Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

Dragon Age II Game Guide by gamepressure.com

Dragon Age II Game Guide

Table of Contents

Memento of the Dalish; A Small Problem Dragon Age II Guide

Last update: 11 May 2016

Memento of the Dalish

Received from: Automatically after finding Sylvanwood Ring [Sundermount]

1 - Memento of the Dalish; A Small Problem - Act III - Dragon Age II Game Guide
The chance of completing the quest will appear in a moment when you move to the III act of the game and decide to visit localization [Sundermount] - Memento of the Dalish; A Small Problem - Act III - Dragon Age II Game Guide

The chance of completing the quest will appear in a moment when you move to the III act of the game and decide to visit localization [Sundermount]. On your way to the camp of Dali elves you should come across few traps #1. When you try to disarm them, the robbers appear #2 (M25, 15).

2 - Memento of the Dalish; A Small Problem - Act III - Dragon Age II Game Guide
As quick as you can deal with the leader of thieves #1, because he is the assassin and his surprising attacks can do much harm - Memento of the Dalish; A Small Problem - Act III - Dragon Age II Game Guide

As quick as you can deal with the leader of thieves #1, because he is the assassin and his surprising attacks can do much harm. When is dies, deal with regular enemies #2, who should die quite fast.

3 - Memento of the Dalish; A Small Problem - Act III - Dragon Age II Game Guide
After winning the fight check the body of the leader of thieves, as a result you will find, among other things, Sylvanwood Ring #1 - Memento of the Dalish; A Small Problem - Act III - Dragon Age II Game Guide

After winning the fight check the body of the leader of thieves, as a result you will find, among other things, Sylvanwood Ring #1. You can leave this area and move to localization [Bottom City - Merrill's House] (or [Hightown - Hawke Estate] if the hero and Merill are a couple). After reaching the place, click on Merrill (M14, 8). You can show you want to listen to the story connected with the ring #2, then, no matter which dialogue option you choose, you will get 5 friendship points with Merrill. In the main part of the inventory, the ring you found will appear as well as a wooden figure but it will be reserved for the elf.

A Small Problem

Received from: automatically after finishing the main quest titled Freedom [Executioner Room - Templars' Room]

Step 1: A conversation with Varrik

4 - Memento of the Dalish; A Small Problem - Act III - Dragon Age II Game Guide
You will get this task automatically after finishing the main quest titled Freedom, so after finishing all runeway apostates - Memento of the Dalish; A Small Problem - Act III - Dragon Age II Game Guide

You will get this task automatically after finishing the main quest titled Freedom, so after finishing all runeway apostates. The point is to have another conversation with Varrik (M15, 2) and to do it you have to go to another localization [Lowtown - The Hanged Man]. Click on Varrik when you reach the place #1. The dwarf will tell you he has some problems Bartrand's mansion known from the quest titled A family matter, and the reasons it that is said to be haunted. No matter if you want to check the gossip #2 or you don't for the time being, the new companion quest will appear in the notebook and it will concern going to the mansion.

Unblocked companion quest: The Haunting

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Electronic Arts Inc. or BioWare Corporation. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.