryption Nodes seize all of the deposits in the Southern and the central part of the map - Mission 12 - The Shallows - Goo campaign - Grey Goo - Game Guide and Walkthrough

While hunting down the Encryption Nodes seize all of the deposits in the Southern and the central part of the map. In total, you should have eight of them. Soon, you are going to need them.

After you have destroyed all three targets, you get the opportunity to hack into the enemy base [4]. Form a big assault team (it is best to exhaust the units limit) and attack the enemy base. You can destroy everything there, apart from the indestructible Core. After you destroy all, fill your forces in, at least to a half of the limit, and gather all the units around the Core. Split your forces in such a way, so as to guard all four routes leading up to it. Also, remember about Tempest to destroy the enemy aircraft. As soon as everything is ready, approach the building with a Mother Goo.

This starts a countdown - Mission 12 - The Shallows - Goo campaign - Grey Goo - Game Guide and Walkthrough

This starts a countdown. For the next 5 minutes, the Mother Goo needs to be deployed by the Core, while the rest of the army is protecting it against the enemy attacks. If you have exhausted your units limit, the enemy is not going to be able to fight through your defenses. It is going to be too many of them, simply put. Try to replace the destroyed units, on a regular basis, because the enemy attacks with a sizeable army. After five minutes of fighting the attackers back, the mission will conclude.

If, up to the moment of hacking, you have not destroyed all of the Monitors, dispatch a Tempests to scouting the area. It is best to start with the two top corners of the map, move slowly towards the South and split units, whenever necessary. The enemy presence on the map will be limited to several mines so, there is no need for reinforcements for your units. After you have destroyed the Monitors start hacking the Core.

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