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Final Fantasy XII Game Guide by gamepressure.com

Final Fantasy XII Game Guide

Table of Contents

Passive skills | Licenses and character dev. Final Fantasy XII Guide

1 - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough
Gambit Slot x10 - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough

Gambit Slot x10

Adds new slot for gambit (Max of 12)

15-100 LP

Potion Lore x3 - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough

Potion Lore x3

Potions restore more HP

20-70 LP

+HP x5 - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough

+HP x5

HP of the character rise permanently (from 50 to 500 HP)

30-155 LP

Shield Block x3 - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough

Shield Block x3

Improves the chance of blocking enemy attack (not only with shield)

25-75 LP

Battle Lore x5 - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough

Battle Lore x5

Rise the power of ordinary attacks

40-120 LP

Remedy Lore x3 - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough

Remedy Lore x3

Level 1: Remedy cures also Sleep, Sap, Immobilize, Disable,
Level 2: Remedy cures also Petrify, Confuse, Oil,
Level 3: Remedy cures also Stop, Doom, Disease

20-70 LP

Adrenaline - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough

Adrenaline

Greater strength when HP is on critical level

65 LP

Last Stand - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough

Last Stand

Greater defense when HP is on critical level

70 LP

Spellbreaker - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough

Spellbreaker

Greater magic power when HP is on critical level

65 LP

Magick Lore x5 - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough

Magick Lore x5

Increases magic power

25-120 LP

Phoenix Lore x3 - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough

Phoenix Lore x3

Phoenix Down after the resurrection restore more HP

30-90 LP

Ether Lore x3 - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough

Ether Lore x3

Ethers restore more MP

20-70 LP

Spellbound - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough

Spellbound

Increases the duration of buffs casted on character

30 LP

Swiftness x3 - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough

Swiftness x3

Shortens the time needed to act by 10%

30-80 LP

Channeling x3 - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough

Channeling x3

MP needed to cast a spell is decreased by 10%

30-80 LP

Focus - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough

Focus

Rise strength when HP of the character is full

70 LP

Serenity - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough

Serenity

Rise magic power when HP of the character is full

70 LP

Brawler - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough

Brawler

Rise attack power when you fight unarmed

90 LP

Martyr - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough

Martyr

Your MP is restored every time you get hurt

30 LP

Inquisitor - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough

Inquisitor

You gain MP for dealing physical damage to an enemy

30 LP

Headsman - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough

Headsman

You gain MP for killing an enemy

30 LP

Warmage - Passive skills - Licenses and character development - Final Fantasy XII - Game Guide and Walkthrough

Warmage

You gain MP for dealing magical damage

30 LP

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