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Dragon Age II Game Guide by gamepressure.com

Dragon Age II Game Guide

Table of Contents

Magistrate's Orders - p. 2 Dragon Age II Guide

Last update: 11 May 2016

Step 4, Variant A: Arrest Kelder

1 - Magistrates Orders - p. 2 - Act I - Dragon Age II Game Guide
Be warned, that this variant is more difficult to complete, because youll have to fight very tough battle later - Magistrates Orders - p. 2 - Act I - Dragon Age II Game Guide

Be warned, that this variant is more difficult to complete, because you'll have to fight very tough battle later. During the conversation with Kelder you'll learn that he wishes to die, so he'll be inconsolable knowing that you are going to arrest him. In order to confirm your choice, you have to select upper right dialog option at the end of the conversation #1. Note that for example Aveline won't like such behavior. Also arresting Kelder won't be easy, since he will flee to the main hall (M30, 4). Follow him there #2 but SAVE your game before you enter the hall.

2 - Magistrates Orders - p. 2 - Act I - Dragon Age II Game Guide
As you probably noticed, a powerful revenant #1 commanding a group of corpses has appeared in the room - Magistrates Orders - p. 2 - Act I - Dragon Age II Game Guide

As you probably noticed, a powerful revenant #1 commanding a group of corpses has appeared in the room. Focus all your attack on the revenant, slowing him down or freezing him if possible #2. Fight until the beast is finally defeated.

3 - Magistrates Orders - p. 2 - Act I - Dragon Age II Game Guide
Only after defeating the revenant start attacking corpses in the hall #1, which luckily is much easier - Magistrates Orders - p. 2 - Act I - Dragon Age II Game Guide

Only after defeating the revenant start attacking corpses in the hall #1, which luckily is much easier. After eliminating all enemies head towards northern exit from this hall #2 (M30, 7) and you'll be automatically transferred to the camp in the [Abandoned Ruins] location.

4 - Magistrates Orders - p. 2 - Act I - Dragon Age II Game Guide
After you get there, youll have to face rather unpleasant scene involving Elren #1 (M29, 2) who is very mad at you because you didnt kill Kelder - Magistrates Orders - p. 2 - Act I - Dragon Age II Game Guide

After you get there, you'll have to face rather unpleasant scene involving Elren #1 (M29, 2) who is very mad at you because you didn't kill Kelder. Nabil will take the prisoner and will send you to the Magistrate Vanard. Now you can leave this area and go to the [Hightown] location. You'll find Vanard in the same place as previously (M3, 12). Mind your dialog options choices #2, while there are three different ways to complete this quest:

  • request additional payment for keeping in secret information that Kelder is Vanard's son (upper right dialog option): 2 sovereigns
  • refuse to take a payment for completing the quest (middle right dialog option)
  • say that the truth will go out sooner or later (bottom right dialog option): 4 sovereigns

Step 4, Variant B: Execute Kelder

5 - Magistrates Orders - p. 2 - Act I - Dragon Age II Game Guide
At the very end of the conversation with Kelder you can choose bottom right dialog option #1 confirming that you want to kill him as a punishment for his crimes - Magistrates Orders - p. 2 - Act I - Dragon Age II Game Guide

At the very end of the conversation with Kelder you can choose bottom right dialog option #1 confirming that you want to kill him as a punishment for his crimes. You should know that Aveline and Varric will like this kind of behavior. What's interesting, Kelder doesn't want to defend himself. Now you leave this room #2 (M30, 7) being automatically transferred to the camp in the [Abandoned Ruins] location.

6 - Magistrates Orders - p. 2 - Act I - Dragon Age II Game Guide
After reaching the destination, youll be welcome by happy Elren and his daughter Lia (M29, 2) - Magistrates Orders - p. 2 - Act I - Dragon Age II Game Guide

After reaching the destination, you'll be welcome by happy Elren and his daughter Lia (M29, 2). Normally you'll be rewarded with 2 sovereigns but during the conversation with elf you can ask for more money #1. A guard Nabil will send you to the Magistrate Vanard. You can now leave this area and go to the [Hightown] location. You'll find Vanard in the same place as previously #2 (M3, 12). The Magistrate will be angry that you've murdered his son and he promises to get revenge.

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