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Grey Goo Game Guide by gamepressure.com

Grey Goo Game Guide

Table of Contents

Attacking bases | Hints Grey Goo Guide

Last update: 11 May 2016

Destroy buildings with consideration. While attacking the enemy base, remember to adhere to the proper order. First, attack turrets and walls, where you attack the latter only if they stand in your way. If you are attacked by a garrison, separate your troops. Have siege engines destroy buildings and the rest destroy the enemy units. Then, deal with the enemy factories. Finally, destroy the HQ/Core. Thanks to this order, you deprive the enemy the possibility of defending, of creating new units and finally, of buildings. Apart from that, your chances to be victorious increase, because you will not have your enemies massacred by the enemy turrets. Leave refineries for the very end, because they are defenseless anyways.

In the case of attacking the Humans, find out about the way in which the buildings are joined together. If they are close to each other, utilize standard order. If not, you can try destroying conduits, especially if they are used to join Core to factories, refineries or turrets. Remember that some of the technologies allow the Humans go, even without the connection with the Core.

Ignore secondary buildings. Factory attachments are not as important as the factories themselves. Silos are less important than refineries. The majority of walls are completely unimportant. If you do not have to destroy them, ignore such structures and focus on the more important ones. Leave destroying them for the end, when there is nothing more pressing to do.

Destroy walls with consideration. Each wall consists of two elements: joining elements, such as turrets in the case of Beta, and walls between those elements. Destroying walls is reasonable if they are big and it is easy get across the breach in them. Otherwise, it is better to get rid of one of the joining elements, which also destroys nearby walls. Joining elements are more durable but, in majority of the cases, you will not even notice the difference.

In both cases, do not destroy entire walls and only specific fragments, because your goal is to cross the walls, and not destroying everything in your way. The exception are the walls of the Beta, whose joining elements also play the role of turrets. In their case, it is best to get rid of all the turrets but, only if they are manned, or may be manned soon.

Pick the order in which to destroy bases. Beta and Humans, to some extent, can set up outposts independent of the HQ. This makes you decide - either destroy the smaller outposts first and the HQ later, or the other way around. Outposts are mainly used for mining resources and building new factories. The HQ, in the case of the Humans, has the HQ/Core, one of the buildings that you need to destroy to win. Therefore, it may both pay off to destroy outposts (which cuts the enemy off resources) and to launch an assault on the main base, in order to destroy the HQ/Core. Your decision should be determined by the situation on the map. If the outposts are plentiful and they are built along your way to the HQ, it is better to start with them. If there are few of them and they do not play any vital role, you can leave them for later. Just remember to find out where they are located, beforehand. Otherwise, you will have to search the entire map to find the last outpost, which makes the game unnecessarily longer.

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