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Dungeon Siege II: Broken World Game Guide

The path of redemption leads through a broken world. Maps, main & side quests, basic tips and more.

Last update: Wednesday, May 11, 2016

This guide was made for an expansion to the Dungeon Siege 2 game released in 2005. You don't have to finish the base DS 2 in order to play Broken World, but saved characters can be transferred without problem.

In this guide you'll find full description of main quests and side quests, maps, lists of unique items and item sets.

What's new in Broken World

Developers have added some new essential things in the Broken World expansion:

New race - Dwarf:

  • 1 point in Critical Strike
  • 1 point in Survival
  • 1 point in Chant of Stone
  • +3 Strength
  • +1 Intelligence

Two new character classes (described later):

Blood Assassin (mix of Ranger + Combat Mage)

Fist of Stone (mix of Fighter + Nature Mage)

Trainer (Trainer Vireni from The Dryad Outpost) - She can reset your skill points for some amount of money. After this you can spend those points again on new skills.

Henchmen - there will be three new brands (Yoren, Ressa, Celeb'hel), which you can add to your party later in the game after finishing some side quests.

F&K Society representative - this is quite innovatory, owners of the Dungeon Siege: Throne of Agony game for the PSP can now transfer their items using special codes. Additionally players can exchange Ancient Agallan Tablet found in the game for some unique items.

New pets - in Broken World you get two new pets (available from the start): Pack Ram and Kohl Beast

Pet:

Weapon:

Power:

Emanation:

Kick - Dungeon Siege II: Broken World - Game Guide and Walkthrough
Pack Ram

Kick

Earthquake - makes impact waves, which make damage and stun enemies

Determination - raises maximum health and strength of your party

Claw Slash - Dungeon Siege II: Broken World - Game Guide and Walkthrough
Kohl Beast

Claw Slash

Flurry - for 4 seconds Kohl Beast raises his attack speed and strength

Deadly Strike - raises frequency and strength of critical damage

Reagent Recipes - with those recipes you can make unique items (even set items!), every recipe tells, which reagents are needed for enchanting.

Blood Assassin

Blood Assassin - it's a very interesting character class. Ranger with offensive spells from Combat Mage plus some new unique abilities. He's got the ability to mark more than one target at the time and cast a spell on these marked objects.

Blood Assassin Powers:

  

Execute

Horrific finishing move that activates the marks on enemies around the Blood Assassin, rending them, cursing them, or immolating them, depending on the mark

Damages all Marked targets according to Mark Spell damage

Ravaging Strike

Devastating shot that rips through multiple foes in an instant, stunning them in pain

Costs 40% Health of Blood Assassin

Rune of Blood

Creates a deadly rune trap

The first enemy to draw near activates it. After a short delay, the rune's magic reaches out and tears the blood from everything around it

Rune of Sacrifice

Create a rune that allows for augmented fighting abilities -- for a price

Increases damage from normal and power attacks at cost of -300% Party Health Regeneration

Blood Assassin Skills:

  

Shred Blood

Assassin's ranged attacks, through malicious intent and practice, can make their victims hemorrhage blood

Gives chance of extra damage

Mark Mastery

Through meditation and study, the Blood Assassin can drastically increase the potency of her marks. An enemy marked by a full master is truly living on borrowed time

Increases damage to Marked targets, duration of Marks, recovery rate of Execute Power

Bloodsoaked Shoots

With no care for the consequences, trained Blood Assassins anoint their weapons with their blood, increasing their damage

Increased ranged attack damage at the cost of character's health

Rune Mastery

Blood Assassins gain the ability to recover quickly from preparing magical traps

Increases Rate of Rune Power recharge, gives chance of instant recharge of Rune Power

Living Death

Assassin can straddle the gap between life and death. Doing so, allows her to shrug off attacks, but as she slips into realm of the dead her vulnerability to fire increases.

