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Diablo 2 Resurrected Guide by gamepressure.com

Diablo 2 Resurrected Guide

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Diablo 2 Resurrected: Runewords - melee weapons Diablo 2 Resurrected guide, tips

On this page of the guide, we described Runewords for the Melee Weapons in Diablo 2 Resurrected.

Last update: 04 November 2021

On this page of the guide to Diablo 2 Resurrected you will find runewords for all melee weapons. The list is sorted by word level, from the lowest to the highest.

Example Heart of the Oak runeword placed in a whip - Diablo 2 Resurrected: Runewords - melee weapons - Runes - Diablo 2 Resurrected Guide
Example Heart of the Oak runeword placed in a whip

Steel (Level 13, TIR EL)

Swords, axes, maces.

Features:

  1. 25% increased attack speed
  2. 20% enhanced damage
  3. +3 minimum damage
  4. +3 maximum damage
  5. +50 attack rating
  6. 50% chance of open wounds
  7. +2 mana after each kill
  8. +1 light radius

Malice (Level 15, ITH EL ETH)

Any weapon.

Features:

  1. 100% chance of open wounds
  2. Prevent monster heal
  3. 33% enhanced damage
  4. +9 maximum damage
  5. -25% target defense
  6. +50 attack rating
  7. -100 monster defense per hit
  8. Drain life -5 (life drains about 1 point per 2 seconds)

Leaf (Level 19, TIR RAL)

Staffs only.

Features:

  1. +3 fire skills (Sorceress skill group)
  2. +3 Inferno (Sorceress only)
  3. +3 Warmth (Sorceress only)
  4. +3 Fire Bolt (Sorceress only)
  5. +2 – 198 defense (based on character level)
  6. Adds 5-30 fire damage
  7. Cold resist +33%
  8. +2 mana after each kill

Holy Thunder (Level 23, ETH RAL ORT TAL)

Scepters only.

Features:

  1. +3 Holy Shock (Paladin only)
  2. Level 7 Chain Lightning (60 charges) (Sorceress skill)
  3. +60% enhanced damage
  4. +10 maximum damage
  5. -25% target defense
  6. Adds 5-30 fire damage
  7. Adds 21-110 lightning damage
  8. +75 poison damage over 5 seconds
  9. +5% maximum lightning resistance
  10. Lighting resistance +60%

King's Grace (Level 25, AMN RAL THUL)

Swords and scepters.

Features:

  1. 7% life stolen per hit
  2. Adds 5-30 fire damage
  3. Adds 3-14 cold damage
  4. 100% enhanced damage
  5. +150 attack rating
  6. 100% damage to demons
  7. +100 attack rating against demons
  8. +50% damage to undead
  9. +100 attack rating against undead

Strength (Level 25, AMN TIR)

Any weapon.

Features:

  1. 7% life stolen per hit
  2. 25% chance of crushing blow
  3. 35% enhanced damage
  4. +20 strength
  5. +10 vitality
  6. +2 mana after each kill

Spirit (Level 25, TAL THUL ORT AMN)

Swords only.

Runeword also available for Shields.

Features:

  1. +2 to all skills
  2. 7% life stolen per hit
  3. 25-35% faster cast rate
  4. +55% faster hit recovery
  5. +250 missile defense
  6. +22 vitality
  7. +89 – 112 mana
  8. +3 – 8 magic absorb
  9. +1-50 lightning damage
  10. 3-14 cold damage
  11. +75 poison damage over 5 seconds

Honor (Level 27, AMN EL ITH TIR SOL)

Any weapon.

Features:

  1. +1 to all skills
  2. 7% life stolen per hit
  3. 25% chance of a deadly strike
  4. +2 mana after each kill
  5. +10 strength
  6. 160% enhanced damage
  7. +9 minimum damage
  8. +9 maximum damage
  9. +250 attack rating
  10. Replenish Life +10
  11. +1 light radius

Insight (Level 27, RAL TIR TAL SOL)

Polearms, staffs.

Features:

  1. Level 12-17 Meditation aura when equipped
  2. +1 – 6 Critical Strike (Amazon skill - available to anyone)
  3. 23% better chance of getting magic items
  4. +5 to all attributes
  5. +2 mana after each kill
  6. +35% faster cast rate
  7. Adds 5-30 fire damage
  8. +75 poison damage over 5 seconds
  9. +9 minimum damage
  10. 200-260% enhanced damage
  11. 180-250% to attack rating

Black (Level 35, THUL IO NEF)

Clubs, hammers, maces.

Features:

  1. Level 4 Corpse Explosion (12 charges) (Necromancer skill)
  2. 40% chance of crushing blow
  3. Knockback
  4. +10 vitality
  5. Adds 3-14 cold damage (every 3 sec.)
  6. 15% increased attack speed
  7. 120% enhanced damage
  8. 200 to attack rating
  9. Magic damage reduced by 2

White (Level 35, DOL IO)

Wands only.

