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Dragon Age II Game Guide by gamepressure.com

Dragon Age II Game Guide

Table of Contents

The Last Straw - p. 2 Dragon Age II Guide

Last update: 11 May 2016

1 - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide
Right after using the stairs you will see a cutscene with Templars surrounding one of the mages #1 (M13, 12) - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide

Right after using the stairs you will see a cutscene with Templars surrounding one of the mages #1 (M13, 12). The woman will change into an Abomination and you will have to join the fight. Note that the Abomination will start off by summoning Shades to its help #2, so you can say that both sides will have equal chances.

2 - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide
Id recommend starting by attacking the Abomination #1, as hes the biggest threat - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide

I'd recommend starting by attacking the Abomination #1, as he's the biggest threat. After eliminating the beast, for a change, it would be good to attack the Templars #2. Afterwards move to the Shades, which luckily won't be as hard as the Abomination.

3 - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide
Once the Shades are gone, start attacking the Templar Lieutenant #1 - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide

Once the Shades are gone, start attacking the Templar Lieutenant #1. He must die rather fast, as Rage Demons will soon appear #2. Don' forget to increase your party's fire resistance early enough and attack the monsters one at a time.

4 - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide
Head north-east - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide

Head north-east. Here get ready for fighting some more Abominations heading your way #1, which luckily will be easier than the previous one. If it's possible, try to quickly locate and kill the Desire Demon #2 (M13, 27) and only then deal with the other monsters.

5 - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide
You will be forced to head north and use the western stairs #1, thanks to which you will get to the back of the inn - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide

You will be forced to head north and use the western stairs #1, thanks to which you will get to the back of the inn. Quickly head north, as mages are starting to fight with the Templars there #2 (M13, 28). You will of course have to aid your allies.

6 - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide
Try to firstly take care of the Templars that are standing directly by the mages #1, so that your allies dont die too quick - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide

Try to firstly take care of the Templars that are standing directly by the mages #1, so that your allies don't die too quick. Be ready to deal with new Templar groups that will come from the north and south. Quickly eliminating the Templar Lieutenant would be a good idea #2.

7 - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide
Now head to the eastern #1, go down and get to the passage (M13, 1), which will automatically take you to [Docks] (M20, 1) - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide

Now head to the eastern #1, go down and get to the passage (M13, 1), which will automatically take you to [Docks] (M20, 1). Here it would be good to save your game, as there's a rather hard battle waiting for you. Head north. Once the enemies appear, start off by quickly eliminating the Blood Mage who should be standing by the statue #2.

8 - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide
Start killing the Shades #1 - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide

Start killing the Shades #1. You have to be quick about it, as there's a Pride Demon in the area #2 (M20, 17) and he will start attacking your party in just a while. I wouldn't recommend attacking the demon at once, as then your party would easily get surrounded by Shades and massacred.

9 - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide
As you exterminate the Shades, look out for the Pride Demon attacks, especially for his charges and light beams #1 - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide

As you exterminate the Shades, look out for the Pride Demon attacks, especially for his charges and light beams #1. Remember that you should try to avoid them at all costs, moving away to a safe distance. Proceed to attacking the Pride Demon only after eliminating the Shades #2. Try not to use all of your potions during this fight, as they will be very useful in just a minute.

10 - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide
The road leading to the northern part of the warehouse district is inaccessible, so head north-east #1 and then east - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide

The road leading to the northern part of the warehouse district is inaccessible, so head north-east #1 and then east. You have to reach the harbour #2. Be sure to save your game here and only afterwards click near the water (M20, 18), confirming the will to head to [The Gallows].

11 - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide
After getting there you will watch a cutscene showing a battle between mages and Templars #1 - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide

After getting there you will watch a cutscene showing a battle between mages and Templars #1. A conversation will soon begin and the main point of it will be the attempt to draw one of the ex-party members to your side (only if not everyone supported the hero in the first place) #2. Afterwards you will be moved to [The Gallows - Gallows Prison] together with your companions.

12 - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide
Follow Orsinos suggestions (M92, 1) and make final preparations before the battle - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide

Follow Orsino's suggestions (M92, 1) and make final preparations before the battle. I'd recommend checking out the nearby chests #1 and talk with the party members you have with you #2. It's also worth to note that if you asked Anders to leave the party, the Grey Warden will return once again and you will have the chance to change your mind regarding him. In the end click on Orsino again.

13 - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide
Right at the beginning of the conversation you will have to express your readiness (upper right dialogue option) #1 and of course it would be wise to save our game earlier - The Last Straw - p. 2 - Act III - Dragon Age II Game Guide

Right at the beginning of the conversation you will have to express your readiness (upper right dialogue option) #1 and of course it would be wise to save our game earlier. Additionally the game will let you choose the party members again, including the character that you could have convinced to your side recently. A cutscene showing the Templar attack will start #2.

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