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Dying Light 2 Guide by gamepressure.com

Dying Light 2 Guide

Table of Contents
Dying Light 2 - The Wharf - Activities
Dying Light 2 - The Wharf - Activities
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Dying Light 2: The Wharf - map Dying Light 2 Guide, Walkthrough

This page of the Dying Light 2 guide contains a map of the Wharf district. We have described what activities are there, how many safe zones you will find and if there is a fast travel point in the area.

Last update: 22 March 2022

On this page of the Dying Light 2 guide, you can find a map of The Wharf. We supply the locations of the activities found in this zone, their level requirements, and rewards stemming from them.

Basic information

  1. The Wharf can be found in the second part of the map. You can get to this place after completing the story mission - A Place to Call Home ;
  2. The recommended hero experience level for this district is 2-3;
  3. The remaining districts from the second part of the map can be freely accessed without any restrictions;
  4. You can travel to the first part of the map using fast travel.

Safe Zones

There is 1 safe zone in The Wharf. It allow you to hide from zombies and pass the night safely. You can often find collectibles in these zones.

Hubs

In this part of the map, you will find the main Peacekeepers headquarters, the Floating Fortress. In hubs, you will find your allies, traders and craftsmen. You can spend time there and receive story and side quests.

Settlements

There are 4 settlements in The Wharf district. You unlock them when you take over a district, e.g. by unlocking windmills or completing main missions. Settlements belong to the faction to which the entire district belongs. You can make the choice who to give the area to by taking over water towers and electrical stations. In the settlements you will find characters that will give you side missions.

Forsaken Stores

There are no such side activities in this district.

Dark Hollow

In part of the map, you will find 2 Dark Hollow areas. There is many valuable loot left in these places. This is a great way to get rich . It is best to go to these places at night when the most dangerous zombies leave buildings and infest the streets.

Evacuation convoys

Evacuation convoys are perfect places to explore. There you will find valuables, crafting parts and clothing. You will find 1 such convoy in The Wharf district.

Military convoys

There are no such side activities in this district.

GRE Quarantine Buildings

In this area, you will find 1 GRE Quarantine Building - GRE Experimental Research. For completing this side activity, you will receive: 2,000 Combat XP, 2,000 Parkour XP, 4 Inhibitors.

GRE anomalies

The Anomaly GRE CA-83 is located in the northern part of The Wharf. For completing this side activity, you will earn: 3,000 Combat XP and 2 Inhibitors.

Windmills

In this district you will find 1 windmill - Magnolia . A detailed description of these windmills can be found on a separate page of the guide.

Bandit camps

There are no such side activities in this district.

Air Drops

There are no such side activities in this district.

Water towers

There are no such side activities in this district.

Electric stations

There are no such side activities in this district.

Metro stations

Waterside Metro Station is right next to the tallest building in this district. You will find there a radio tower and a settlement - Cadet Academy.

Radio towers

Radio towers track GRE Crates. In this location, you will find North Loop Radio Tower.

Parkour challenges

There are no such side activities in this district.

Combat challenges

In the Wharf district, there is 1 combat challenge - The Dream Factory.

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