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The Elder Scrolls Online Guide by gamepressure.com

The Elder Scrolls Online Guide

Table of Contents

ESO: Factions and Races ESO guide, tips

Factions and Races: Aldmeri Dominion, Daggerfall Covenant, Ebonheart Pact, abilities

Last update: 07 July 2020

In this chapter of the guide to The Elder Scrolls Online, you will find descriptions of each of the three available factions and you will learn which races are assigned to those factions. Each faction groups three playable races. Also, in this chapter, you will find descriptions of abilities of the individual races, as well as supplementary information.

Aldmeri Dominion

Aldmeri Dominion is a faction of the Southern Tamriel, led by Queen Ayrenn. This faction groups three races:

Altmers- This race can be characterized with strong magical abilities. The Altmers are perfect at using magic of the four elements.

Ability Name

Description of the ability

Supplementary information

Destruction Talent

Increases the experience that you receive from the destruction talent tree, by 15%

 

Spellcharge

Increases mana regeneration, in combat, by o 3%

- This ability can be unlocked at the fifth ability level of the Altmer

- 3 ability levels (9% in total)

Gift of Magnus

Increases maximum mana by 4%

- This ability can be unlocked at the tenth ability level of the Altmer

- 3 ability levels (12% in total)

Elemental Talent

Increases damage, dealt with magic of the four elements, by 2%

- This ability can be unlocked at the 25th ability level of the Altmer

- 3 ability levels (6% in total)

Wood Elves (Bosmer) - the race of the Wood Elves can be characterized for their high agility factor. Perfect as archers.

Ability Name

Description of the ability

Supplementary information

Archery Expertise

Increases the experience, received from the tree of archery, by 15%

 

Vigor

Increases the regeneration of endurance, in combat, by 3%

- This ability can be unlocked at the 5 ability level of the wood elf

- 3 ability levels (9% in total)

Resist Affliction

Increases resistance to poison and illnesses by 7%. Increases maximum endurance by 1%

- This ability can be unlocked at the 10 ability level of the wood elf

- 3 ability levels (total 21 and 3% in total)

Stealthy

Increases the range of sneaking by 1 meter. Increases damage dealt, while sneaking, by 3%

- This ability can be unlocked at the 25 ability level of the wood elf

- 3 ability levels (3 meters and 9% in total)

Khajiit - A feline race. They are characteristic with their high agility, intelligence and speed factors. Perfect as rogues.

Ability Name

Description of the ability

Supplementary information

Medium Armor Expertise

Increases experience received from the medium armor tree by 15%

 

Robust

Increases health regeneration, in combat, by 5%

- This ability can be unlocked at the 5 ability level of the Khajiit

- 3 ability levels (15% in total)

Stealthy

Increases the range of sneaking by 1 meter. Increases damage dealt, while sneaking, by 3%

- This ability can be unlocked at the 10 ability level of the Khajiit

- 3 ability levels (3 meters and 9% in total)

Carnage

Increases the critical hit factor by 1% and critical damage by 5%

- This ability can be unlocked at the 25 ability level of the Khajiit

- 3 ability levels (3 and 15% in total)

Daggerfall Covenant

Daggerfall Covenant is a faction that encompasses the North-Western part of Tamriel. It is led by High King Emeric. The faction includes:

Bretons - Considered to be the most competent mages all around Tamriel. Their abilities are centered, predominantly, around offensive and healing magic.

Ability Name

Description of the ability

Supplementary information

Light Armor Affinity

Increases the experience received from the light armor tree, by 15%

 

Gift of Magnus

Increases maximum mana by 4%

- This ability can be unlocked at the 5 ability level of the Breton

- 3 ability levels (12% in total)

Spell Resistance

Increases defense against magic by 2

- This ability can be unlocked at the 10 ability level of the Breton

- 3 ability levels (6 in total)

Magicka Mastery

Decreases mana cost of magical abilities by 1%

- This ability can be unlocked at the 25 ability level of the Breton

- 3 ability levels (3% in total)

Orcs - The brutal race of Orcs, due to their endurance and strength ratios are perfect for warriors that fight melee, as well as tanks.

