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Far Cry 5 Game Guide by gamepressure.com

Far Cry 5 Game Guide

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The Prodigal Son - Hurk Drubman Jr, a new companion in Whitetail Mountains Far Cry 5 Guide and Walkthrough

Last update: 29 March 2018

The Prodigal Son is one of the quests in Far Cry 5 that is available in Whitetail Mountains. This mission gives you a chance to get a new specialist (companion), Hurk Drubman Junior. Complete this quest shortly after finishing Far Cry 5's prologue. Hurk is a very useful companion for missions where you participate in an open conflict and can destroy enemy vehicles.

Reach Fort Drubman - The Prodigal Son - Hurk Drubman Jr, a new companion in Whitetail Mountains - Whitetail Mountains - Far Cry 5 Game Guide

Reach Fort Drubman. You can see it on the map right from the beginning - that place is located in the east part of Whitetail Mountains. Speak with Hurk Drubman Senior about retrieving a jeep for his election campaign. Hurk Junior will accompany you throughout the entire mission.

Speak with Hurk, get inside the vehicle and wait until you reach the destination - The Prodigal Son - Hurk Drubman Jr, a new companion in Whitetail Mountains - Whitetail Mountains - Far Cry 5 Game Guide

Speak with Hurk, get inside the vehicle and wait until you reach the destination. Follow Hurk. You have to secure the watchtower - watch out for the sniper on top of it. You can ask one of your specialists (e.g. Grace) to eliminate that enemy or you can sneak into the tower. A direct assault at the camp isn't recommended because there aren't many good covers on the path that lead to the sniper.

Secure the tower and wait for Hurk to reach the place. Slide down the ropes (don't jump while you are sliding down because you can die from fall damage!). Secure the area around the hut where you can find the stolen jeep.

You have to ride as a passenger again - The Prodigal Son - Hurk Drubman Jr, a new companion in Whitetail Mountains - Whitetail Mountains - Far Cry 5 Game Guide

You have to ride as a passenger again. Get in the sit with the turret on the vehicle's rooftop. Use it to kill cultists and to destroy their vehicles. Be cautious when you have to shoot down a helicopter. Do that before it manages do destroy Hurk's car. The mission ends when you reach Fort Drubman and speak with Hurk Senior.

Rewards for completing this mission: a new specialist (Hurk Drubman Junior), 600 resistance points.

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