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Dragon Ball FighterZ Game Guide by gamepressure.com

Dragon Ball FighterZ Game Guide

Table of Contents

Krillin | Characters Dragon Ball FighterZ Walkthrough & Tips

Last update: 25 January 2018

Hes a friend of Son Goku and a fellow student of martial arts from his early days - Krillin | Characters - Characters - Dragon Ball FighterZ Game Guide

He's a friend of Son Goku and a fellow student of martial arts from his early days. Although he nor really a match for the Saiyans in terms of raw power, this agile fighter has learned many useful tricks that help him achieve victory.

Krillin is a very difficult character, requiring a lot of practice. His usage of "clones" can cause a lot of chaos and fool your opponent, but his move list is long and requires study to be able to his tricks properly.

Moves

1 - Krillin | Characters - Characters - Dragon Ball FighterZ Game Guide
  1. Afterimage - An interesting move, during which Krillin releases a clone that engages his opponent. The range of the attack is different based on the chosen version. If the attack button was pressed during activation, the clone won't attack the opponent. You can use this feature to mislead your enemy and perform a completely different move.
  2. Senzu Bean - Depending on the variant, Krillin creates a Senzu Bean that heals him/an ally after pick-up. If a character has a lot/is at full health, Krillin will throw a stone at the opponent which will interrupt his ability.
  3. Kamehameha - The standard energy blast. Krillin can jump after he performs it and avoid an attack or land next to his opponent.
  4. Solar Flare - Krillin blinds his opponent, which can be a good prelude to a powerful attack or an escape.
  5. Destructo-Disc - Krillin summons a whirling energy disc and throws it at his opponent. A powerful, very fast move. You can throw up to 5 discs, which will take a lot of health from your opponent if they land.
  6. Scattering Energy Wave - Krillin fires a beam of energy that goes high into the air after it hits the opponent, where it splits into smaller projectiles that deal additional damage. Powerful move that also engulfs a large portion of the arena.
  7. Firing projectiles - Krillin can control any projectile he fires, for example, he can steer them downwards or shoot them high in air for them to rain down on the opponent.
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