Having defeated some more bandits, you will reach a corridor with cells. Free the poor fellow trapped there  and move on to find the leader. He will send two thugs with Molotov cocktails onto you . There's not too much space to run, so keep rolling around the room and use a weaker spell or shoot with a rifle from time to time.
Once the fight ends, Ferret will try to bribe you . You can accept his offer and gain 100,000 gold. Whatever your decision, the mission will end and you will return to the castle .
You have to decide whether to change the alcohol limits . Removing it will make you lose 100,000 gold, banning it will bring 100,000 and keeping the restrictions introduced by Logan won't have any effects. Afterwards the butler will give you your schedule.
1. Decide whether to open the Brightwall Academy.
2. Consider draining the Bower Lake.
3. Meet the worried, wealthy citizen.
After making the decision, head to Millfields to meet with the wealthy citizen  who wants to make a donation for the treasury. However in return you have to complete the "Stolen Statue" quest .
Head to Silverpines in search of the thieves. After making a few steps, you will notice a white balverine by the campfire . He will disappear quickly. Approach the campfire and read the note on the tree . It will tell you to follow the creature you've seen.
Follow the golden trail until you reach a small village . Listen out to what its leader has to say, leave it through the other side  and follow the white creature.
Once you reach the target, the thief will give you a proposition . He'll give you the statue if you go to the village and put out the torches protecting it from the balverines. If you disagree, two creatures will attack you . Kill them quickly and return to the village.
After defeating the balverines there , you will have to fight their leader . The white balverine is more resistant, stronger and faster than his subjects, but he shouldn't pose a threat at stage of the game. Use a stunning spell against him (Vortex, Shock) or use time slow potions. A few hits should end the fight.
In return you will receive the statue . Take it back to the owner. You can now decide whether to take the 500,000 gold for yourself or donate it to the treasury . The next day will begin with decision on the Albion finances. To avoid the crisis, you will have to spend 500,000 gold, but it's of course not obligatory. The last schedule is as follows:
1. Consider building an outpost on the desert.
2. Decide the future of Mistpeak.
Once you make all the decisions, the last day before the attack will begin. After hearing out your butler , enter the portal and move to the Road to Rule .
Listen out to what Theresa has to say and make any upgrades left. Be sure to open with level 5 spells, ranged or melee weapon. After returning to the castle, you will be moved to the streets of Bowerstone which has been attacked by the Crawler's army .
The enemy forces will be numerous  , but if you have a high magic level, all you have to do is spam area spells to quickly clear the square. I'd recommend combining Vortex and Blades. This spells works well against all types of enemies. Once you're done with the first fight, move on along the golden trail and kill the enemies on your way.
Kill the winged creatures just like the ones you've met on the desert . Dodge their spells and shoot from a rifle or use spells .
After a couple fights, you will finally reach the Crawler, who will take the form of Walter  and attack you .
Just like the monster met before, he'll create black circles on the ground  and shock waves  which can be avoided with a roll. Additionally from time to time he'll teleport behind your back and attack with his sword. Avoid it with a quick forward roll. The best weapon in this fight is a rifle, which you should use after each successful dodge. The Crawler is a very resistant creature, but you should manage it with a few health and slow time potions you should make it through the fight.
Afterwards the final cutscene will play and you will be able to take care of the side missions, achievements and discovering all the secrets. They're all described in the further chapters of the guide.