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Dragon Age II Game Guide by gamepressure.com

Dragon Age II Game Guide

Table of Contents

Following the Qun Dragon Age II Guide

Last update: 11 May 2016

Received from: automatically after completing All That Remains [Hightown - Hawke Estate]

Step 1: Meeting with Viscount Dumar

1 - Following the Qun - Act II - Dragon Age II Game Guide
You should receive this mission automatically after completing the Offered and Lost main quest, so after eliminating the serial killer responsible for killing Leanra - Following the Qun - Act II - Dragon Age II Game Guide

You should receive this mission automatically after completing the Offered and Lost main quest, so after eliminating the serial killer responsible for killing Leanra. You will be informed about receiving an important letter from the Viscount. Stay in [Hightown - Hawke Estate] and read the Following the Qun letter by the desk #1 (M14, 12). From it #2 you will learn that the Viscount wants to discuss something important in private with you.

2 - Following the Qun - Act II - Dragon Age II Game Guide
Now you can head to [Hightown - Viscounts Keep] by daylight - Following the Qun - Act II - Dragon Age II Game Guide

Now you can head to [Hightown - Viscount's Keep] by daylight. After getting there, go into Viscount Dumar's office (M9, 7) and click on him #1 to initiate a conversation. The Viscount will tell you that his son Seamus decided to join the Qun #2. Dumar will ask you to make sure whether his decision was made out of free will.

Step 2: Heading out to meet with Arishok

3 - Following the Qun - Act II - Dragon Age II Game Guide
You can now leave the keep and head to [Docks] during daytime - Following the Qun - Act II - Dragon Age II Game Guide

You can now leave the keep and head to [Docks] during daytime. Curiously, you won't be taken directly there. Explore [Winding Alley] #1 (M73, 1). Look out for thugs hiding nearby. Before ordering an attack, try to disarm the trap between you and the enemy forces #2.

4 - Following the Qun - Act II - Dragon Age II Game Guide
During the fight you should first take care of quickly eliminating the Thug Leader #1 - Following the Qun - Act II - Dragon Age II Game Guide

During the fight you should first take care of quickly eliminating the Thug Leader #1. Only after his death should you move to attacking the normal Thugs. At the same time be ready to quickly eliminate the group of Mercenaries and Mercenary Archers, who will soon start appearing in the area #2. After the fight I'd definitely recommend searching the Thug Leader's corpse, thanks to which you will gain the Helm of Enasalin.

5 - Following the Qun - Act II - Dragon Age II Game Guide
Now you can use one of the two exits from this location (M73, 2) - Following the Qun - Act II - Dragon Age II Game Guide

Now you can use one of the two exits from this location (M73, 2). After landing in the Docks, head to where Arishok is #1 (M19, 8). From the Qunari leader you will learn that Seamus really did join the Qun out of his free will and he headed out for the Chantry to speak with his father #2. You will be able to return to [Hightown - Viscount's Keep] to tell Viscount Dumar about it, but it's not obligatory.

Step 3: Going to the Chantry

6 - Following the Qun - Act II - Dragon Age II Game Guide
Head to [Hightown - Chantry] during the night #1 - Following the Qun - Act II - Dragon Age II Game Guide

Head to [Hightown - Chantry] during the night #1. After getting there (M8, 3) a cutscene will play #2, during which you will learn that Seamus has been killed as part of a plan of Mother Petrice.

7 - Following the Qun - Act II - Dragon Age II Game Guide
The conversation with Mother Petrice can have two courses - Following the Qun - Act II - Dragon Age II Game Guide

The conversation with Mother Petrice can have two courses. If during Offered and Lost you killed Ser Varnell and the other fanatics, Petrice will want to frame you for the death of Seamus. As a result, be ready for a rather easy fight with a bunch of enemies. Calmly wait for the enemies to come (M8, 4) and start off by killing the Mob Leader #1, as he's able to influence the others. Afterwards move on to eliminating the Righteous Mob #2. You will have to eliminate two groups of very weak enemies in total (the second will appear as you go down).

8 - Following the Qun - Act II - Dragon Age II Game Guide
If during Offered and Lost you joined forces with Ser Varnell and the other fanatics, sister Petrices attitude will be much more friendly - Following the Qun - Act II - Dragon Age II Game Guide

If during Offered and Lost you joined forces with Ser Varnell and the other fanatics, sister Petrice's attitude will be much more friendly. At the end of the conversation you would have to choose the lower dialogue option #1, as choosing the upper one would mean defying her actions and have the same result as killing Ser Varnell (fighting a bunch of people). Joining forces with Petrice would mean having to eliminate two groups of Qunari. Wait until the enemies come to you (M8, 4) and during the fight look for stronger Ashaads #2. There will be two groups to eliminate in total (the second will appear as you go down).

9 - Following the Qun - Act II - Dragon Age II Game Guide
If you didnt join forces with Petrice, you will see a cutscene during which she will be executed #1 by one of the Qunari warriors - Following the Qun - Act II - Dragon Age II Game Guide

If you didn't join forces with Petrice, you will see a cutscene during which she will be executed #1 by one of the Qunari warriors. One the other side, if you fought alongside her, she will stay alive and a short cutscene with her and Grand Cleric Elthina will play #2.

Step 4: Leaving the Chantry

10 - Following the Qun - Act II - Dragon Age II Game Guide
Irrelevant of Petrices fate, one last cutscene involving Dumar will play at the end of the quest #1 - Following the Qun - Act II - Dragon Age II Game Guide

Irrelevant of Petrice's fate, one last cutscene involving Dumar will play at the end of the quest #1. He will want to say goodbye to his murdered son. Also in this case the choice of dialogues #2 won't play a big part. Soon you will be moved to [Hightown], where you will receive 3 sovereigns and the mission will end. Additionally, if you cooperated with Petrice, you will have a short and irrelevant conversation with her.

The game will add a new main quest to your journal and also update Demands of the Qun, which was on the list from the start of Act II.

Main quest unlocked: To Catch a Thief

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