Ability Name

Description of the ability

Supplementary information

Heavy Armor Expertise

Increases experience received from the tree of heavy armor by 15%

 

Brawny

Increases the maximum of health and endurance by 2%

- This ability can be unlocked at the 5 ability level of the Orc

- 3 ability levels (6% in total)

Robust

Increases health regeneration in combat by 5%

- This ability can be unlocked at the 10 ability level of the Orc

- 3 ability levels (15% in total)

Swift

Decreases endurance drop, while in sprint, by 4% and increases speed, while sprinting, by 3%

- This ability can be unlocked at the 25 ability level of the Orc

- 3 ability levels (12 and 9% in total)

Redguard - a race that fares well as both warriors and rogues. They are very good as Tanks (offensive and defensive).

Ability Name

Description of the ability

Supplementary information

Shield Affinity

Increases experience received from the tree of one-handed weapons and shields by 15%

 

Vigor

Increases regeneration of endurance, in combat, by 3%

- This ability can be unlocked at the 5 ability level of the Redguard

- 3 ability levels (9% in total)

Conditioning

Increases the maximum of endurance by 4%

- This ability can be unlocked at the 10 ability level of the Redguard

- 3 ability levels (12% in total)

Adrenaline Rush

Regenerates 1 endurance point when the player attacks the opponent in melee (the ability activates once per 3 seconds)

- This ability can be unlocked at the 25 ability level of the Redguard

- 3 ability levels (3 in total)

Ebonheart Pact

Ebonheart Pact Encompasses the North-Eastern areas of Tamriel. It is led by King Jorunn. This faction consists of:

Argonian - Lizard-men, who mastered the magic of restoration

Ability Name

Description of the ability

Supplementary information

Restoration Expertise

Increases experience received from the tree of restoration by 15%

 

Amphibious

Increases the speed of swimming by 50% and the potency of potions by 5%

- This ability can be unlocked at the 5 ability level of the Argonian

- 3 ability levels (15% in total)

Argonian Resistance

Increases maximum health by 1% and resistance to poisons and illnesses by 7

- This ability can be unlocked at the 10 ability level of the Argonian

- 3 ability levels (3% and 21 in total)

Quick To Mend

Increases the received healing by 2%

- This ability can be unlocked at the 25 ability level of the Argonian

- 3 ability levels (6% in total)

Dark Elves (Dunmer) - This race is perfect for dual-weapon fighting and magic

Ability Name

Description of the ability

Supplementary information

Ambidexterity

Increases experience received from the tree of dual weapons by 15%

 

Dynamic

Increases defense against magic and endurance by 2%

- This ability can be unlocked at the 5 ability level of the Dunmer

- 3 ability levels (6% in total)

Resist Flame

Increases resistance to fire by 105 and the maximum of mana by 1%

- This ability can be unlocked at the 10 ability level of the Dunmer

- 3 ability levels (3% in total)

Flame Talent

Increases the potency of magical properties of fire by 1

- This ability can be unlocked at the 25 ability level of the Dunmer

- 3 ability levels (3 in total)

Nord - The race of Nord is best as warriors that use heavy armor and two-handed weapons.

Ability Name

Description of the ability

Supplementary information

Two handed Expertise

Increases experience received from the tree of two-handed weapons by 15%

 

Robust

Increases health regeneration, in combat, by 5%

- This ability can be unlocked at the 5 ability level of the Nord

- 3 ability levels (15% in total)

Resist Frost

Increases resistance to cold by 10 and the maximum of health by 1%

- This ability can be unlocked at the 10 ability level of the Nord

- 3 ability levels (30 and 3% in total)

Rugged

Increases the armor factor by 2

- This ability can be unlocked at the 10 ability level of the Nord

- 3 ability levels (6 in total)

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