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Enemy Territory: Quake Wars Game Guide by gamepressure.com

Enemy Territory: Quake Wars Game Guide

Table of Contents

GDF | Weaponry ET: QW Guide

Last update: 11 May 2016

Assault rifle

Used by:

  • soldier;
  • medic;
  • engineer;
  • field ops.

Clip size: 40 bullets

GDF main firearm. It is really good on short and very good on medium distance. It is a fully automatic firing mode and it never overheats. Turning the zoom on is rapid, so GDF forces may quickly start shooting after zooming in. The main disadvantage of assault rifle is the necessity to change clips.

Scoped assault rifle

Used by:

  • field ops (required first experience level);
  • spy.

Clip size: 40 bullets

This weapon is mainly used by spies. As you may conclude from the name it has much better zoom. The most characteristic feature of this weapon is the fact that in the zoom mode it fires only 3-round bursts. This is why the scoped assault rifle is useful only during fights on short or long distances. Medium ones required zooming in, but with short bursts a spy becomes an easy target for enemies equipped with lacerators.

Assault rifle w/ grenade launcher

Used by:

  • engineer (required first experience level).

Clip size: 40 bullets (5 grenades)

This gun is an engineer reward for performing duties on the battlefield. It shoots a bit slower than a standard rifle, but in exchange in has a nice grenade launcher attachment. Works quite well against groups of infantry. It is worth adding that the grenades doesn't explode when they hit the target, but they bounce a while, so it is possible to attack even those enemies, who are hiding, for example behind a corner of a corridor.

Snipe rifle

Used by:

  • spy.

Clip size: 10 bullets

One good sniper shot (doesn't need to be headshot) can eliminate the target. Maybe it is not a good as Strogg railgun, but it is also efficient tool in right hands. What is more, one shot at Icarus gravpack takes about 80-90% of its health, so it becomes an easy target for any other teammates.

Shotgun

Used by:

  • soldier;
  • medic;
  • engineer;

Clip size: 10 bullets

A weapon useful mainly in a close-quarter combats. Although it has a low rate of fire, a single shotgun shot takes a lot of health points. I don't recommend it - a shotgun isn't a practical weapon, better use an assault rifle.

GMPG

Used by:

  • soldier.

Clip size: 100 bullets

This weapon is often being installed on vehicles. A trooper with this gun should be aware of the fact that with a hand cannon he can't run through the battlefield. He should instead find a long and narrow passage and wait for enemies.

Rocket launcher

Used by:

  • soldier.

Clip size: 10 rockets

There are many weapons useful in destroying even the heaviest vehicles, but the rocket launcher is definitely the best one. It shoots in two modes - the first on is based on simple launching a projectile (be aware of its parabolic flight trajectory). The second one is much more interesting - turn on the zoom mode, aim at a target and wait until the weapons locks-on it. When it is done, launch the rocket and watch how the homing missile follows the target. The biggest disadvantage of that type of shooting is the fact that the driver sitting in a vehicle knows when someone tries to lock-on his machine.

Frag grenade

  • soldier;
  • medic;
  • engineer;
  • field ops.

Used by:

Amount: 2

Quite good, but requiring precision, anti-personnel and anti-vehicle weapon. Just as in many other games, we can throw it as far as possible by clicking left mouse button. With the right mouse button we can decide how far we throw the grenade. The max. time between pulling the safety-pin and detonation is 4 seconds. Grenades can destroy enemy mines.

EMP grenade

Used by:

  • spy.

Amount: 3

This grenade turns of all electronic devices located near the place of explosion - it disables vehicles, turrets, radars, artillery guns, etc. EMP grenade may also kill enemy troops, but its explosion isn't as strong as in the case of a frag grenade. EMP bombs can destroy enemy mines.

Machine pistol

Used by:

  • soldier;
  • spy (silenced version available after achieving the first experience level;

Clip size: 20 bullets

This weapon is something between a pistol and an assault rifle. It has only twenty bullets in a clip and its small firepower and range is compensated with high rate of fire. This is why machine pistol is the best during fights on short distance.

Pistol

Used by:

  • medic;
  • engineer;
  • field ops;
  • spy.

Clip size: 10 bullets

Weak weapon, use only when you're waiting for other weapon to lower its heat or when the enemy attacks you during a reload. Spies are equipped with a silenced weapon. The silencer doesn't have an influence on pistol's parameters.

Knife

Used by:

  • soldier;
  • medic;
  • engineer;
  • field ops;
  • spy.

A weapon pulled out, when you completely run out of ammunition or when you have an occasion to backstab an enemy. Usually you need to perform a few stabs in order to kill an opponent. However, a spy need only one backstab hit to eliminate his target. Knife can be used during sprint.

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