This page of our Gears 5 guide contains a walkthrough for Diplomacy.
After returning to New Ephyra, Delta team must suffer the consequences of their actions in Azura. Chapter two is the shortest one in Gears 5. Here, you will find several collectibles, components and get a new robot - Jack.
The second chapter of the first Act of Gears 5 begins in the laboratory, where you get a new robot - Jack. First of all, collect the collectible item that lies on the boxes - 3. Generation Lancer Plans.
Go to the table and collect an additional module for Jack - Flash. Your robot will now be able to use the ability to stun multiple opponents at once.
On the right, you will find another collectible - Medical Documentation: Marcus Fenix.
Here, you can test your robot in battle and learn how to use Jack's additional abilities. After that, go to the door leading to the armory.
Your first stop should be the gym. Another collectible is on the wall - Memo for participants in the training.
You should also check the armory. Take the component lying on the desk. Thanks to components, you can develop Jack's passive skills.
Before heading to the office of the first prime minister Jinn, check out the locker room in the armory - you will find another component.