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Final Fantasy XII Game Guide by gamepressure.com

Final Fantasy XII Game Guide

Table of Contents

Technicks | Licenses and character dev. Final Fantasy XII Guide

Last update: 11 May 2016

1 - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide
Steal - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

Steal

You steal from one enemy

15 LP

Libra - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

Libra

It displays additional info on enemies and shows the location of mines

20 LP

First Aid - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

First Aid

Restores HP of one critically wounded ally

20 LP

Charge - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

Charge

Restores MP. If it misses the MP is reduced to 0

30 LP

Horology - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

Horology

Deals damage based on the time factor to all enemies in range

55 LP

Poach - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

Poach

You steal from one critically wounded enemy (because of that you don't get neither EXP nor LP)

30 LP

Souleater - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

Souleater

It takes some HP from the character to inflict damage upon enemy.

35 LP

Infuse - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

Infuse

It consumes whole MP to restore ally's HP 10x of it that amount

35 LP

1000 Needles - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

1000 Needles

It deals exactly 1000 HP damage to one enemy

35 LP

Traveler - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

Traveler

Deals damage based on the amount of footsteps taken to all enemies in range.

65 LP

Shear - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

Shear

Lowers magic defense of one enemy

35 LP

Charm - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

Charm

Confuses one enemy

30 LP

Addle - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

Addle

Lowers magic power of one enemy

30 LP

Expose - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

Expose

Lowers defense of one enemy

35 LP

Shades of Black - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

Shades of Black

Cast a random black magick spell on enemies

40 LP

Revive - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

Revive

It takes whole HP to resurrect and restore 100% HP of a fallen ally

40 LP

Gill Toss - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

Gill Toss

Use gils to attack all enemies in range

35 LP

Numerology - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

Numerology

The more you use this skill in a row the more damage you deal.

40 LP

Stamp - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

Stamp

It causes every status change under effect of which is the casting character

40 LP

Sight Unseeing - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

Sight Unseeing

A special attack that succeeds only when the character is blinded.

40 LP

Achilles - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

Achilles

Adds a random element to enemy's weaknesses

40 LP

Wither - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

Wither

Lower one foe's strength

35 LP

Bonecrusher - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

Bonecrusher

Take some HP point from the user to inflict death upon enemy

30 LP

Telekinesis - Technicks | Licenses and character dev. - Licenses and character development - Final Fantasy XII Game Guide

Telekinesis

You deal long ranged damage using the short ranged weapons.

80 LP

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