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F.E.A.R. 2: Project Origin Game Guide & Walkthrough by gamepressure.com

F.E.A.R. 2: Project Origin Game Guide & Walkthrough

Table of Contents

Interval 02 - Isolation - part 3 | Interval 02 - Isolation F.E.A.R. 2: PO Guide

Last update: 11 May 2016

Once the battle has ended take your time to collect much needed supplies. Proceed to the elevator, turn around and use a control panel [#40]. Sadly, the elevator is going to be stopped in a few seconds, because enemy units will find out that you're inside. You've got two options here - you can stay inside the elevator and eliminate hostile soldiers from here or you may press the crouch key and enter a ventilation shaft without even engaging them in an open combat.

[#40] - Interval 02 - Isolation - part 3 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#40]

Ignore the fact that an elevator cable has snapped, sending the huge thing to the ground. Go to your left and keep moving forward until you've left the shaft. Ignore the steam coming out of the pipes, because you won't sustain any injuries here. Use the stairs to get to an upper floor. Turn off your flashlight and approach the door carefully. Use grenades to disable some of the closest targets [#41] and activate slow-motion to deal with more distant threats. You can choose to stay near the staircase or you can enter the room and take cover behind a large object.

[#41] - Interval 02 - Isolation - part 3 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#41]

Enter the room and take all the syringes (only if you need them). You should also spend some time searching for grenades and ammunition. Proceed forward and then turn right. Go to the end of the hall and choose a room located to your left [#42]. Activate your flashlight, because it's dark inside. Find Morgue keycard. Obviously you must take it.

[#42] - Interval 02 - Isolation - part 3 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#42]

Go back to the large room where you fought the last group of enemy soldiers. Inspect the surrounding area and you should be able to find a door with a card reader next to it [#43]. Use your newly acquired keycard to gain access and go to Storage 211. There's a Reflex Injector inside the storage room. Collecting this item will make your reflex bar bigger, so you'll be allowed to use slow-motion for a longer period of time.

[#43] - Interval 02 - Isolation - part 3 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#43]

Return to the main corridor and start moving the same path you've used while trying to find the keycard. You can visit a Surgery room along the way, however you'll only find ammunition there. Proceed to a new door [#44] and use your Morgue keycard for the second time to unlock access to a new hospital wing.

[#44] - Interval 02 - Isolation - part 3 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#44]

Collect ammunition and grenades when you reach a new junction. Choose the left path. You'll notice a hospital employee just around the corner. Approach him and you'll notice that the civilian has been killed by an enemy soldier [#45]. Kill him and get ready to get rid of his colleagues. You can stay here or you can advance to their positions if you're feeling confident. Make sure to use walls and pillars for cover and activate slow-motion whenever you encounter hostile units.

[#45] - Interval 02 - Isolation - part 3 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#45]

You should be able to notice that one of your enemies was carrying a new type of weapon. It was a combat shotgun. Take this weapon, but don't use it right away, because you'll want to keep fighting at a large distance. Watch out for a new group which will appear near a Central supply room [#46]. You will be fine as long as you prevent enemy units from making surprise attacks.

[#46] - Interval 02 - Isolation - part 3 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#46]

Make sure that you've killed all enemy soldiers. Take your time to look around. As always, you should focus on collecting ammunition. You'll also find a medkit on a nearby wall. Proceed to a darker passageway. Explore one of the nearby rooms, because you'll find a CD with some data on it [#47] - Diode implants. Go to the next room.

[#47] - Interval 02 - Isolation - part 3 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#47]

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