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Dragon Age II Game Guide by gamepressure.com

Dragon Age II Game Guide

Table of Contents

The Long Road - p. 2 Dragon Age II Guide

Last update: 11 May 2016

Step 7: Talk to Aveline

1 - The Long Road - p. 2 - Act II - Dragon Age II Game Guide
A meeting in the inn was not quite successful because Aveline was not brave enough to talk to Donnic - The Long Road - p. 2 - Act II - Dragon Age II Game Guide

A meeting in the inn was not quite successful because Aveline was not brave enough to talk to Donnic. You have to talk to her again #1. This time regardless of the dialog option you choose at the end of a conversation #2, you'll agree to help her with a romantic walk with Donnic on the Wounded Coast.

Step 8: Secure the Wounded Coast

2 - The Long Road - p. 2 - Act II - Dragon Age II Game Guide
You can leave the inn now and travel to the [Wounded Coast] location - The Long Road - p. 2 - Act II - Dragon Age II Game Guide

You can leave the inn now and travel to the [Wounded Coast] location. Once you get to the destination you'll have to clear three different camps out of opponents and monsters. In order to get to the first one, choose a northern path #1. You'll be attacked by mabari guard dogs #2 when you get there.

3 - The Long Road - p. 2 - Act II - Dragon Age II Game Guide
Be careful because two more groups of mabari will run into you from the west and the east #1 - The Long Road - p. 2 - Act II - Dragon Age II Game Guide

Be careful because two more groups of mabari will run into you from the west and the east #1. After dealing with all beasts enter the camp again and click on a signal fire #2 (M28, 16) which result in displaying funny cut-scene with Donnic and Aveline.

4 - The Long Road - p. 2 - Act II - Dragon Age II Game Guide
A second camp can be found to the west form here - The Long Road - p. 2 - Act II - Dragon Age II Game Guide

A second camp can be found to the west form here. Once you get there, start attacking raiders and raider archers. Watch out though, because there is one raider assassin among them #1. Be sure that you've eliminated all enemies and click on the second signal fire #2 (M28, 17).

5 - The Long Road - p. 2 - Act II - Dragon Age II Game Guide
A third camp is located south from here - The Long Road - p. 2 - Act II - Dragon Age II Game Guide

A third camp is located south from here. You should be very careful because there are many traps on your way to disarm #1 and it is very hard to pass by them. Once you're in camp you have to fight slavers. Try to kill a slaver who casts spells as fast as possible #2.

6 - The Long Road - p. 2 - Act II - Dragon Age II Game Guide
After winning the battle click on the signal fire #1 (M28, 18) of course - The Long Road - p. 2 - Act II - Dragon Age II Game Guide

After winning the battle click on the signal fire #1 (M28, 18) of course. This time you can participate in a conversation, choosing one of three dialog options #2. Note, that the bottom option is reserved for expressing your feelings towards Aveline. Regardless of the options you've chosen, Donnic will leave and you'll have to return to barracks.

Step 9: Return to the Viscount's Keep

7 - The Long Road - p. 2 - Act II - Dragon Age II Game Guide
You can leave the coast now and travel to the [Hightown - Viscounts Keep] location - The Long Road - p. 2 - Act II - Dragon Age II Game Guide

You can leave the coast now and travel to the [Hightown - Viscount's Keep] location. Go to the Aveline's office (M9, 5) and talk to her #1. The upper and middle dialog options will result in a same effect. Aveline will spend some nice moments with Donnic and then she wants to talk to you #2. The quest ends here.

8 - The Long Road - p. 2 - Act II - Dragon Age II Game Guide
The bottom dialog option is connected with flirting #1, but it has no impact on her meeting with Donnic - The Long Road - p. 2 - Act II - Dragon Age II Game Guide

The bottom dialog option is connected with flirting #1, but it has no impact on her meeting with Donnic. A second conversation with Aveline is more important - you can lie about your feelings or end her future romantic conquests #2.

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