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F.E.A.R. 2: Project Origin Game Guide & Walkthrough by gamepressure.com

F.E.A.R. 2: Project Origin Game Guide & Walkthrough

Table of Contents

Interval 02 - Isolation - part 2 | Interval 02 - Isolation F.E.A.R. 2: PO Guide

Last update: 11 May 2016

You'll probably notice an enemy with a flamethrower, but you may as well ignore him. Head over to the exit. Read a hint concerning the proper usage of your new slow-motion feature. Enter the nearest room, press the crouch key and wait for the guards to move away from your position. Get to the guns quickly [#32]. Don't forget to take grenades as well.

[#32] - Interval 02 - Isolation - part 2 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#32]

I would strongly recommend that you activate slow-motion, because it'll make this fight a lot easier [#33]. Use the submachine gun and the grenades to take out enemy units. Make sure that you're moving all the time, so you won't be an easy target. Take an armor after you've killed enemy units. You should also inspect their bodies for grenades and ammunition. Go to the exit.

[#33] - Interval 02 - Isolation - part 2 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#33]

You should be able to find new supplies nearby. Be careful, because a nearby door is going to be destroyed by hostile units [#34]. Activate bullet-time quickly and take cover behind the nearest cover. Throw at least one grenade at enemy soldiers. I would recommend that you stay here and kill anyone who decides to get closer to your position. Use grenades and slow-motion to increase your chances of winning. I would recommend hiding behind a wall, however you can also interact with one of nearby objects.

[#34] - Interval 02 - Isolation - part 2 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#34]

Inspect a room located to your left. You'll be encountering other soldiers along the way. Make sure to use some of the objects from the environment (for example - fire extinguishers) to get rid of them quickly. There are some syringes in the middle room, but you probably won't need them. Get closer to a larger room to your right [#35] and get ready to get rid of new enemy units.

[#35] - Interval 02 - Isolation - part 2 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#35]

Obviously you should start moving towards the room with a lot of glass. Be careful, because two additional soldiers may appear in front of you. Look around and you should be able to find new syringes. Proceed to a corridor with two vending machines [#36]. Make sure that the submachine gun is your active weapon and wait for your reflex bar (bullet-time) to be fully regenerated.

[#36] - Interval 02 - Isolation - part 2 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#36]

You should be able to notice a few soldiers standing just around the corner. They are trying to get to a room with one of the civilians. Break the glass, activate slow-motion and attack them from here [#37]. Use a submachine gun, but you should also throw at least one grenade at them. Make sure they've been eliminated and proceed to the lower level. Pick up ammunition and grenades. As for the armor, you should ignore it for the time being, because you'll need it in the near future.

[#37] - Interval 02 - Isolation - part 2 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#37]

Turn around and proceed to the right corridor. You should be able to reach new restrooms in a short while. This time you should visit women's restroom. Open the last cabin [#38]. Aside from the unpleasant views, you will be given a chance to pick up a new document - Info: 1LT Stokes. Go back to the corridor with the civilian.

[#38] - Interval 02 - Isolation - part 2 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#38]

Ignore the civilian (you don't have to get to him) and proceed towards the elevators. Notice new syringes along the way. Press the button to call an elevator. Now you must turn around quickly. Take cover behind the left wall and wait for enemy forces to show up. Try to eliminate hostile units before they'll get to your floor [#39]. Use slow-motion and grenades whenever they're needed. Prevent enemy soldiers from moving too close to your position.

[#39] - Interval 02 - Isolation - part 2 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#39]

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