Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

Ghost of Tsushima Guide, Walkthrough by gamepressure.com

Ghost of Tsushima Guide, Walkthrough

Table of Contents

Ghost of Tsushima: The Broken Blacksmith walkthrough Ghost of Tsushima guide, walkthrough

This page of our Ghost of Tsushima guide has a detailed walkthrough for The Broken Blacksmith main quest. We explain how to infiltrate the Azamo Bay, how to follow the Mongol with the torch and remain hidden, how to save Taka, how to escape the city and how to avoid the Mongols on the way to the meeting spot with Kenji.

Travel with Kenji and Yuna

You can start this quest after completing The Warriors Code main quest - Ghost of Tsushima: The Broken Blacksmith walkthrough - Act 1 - Ghost of Tsushima Guide, Walkthrough

You can start this quest after completing The Warrior's Code main quest. Visit a farm in southern Azamo to start this mission. There, you will meet Yuna and her friend Kenji.

After watching the cut-scenes, reach a cart filled with sake and begin a walk through the forest.

Hide in Kenji's cart

Once you reach the town, you have to go to the back of the cart and interact with it - Ghost of Tsushima: The Broken Blacksmith walkthrough - Act 1 - Ghost of Tsushima Guide, Walkthrough

Once you reach the town, you have to go to the back of the cart and interact with it. Jin will hide in it. The cart will not be searched - simply wait until you reach the Azamo Bay occupied by the Mongols.

Follow Yuna

Starting from here, you cant raise the alarm - this will fail the mission - Ghost of Tsushima: The Broken Blacksmith walkthrough - Act 1 - Ghost of Tsushima Guide, Walkthrough

Starting from here, you can't raise the alarm - this will fail the mission. If you have Ronin Attire from Blood on the Grass quest, be sure to wear it. Also, move in a crouched position and stay away from the Mongols in the city.

Climb onto the first roof and reach a vantage point from which you can scout the area. Notice the enemy with a torch watching the captives.

Follow the slave hunter

You have to start tracking the slave hunter with the torch - Ghost of Tsushima: The Broken Blacksmith walkthrough - Act 1 - Ghost of Tsushima Guide, Walkthrough

You have to start tracking the slave hunter with the torch. Remember, you can't trigger an alarm. The solution to this problem is thankfully quite simple - move on the roofs that aren't guarded by opponents. Not all roofs are connected - you will have to jump to the ones located farther away.

After overhearing the interrogation of one of the slaves, you learn that Taka, the imprisoned blacksmith, is about to be executed - Ghost of Tsushima: The Broken Blacksmith walkthrough - Act 1 - Ghost of Tsushima Guide, Walkthrough

After overhearing the interrogation of one of the slaves, you learn that Taka, the imprisoned blacksmith, is about to be executed. Time for a more difficult part - you have to sneak through the square without being noticed. We recommend you go through the left side of the square and sneak right behind your enemies' backs. Soon, you will be back on the rooftops.

Finish tracking the slave hunter - you can go through the last building. Upon reaching Taka, watch a cut-scene during which the blacksmith will be rescued.

Reach the north gate of Azamo Bay

You shouldnt encounter any new enemies on your way to the north gate - Ghost of Tsushima: The Broken Blacksmith walkthrough - Act 1 - Ghost of Tsushima Guide, Walkthrough

You shouldn't encounter any new enemies on your way to the north gate. You also don't have to sneak on the rooftops. You can climb the crates from the image above and jump over the wall to leave the city.

Meet Kenji at the crossroads

Move towards the meeting spot with Kenji - you will encounter a few Mongol patrols searching the area - Ghost of Tsushima: The Broken Blacksmith walkthrough - Act 1 - Ghost of Tsushima Guide, Walkthrough

Move towards the meeting spot with Kenji - you will encounter a few Mongol patrols searching the area. The important information is that you don't have to fight the Mongols. Once you spot a patrol, you can quickly hide in the grass and wait for enemies to pass by.

Continue moving to the place where you will meet Kenji. Reach the vantage point to end the quest.

Rewards for completing the mission: Legend increased (xp) - a large bonus, Hammer and Forge main quest unlocked, Unfinished Business side quest unlocked, Servant of the People side quest unlocked.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Sony Interactive Entertainment or Sucker Punch Productions. All logos and images are copyrighted by their respective owners.

Copyright 2000 - 2020 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.