On this page of the guide, you will learn what types of opponents you will encounter in Diablo Immortal, and how they differ from each other.
Normal enemies are the so-called Trash Mobs, i.e. enemies that should not be a challenge for you, even if they attack in a group. The most numerous group of opponents in Diablo Immortal - they provide some experience points, but the chance of getting a powerful item from such an enemy is very small.
Rare opponents in Diablo Immortal can be identified by the characteristic skull icon with a specific color:
These types of special opponents provide much more experience points and have an increased drop chance, so it is always worth eliminating them. It should be noted here that the opponents marked in yellow drop a rare (yellow) item, and an orange opponent will reward you with a legendary item.
Goblins are small and extremely fast creatures that can appear in random places on open maps in Diablo Immortal (not found in Elder Rifts). As soon as they are attacked, they will immediately start running away and their bags will drop valuables and items. It is worth defeating this opponent, because you have a chance to get valuable items, including legendary ones.
The story bosses are stronger opponents that you will meet while completing the main story quests in Diablo Immortal. These enemies have much more health points, unique abilities and mechanics, and can provide special rewards.
World Bosses in Diablo Immortal are available after reaching the 60th experience level and switching to the Hell 1 difficulty level. Among them, you can distinguish, Fleshcraft Hydra and Sandstone Golem, which can be summoned in the Library of Zoltun Kulle.
More information about the World Bosses in Diablo Immortal can be found in the Bosses chapter.