Desert Vultures is a quest in Elex that allows you to join the Outlaws faction. The quest itself is very short because it requires you to gain the faction's approval by completing other quests that you can get from its leaders and members.
IMPORTANT NOTE – Joining the Outlaws cancels quests that can help you join the Berserkers and the Clerics. The main hero can only be a member of one faction.
The person that decides who can join the Outlaws is William who can be found in The Fort. The most important quest that you receive from him is called Tramp Confederacy. Besides completing this one you must also finish a lot of other side quests for the Outlaws. The most important ones are received from Chloe and Mad Bob.
When you ask William about your current approval level he will check your completed quests for the Outlaws. After that he will make a decision. This triggers one out of the three responses:
- You completed enough quests for the Outlaws and during most of them you helped its members – William allows you to join the Outlaws.
- You didn't complete enough quests for the Outlaws – Keep completing them (you can check the guide's chapter dedicated to side quests in Tavar).
- You completed enough quests for the Outlaws but during at least a few of them you made decisions that were bad for the faction – You may have to fix your relations with this organization.
Joining the Outlaws gives you 2700XP. You also get Runner Armor and 1 Outlaws ability point (a new ability category unlocked – you can ask William or Rat to train you). Also, you now have access to new items that you can buy in The Fort. You can also try to get promoted to Enforcer rank – the description can be found on the next page.