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Dying Light 2 Guide by gamepressure.com

Dying Light 2 Guide

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Dying Light 2 - Houndfield - Activities
Dying Light 2 - Houndfield - Activities
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Dying Light 2: Houndfield - map Dying Light 2 Guide, Walkthrough

This page of the Dying Light 2 guide contains a map of the Houndfield district. We have described what activities are there, how many safe zones you will find and if there is a fast travel point in the area.

Last update: Friday, February 11, 2022

On this page of the Dying Light 2 guide, you can find a map of the Houndfield district. We supply the locations of the activities found in this zone, their level requirements, and rewards stemming from them.

Basic information

  1. Houndfield can be found in the first part of the map. You'll enter this location after completing the third story mission (Markers of Plague).
  2. The recommended hero experience level for this district is 2-4;
  3. The remaining districts from the first part of the map can be freely accessed without any restrictions;
  4. To get to the second part of the map, you have to complete a story mission - A Place to Call Home .

Safe Zones

There are 3 safe zones in the Houndfield district. They allow you to hide from zombies and pass the night safely. You can often find collectibles in these zones.

Hubs

There is no Seats in this part of the map. In hubs you will find your allies. You can spend time there and receive story and side quests.

Settlements

You won't find any settlements in the Houndfield district.

Forsaken Stores

In this part of the map, you will find 5 Forsaken Stores. These are places where you can find many crafting reagents. It is best to go to these places at night when the most dangerous zombies leave buildings and infest the streets.

Dark Hollow

In part of the map, you will find 4 Dark Hollow areas. There is many valuable loot left in these places. This is a great way to get rich . It is best to go to these places at night when the most dangerous zombies leave buildings and infest the streets.

Evacuation convoys

Evacuation convoys are perfect places to explore. There you will find valuables, crafting parts and clothing. There are 3 such convoys in the Houndfield district.

Military convoys

There are no such activities in Horseshoe.

GRE Quarantine Buildings

In this area, you will find 1 GRE quarantine building - Center for Stage IV THV Study. For completing this side activity, you will receive: 2500 Combat XP, 2500 Parkour XP, 4 Inhibitors.

GRE anomalies

The GRE CA-22 anomaly is located in the south of Houndfield. For each of these side activities, you will receive: 3500 Combat XP and 2 Inhibitors.

Windmills

In this distric,t you will find 2 windmills - Cherry and Birch . A detailed description of these windmills can be found on a separate page of the guide.

Bandit camps

There are no such side activities in this district.

Air Drops

You will find 1 Air Drop in this district. It will grant you 2500 Parkour XP, Inhibitor, and Military Tech.

Water towers

There are no such side activities in this district.

Electric stations

Electric stations change the city structure and supply electricity. Thanks to their activation, you will get not only a safe zone, but also an upgrade from the selected faction. You will find there 1 location of this type, in the southern part of the district.

Metro stations

Hayward Square Tube Station is right next to the Birch Windmill, in the middle of the map.

Radio towers

Radio towers track GRE Crates. In this location, you will find a Saint Joseph Medical Radio Relay on the hospital with the same name.

Parkour challenges

There are no such side activities in this district.

Combat challenges

There are no such side activities in this district.

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