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Fallout: New Vegas Game Guide by gamepressure.com

Fallout: New Vegas Game Guide

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I Could Make You Care - p. 1 | Side quests Fallout: New Vegas Guide

Last update: 11 May 2016

I Could Make You Care

Given by: Veronica [188 Trading Post] (MsE:6) - I Could Make You Care - p. 1 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough

Given by: Veronica [188 Trading Post] (MsE:6)

You can find Veronica standing by the tent. To get her as a companion, you can't say under any circumstances that you like to shoot BoS soldiers. When she finally agrees to join you, you'll start to travel with her. To start the quest you need to trigger three conversations with Veronica. Some of the dialog lines can happen only once, so if you have already heard that line or have completed the quest before recruiting Veronica, the trigger won't occur. There are three triggers that can never go away though, so you can start the conversation with Veronica.

  • Visit the [Vault 3] (MsB:23);
  • go to [Nelson] (MsE:23) or [Cottonwood Cove] (MsG:22);
  • go to the [Camp McCarran Terminal building] (MsB:28);
  • Listen to the Pete's lecture - [Volare!];
  • complete [The White Wash];
  • talk to Julie Ferkas in [Old Mormon Fort] (M6B:1) for the first time;
  • visit the [Silver Rush] (M6:2) for the first time;
  • talk to Thomas Hildren at the [Camp McCarran Terminal building] (M25A:1) for the first time;
1 - I Could Make You Care - p. 1 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough
Once you've started the mission, Veronica will ask you to go to the BoS bunker - I Could Make You Care - p. 1 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough

Once you've started the mission, Veronica will ask you to go to the BoS bunker. Head to [Hidden Valley] (M13:1). You can enter with no problems, while Veronica knows the password #1. Go to see the Elder McNamara (M13B:1) #2 - Veronica will talk to him.

2 - I Could Make You Care - p. 1 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough
Head to the exit - youll be stopped by Veronica - I Could Make You Care - p. 1 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough

Head to the exit - you'll be stopped by Veronica. Ask her what to do next. She'll mention the previous Elder named Elijah, who had some more information. Leave the bunker and head to the [HELIOS One] (MsE:17). Find the Gibson's Shack #1, which contains the terminal #2. You will find data on three interesting technologies. Ask for:

  • Pulse Gun
  • Euclid's C-Finder
  • a farming technology

Now you can choose one of three paths - you need any of above technologies as a proof for Elder McNamara.

A farming technology

Go to the terminal building in the [Camp McCarran]. Locate Thomas Hildern (M25A:1) and talk to him about his current research. You have to take [There Stands the Grass] and complete it. Next just take a copy of data in the computer.

3 - I Could Make You Care - p. 1 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough
Being at the [entrance to the Vault 22] you can either fix the elevator (M16A:1) or take the stairs down (M16A:2) - I Could Make You Care - p. 1 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough

Being at the [entrance to the Vault 22] you can either fix the elevator (M16A:1) or take the stairs down (M16A:2). Head to the 4th level of the vault [Vault 22 - Common Area] and locate the Overseer's office (M16D:3) #1. Activate the terminal you've found there and unlock all three doors (crew quarters, the databank door and cave door). Now head to the [Vault 22 - Pest Control] level where you can find the computer (M16E:1) with data you need. Download it #2.

Return to Elder McNamara (M13B:1) to complete your task.

Euclid's C-Finder

4 - I Could Make You Care - p. 1 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough
First you have to know where to look for it - I Could Make You Care - p. 1 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough

First you have to know where to look for it. The best place for such information is Vault 21 gift shop (M7:7) with Sarah #1 running it. Ask what she sells and then change the subject to C-Finder. You'll learn that she has sold it to some guy. Ask for details and she'll tell you that you can find him near by the Mick & Ralph's (M6B:2). After reaching the place you'll find a dead man #2. Ask local people if they have seen the gun. The Vagrant knows the answer but you need to pay him 10 caps. Then you will learn that pair of children can sometimes be seen running around the streets and playing with the gun.

5 - I Could Make You Care - p. 1 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough
Only a boy named Max wants to talk to you #1 - I Could Make You Care - p. 1 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough

Only a boy named Max wants to talk to you #1. Ask him if he will sell you a gun:

  • pay him 1000 caps
  • [Barter 45] reduce the payment to 20 caps.

Your next task is to activate C-Finder. Head to [Helios One] (MsE:17). Get inside and keep going forward until you pass by the Fantastic and go outside (M29A:3). Head to [Solar collection tower] (M29:5) and find the terminal which turns off the turrets (M29B:1). Your next target is [HELIOS One Observation Level] but before you use the door (M29B:2) to get there, search the room (M29B:3). You can find two Poseidon Energy ID cards. Now go to the observation level, where the HELIOS One mainframe #2 is located.

6 - I Could Make You Care - p. 1 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough
Unfortunately it lacks the power but you can provide it in two ways - I Could Make You Care - p. 1 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough

Unfortunately it lacks the power but you can provide it in two ways:

  • [Repair 35] and a piece of scrap metal - fix the generator #1
  • use a maintenance bot called Python

To find a bot go up the stairs #2. To activate it:

  • [Science 45] use your own knowledge
  • use a Poseidon Energy Employee ID

Robot will go down and will repair the mainframe. When you enter the configuration menu, choose ARCHIMEDES II.

Return to Elder McNamara (M13B:1) to complete your task.

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