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F.E.A.R. 2: Project Origin Game Guide & Walkthrough by gamepressure.com

F.E.A.R. 2: Project Origin Game Guide & Walkthrough

Table of Contents

Interval 06 - Deterioration - part 8 | Interval 06 - Deterioration F.E.A.R. 2: PO Guide

Last update: 11 May 2016

Obviously you should collect additional supplies on your way to a second panel. You'll find ammunition, medicine and grenades. There's also a second armor in the area. Watch out, because the only route to the second control panel is going to be blocked by enemy troops [#322]. Kill them, go to their location, turn around and deal with a second group that tried to surprise you.

[#322] - Interval 06 - Deterioration - part 8 - Interval 06 - Deterioration - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#322]

Keep defending yourself against enemy attacks and don't leave this area until you've eliminated all of them. You may now proceed to the opposite end of the platform. When you get there focus your efforts on finding a similar control panel [#323] to the one used before. Obviously you must use the panel to initiate safety brakes. You'll now witness a large collision and you'll also notice that you've found your way to a completely new area of the map.

[#323] - Interval 06 - Deterioration - part 8 - Interval 06 - Deterioration - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#323]

As I've mentioned before you won't have to pursue Keegan at all costs, but at least you'll know where to go next. Ignore the large platform and proceed to the stairs located in front of you [#324]. Head down carefully and move forward. There's a corridor to your right, but you don't have to explore it. Instead go to a ladder and use it to travel to a higher floor.

[#324] - Interval 06 - Deterioration - part 8 - Interval 06 - Deterioration - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#324]

You should now spend some time exploring the nearby area, because you'll find a new document titled Transfer notice. Proceed towards the stairs and use a second ladder. Be careful, because you're going to be attacked by an invisible creature here [#325]. Use Hammerhead or combat shotgun to eliminate these beasts.

[#325] - Interval 06 - Deterioration - part 8 - Interval 06 - Deterioration - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#325]

Proceed towards the nearest passageway. When you get to a new area ignore the balcony located in front of you and go to your right. You should be able to find a new ladder here [#326]. It's important that you use it, because you'll find a new document - Replica brochure 1. Go back up and start moving towards Keegan.

[#326] - Interval 06 - Deterioration - part 8 - Interval 06 - Deterioration - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#326]

You now have two choices - you can either go straight ahead or you can turn left. If you choose the left corridor you'll have to go through a large ventilation shaft [#327]. After a long walk you'll get to a balcony with ammunition, landmines and a medkit. Watch out for invisible creatures there. You can go back the same way you came before or you can find a hole and make a jump. It shouldn't result in your character losing any health points.

[#327] - Interval 06 - Deterioration - part 8 - Interval 06 - Deterioration - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#327]

Proceed towards the only unexplored corridor and you'll end up moving inside a small tunnel. Keep going straight and eventually you should be able to get to a new ladder [#328]. Use it to get to a higher level of the structure. Pick up new grenades. You'll also find a pulse rifle here, as well as a new document titled Project roster. Go to the left hall.

[#328] - Interval 06 - Deterioration - part 8 - Interval 06 - Deterioration - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#328]

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