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Final Fantasy XII Game Guide by gamepressure.com

Final Fantasy XII Game Guide

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Table of Contents

Feywood | Part III Final Fantasy XII Guide

The red circles shows the locations of Feywood glyphs which you have to activate in proper order to be able to go further. - Feywood - Part III - Final Fantasy XII - Game Guide and Walkthrough
The red circles shows the locations of Feywood glyphs which you have to activate in proper order to be able to go further.

Name

Level

HP

Weakness

Drops (price)

Steal (price)

Golem

42-43

11310-11550

Wind

Quality Lumber (1127g)

Quality Lumber (1127g)

Deadly Nightshade

39-41

3167-3647

Water

Fire Crystal (160g),

Succulent Fruit (363g)

Fire Crystal (160g),

Succulent Fruit (363g)

Tartarus

38-40

3619-4259

Holy

X-potion**,

Libra gem (150g),

Chronos Tear**,

Prime Pelt (1124g),

Dark Crystal (160g)

Libra gem (150g),

Power Vest*,

Prime Pelt (1124g),

Dark Crystal (160g)

Cerberus

~39

~4739

Water

Prime Pelt (1124g),

Hell-gates Flame* (1584)

Prime Pelt (1124g),

Fire Crystal (160g)

Mirror Knight

40-42

5202-5842

Earth

Wind Crystal (160g),

Windslicer Pinion (1148g),

Mirror Scale (1952g),

Mirror Mail*,

Aries Gem (150g)

Wind Crystal (160g),

Aries Gem (150g),

X-potion**

Mu

~40

~3167

Water

Fire Crystal (160g),

Eye-drops**,

Moondust (1975g)*

Blood Wool (871g),

Aries Gem (150g)

Preying Mantis

43-44

7465-7705

Holy

Insect Husk (680g),

Dark Crystal (160g),

Cancer Gem (150g),

Sickle-Blade (1878g)*

Dark Crystal (160g),

Cancer Gem (150g),

Bowline Sash*

Basilisk

42-43

5429-5749

Thunder

Ice Crystal (160g),

Chronos Tear**,

Serpent Eye* (1440g)

Antidote**,

80 gil

Behemoth

42-44

10026-10860

Ice

Storm Crystal (160g),

Prime Tanned Hide (1372g)

Storm Crystal (160g),

Gemini Gem (150g),

Prime Tanned Hide (1372)

Giant's Helmet*

Giruveganus

46-47

13006-13686

Holy

Prime Tanned Hide (1372g),

Broken Greataxe (1762g)*

Prime Tanned Hide (1372g),

Broken Greataxe (1762g)*

Holy Elemental

25

14830

Dark

Holy Stone (35g),

Holy Magicite (80g),

Holy Crystal (160g),

Feystone (1000g)*

Holy Magicite (80g),

Holy Crystal (160g),

Feystone (1000g)*

Mandragora Prince

50-51

5879-6119

Fire

Screamroot (1350g),

Four-leaf Clover (1969g)

Screamroot (1350g),

Four-leaf Clover (1969g)

Alraune King

50-51

5879-6119

Wind

Screamroot (1350g),

Gimble Stalk (1647g)

Screamroot (1350g),

Gimble Stalk (1647g)

Onion Queen

50-51

5879-6119

Earth

Screamroot (1350g),

Onion (2010g)

Wind Crystal (160g),

Screamroot (1350g),

Onion (2010g)

Pumpkin Star

50-51

5879-6119

Ice

Traitors Bow,

Screamroot (1350g),

Jack-o'-Lantern (1888g)

Water Crystal (160g),

Screamroot (1350g),

Jack-o'-Lantern (1888g)

Topstalk

50-51

5879-6119

Water

Fire Crystal (160g),

Echo Herbs**,

Screamroot (1350g),

Tomato Stalk (966g)

Screamroot (1350g),

Tomato Stalk (966g)

*Rare; ** It's better not to sell this;

The last five mobs appear on the Ice Field of Clearsight after you defeat everything there and on The Edge of Reason as well. Also they appear after you visit Giruvegan - not earlier.

There are to ways to get to Feywood - through Golmore Jungle or through Paramina Rift. In Feywood go south to the area with save crystal. You'll see there a thick mist which blocks the path. Simply approach it to make it disappear (it's here only in case you got here before to plot).

Mist - Feywood - Part III - Final Fantasy XII - Game Guide and Walkthrough
Mist
Rafflesia - Feywood - Part III - Final Fantasy XII - Game Guide and Walkthrough
Rafflesia

In the next area you'll have to face a boss, so I recommend saving the game and get ready for the fight. Cast protect, shell and haste on your party and berserk on one of you dmg dealers. Touch the crystal to replenish you strength and run to the next area.

Rafflesia,

Malboro lvl 40-41

About 68 000 HP,

Malboro: 4902-5022

Resistant to Libra,

Malboro are vulnerable to Wind

Syphon,

Nectar Volley,

Pollen Dance,

Cry for Help

During this battle your MP will be slowly drained and, if that's not enough, Rafflesia will drain it also with the help of Syphon. But it really doesn't have too diverse attacks. It uses Nectar Volley which deals damage to everyone in front, Pollen Dance which causes different bad status effects and Cry for Help, which summons malboros to it's aid. When they appear it's better to take care of them first. They are also a good source of mana - as soon as they appear use Syphon on them (because Rafflesia is immune to Syphon).

For defeating this enemy you'll get 1800 gil from Montblanc.

After the battle keep going south till you reach a quite vast area.

1 - Feywood - Part III - Final Fantasy XII - Game Guide and Walkthrough
To get to the next area you'll have to activate 3 out of 4 portals [screen 1] (see the map above) - Feywood - Part III - Final Fantasy XII - Game Guide and Walkthrough

To get to the next area you'll have to activate 3 out of 4 portals [screen 1] (see the map above). If you don't do this and still try to go to the next area you'll land in the same area again. In the next level you'll have to activate 4 out of 4 portals. Go westward from the last one till you see a giant gate [screen 2]. Approach it, read instructions, summon Belias, approach the gate again and open it.

Open sesame... or else that big one behind me will take care of you. - Feywood - Part III - Final Fantasy XII - Game Guide and Walkthrough
Open sesame... or else that big one behind me will take care of you.

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