Increases physical damage resistance, decreases fire damage resistance

Improved Weapon Enhancements

Blood Assassin can pursue additional power through her weaponry. In doing so, she increases the potency of her weapon enhancements

Increases duration and power of weapon enchant spells

Ignite Blood

The Blood Assassin's Ravaging Strike power will set its victims' blood on fire, dealing extra damage over time

(one point skill)
70 Damage Per Second for 5 Seconds

Improved Runes

This skill increases the radius of the Blood Assassin's rune powers: Rune of Blood and Rune of Sacrifice

(one point skill)
+1 Meter to Radius of Rune Powers

Improved Execute

Talented Assassins scoff at those, whose Execute ability does not reach far enough to slay all their marked foes at once

(one point skill)
+4 Meters to Radius of Execute Power

Grace of the Night

By fully embracing the dark path of power at any cost, the Assassin enhances both her weapon skill and magical power

(one point skill)
+24 Dexterity
+16 Intelligence

Fist of Stone

Fist of Stone - this class is more defensive and used to fight in direct combat. Mixture of Nature Mage and Fighter with some new abilities.

Fist of Stone Powers:

  

Stone Form

A Fist of Stone's initial training is only considered complete, when he masters the ability to transform his allies into stone juggernauts with intimidating strength and resilience

Automatically Enhances Allies
Normal Recharge
Duration 10 Seconds
Radius 12 Meters

Earthquake Aura

Earthquake Aura causes the ground around the Fist of Stone to ripple and shake with his rage, destroying everything around him as he wades into battle

Automatically Enhances Self
Slow Recharge
Duration (X) Seconds
Radius 2.5 Meters

Fault Line

A Fist of Stone need only gesture to create a Fault Line in the earth. The ground along the line trembles and shakes, stunning and pummeling any enemy that tries to cross it

Targets Terrain
Normal Recharge
Duration (X) Seconds
Length (X) Meters

Eruption

Dark times require drastic measures. The Fist of Stone causes huge blocks of earth to rise up around him, encasing opponents in stone and inflicting tremendous damage

Automatically Strikes Enemies around Self
Slow Recharge
Radius (X) Meters
Petrify Duration (X) Seconds

Fist of Stone Skills:

  

Tremor

Melee attacks occasionally unleash a minor quake, dealing damage to nearby opponents

Causes Additional Tremor Damage on Some Attacks

Chant of Stone

Training allows the Fist of Stone to focus the power to fortify his armor and increase his health

Increases Armor and Health

Soul of Protection

Soul of Protection not only enhances defensive weapon enchantments, but also gives a chance to recover instantly after using a defensive power

Increases Power of Defensive Weapon Enchant Spells, Gives Chance of Instant Defensive Power Recharge

 

Soul of Strength

Imbues the Fist of Stone's offensive weapon enchantments with great strength and sometimes allows him to recovery instantly after using an offensive power

Increases Power of Offensive Weapon Enchant Spells, Gives Chance of Instant Offensive Power Recharge

Fast Recovery

Recover quickly from being knocked unconscious, allowing to heal companions and return to battle

Increases rate of health regeneration while unconscious, increases amount of health, when gaining consciousness

Quake

The Fist of Stone Raknor Earthdelver perfected his Tremor skill, causing it to crack the earth with even greater force. Many students learned his techniques before his passing

Increases Tremor Radius & Damage

Improved Fault Line

Through meditation and practice, a Fist of Stone can maintain a Fault Line longer than normal, keeping its victims stunned

(one point skill)
Increases Fault Line duration by 3 seconds

Healing Hands

Channeling life and strength through his hands, a Fist of Stone can return mortally wounded soldiers to battle within seconds

(one point skill)
Increases healing effectiveness by 125%

Strength of the Mountain

Tapping into the enduring power of the earth, warriors of stone enhance both their body's strength and their mind's wisdom

(one point skill)
+16 Strength
+12 Intelligence

Improved Tremor

The greatest Fists of Stone wade fearlessly in to hordes of foes, causing the earth to shudder with each blow

(one point skill)
+15 Tremor Damage

Groundshaker

Raknor Earthdelver was called the 'Groundshaker'. When he unleashed his strongest powers, the destruction was fearsome

(one point skill)
+0.5 Meters Earthquake Aura Radius
+0.75 Meters Eruption Radius

About Dungeon Siege II: Broken World Game Guide

Author : Krystian "GRG" Rzepecki for gamepressure.com

last update : May 5, 2016

Guide contains : 32 pages, 86 images.

Use the comments below to submit your updates and corrections to this guide.

Hot Topics of Dungeon Siege II: Broken World Game Guide

Dungeon Siege II: Broken World Video Game

  • genre: RPG

  • developer: Gas Powered Games
  • publisher: 2K Games
  • platform: PC
  • rated: PEGI 12+

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