You steal from one enemy
It displays additional info on enemies and shows the location of mines
Restores HP of one critically wounded ally
Restores MP. If it misses the MP is reduced to 0
Deals damage based on the time factor to all enemies in range
You steal from one critically wounded enemy (because of that you don't get neither EXP nor LP)
It takes some HP from the character to inflict damage upon enemy.
It consumes whole MP to restore ally's HP 10x of it that amount
It deals exactly 1000 HP damage to one enemy
Deals damage based on the amount of footsteps taken to all enemies in range.
Lowers magic defense of one enemy
Confuses one enemy
Lowers magic power of one enemy
Lowers defense of one enemy
Shades of Black
Cast a random black magick spell on enemies
It takes whole HP to resurrect and restore 100% HP of a fallen ally
Use gils to attack all enemies in range
The more you use this skill in a row the more damage you deal.
It causes every status change under effect of which is the casting character
A special attack that succeeds only when the character is blinded.
Adds a random element to enemy's weaknesses
Lower one foe's strength
Take some HP point from the user to inflict death upon enemy
You deal long ranged damage using the short ranged weapons.