Features:

  1. +3 to poison and bone skills (Necromancer only)
  2. +2 Bone Spear (Necromancer only)
  3. +4 Skeleton Master (Necromancer only)
  4. +3 Bone Armor (Necromancer only)
  5. 25% chance to cause monsters to flee when striking
  6. 20% faster cast rate
  7. +10 vitality
  8. +13 mana
  9. Magic damage reduced by 4

Memory (Level 37, LUM IO SOL ETH)

Staffs only.

Features:

  1. +3 to all Sorceress skills
  2. +3 Energy Shield (Sorceress only)
  3. +2 Static Field (Sorceress only)
  4. +10 vitality
  5. +10 energy
  6. +9 minimum damage
  7. +33% faster cast rate
  8. -25% target defense
  9. +50% enhanced defense
  10. +20% maximum mana
  11. Magic damage reduced by 7

Obedience (Level 41, HEL KO THUL ETH FAL)

Staffs only.

Features:

  1. 30% chance to cast level 21 Enchant when you kill an enemy (Sorceress skill)
  2. 40% chance of crushing blow
  3. +200-300 defense
  4. +10 strength
  5. +10 dexterity
  6. All resistances +20 – 30
  7. 40% faster hit recovery
  8. 370% enhanced damage
  9. -25% target defense
  10. 3-14 cold damage (lasts for 3 seconds)
  11. -25% fire resistance
  12. Requirements -20%

Passion (Level 43, DOL ORT ELD LEM)

Any weapon.

Features:

  1. +1 Berserk
  2. +1 Zeal (Barbarian skill - available to anyone)
  3. Level 3 Heart Of Wolverine (12 Charges)
  4. 25% chance to cause monsters to flee when striking
  5. Hit blinds target +10
  6. 25% increased attack speed
  7. 160-210% enhanced damage
  8. 50-80% to attack rating
  9. +75% damage to undead
  10. +50 attack rating against undead
  11. +1-50 lightning damage
  12. 75% extra gold from monsters

Lawbringer (Level 43, AMN LEM KO)

Swords, hammers, scepters.

Features:

  1. Level 16 – 18 Sanctuary aura when equipped
  2. 20% chance to cast level 15 Decrepify on striking (Necromancer skill)
  3. 7% life stolen per hit
  4. Slain monsters won't rise again
  5. +10 dexterity
  6. -50% target defense
  7. Adds 150-210 fire damage
  8. Adds 130-180 cold damage
  9. +200 – 250 missile defense
  10. 75% extra gold from monsters

Voice of Reason (Level 43, LEM KO EL ELD)

Swords, maces.

Features:

  1. 15% chance to cast level 13 Frozen Orb on striking
  2. 18% chance to cast level 20 Ice Blast on striking
  3. Cannot be frozen
  4. +50 attack rating
  5. 220-350% damage to demons
  6. 355-375% damage to undead
  7. +50 attack rating against undead
  8. Adds 100-220 cold damage
  9. -24% cold resistance
  10. +10 dexterity
  11. 75% extra gold from monsters
  12. +1 light radius

Crescent Moon (Level 47, SHAEL UM TIR)

Swords, axes, polearms.

Features:

  1. 10% chance to cast level 17 Chain Lightning on striking (Sorceress skill)
  2. 7% chance to cast level 13 Static Field on striking (Sorceress skill)
  3. Level 18 Summon Spirit Wolf (30 charges) (Druid skill)
  4. Ignore the target’s defense
  5. 25% chance of open wounds
  6. +9-11 magic absorb
  7. +2 mana after each kill
  8. 20% increased attack speed
  9. 180-220% enhanced damage
  10. -35% enemy lightning resistance

Venom (Level 49, TAL DOL MAL)

Any weapon.

Features:

  1. Level 13 Poison Nova (11 charges) (Necromancer skill)
  2. Level 15 Poison Explosion (27 charges) (Necromancer skill)
  3. 7% mana stolen per hit
  4. 25% chance to cause monsters to flee when striking
  5. Ignore the target’s defense
  6. Prevent monster heal
  7. +273 poison damage over 6 seconds

Kingslayer (Level 53, MAL UM GUL FAL)

Swords, axes.

Features:

  1. +1 Vengeance (Paladin skill - available to anyone)
  2. 33% chance of crushing blow
  3. 50% chance of open wounds
  4. Prevent monster heal
  5. +10 strength
  6. 30% increased attack speed
  7. 230-270% enhanced damage
  8. -25% target defense
  9. +20% attack rating
  10. 40% extra gold from monsters

Rift (Level 53, HEL KO LEM GUL)

Polearms, scepters.

Features:

  1. 20% chance to cast Level 16 Tornado on striking (Druid skill)
  2. 16% chance to cast level 21 Frozen Orb when attacking (Sorceress skill)
  3. Level 15 Iron Maiden (40 charges) (Necromancer skill)
  4. 5-10 to all attributes
  5. 38% damage taken goes to mana
  6. +10 dexterity
  7. +20% attack rating
  8. Adds 160-250 magic damage
  9. Adds 60-180 fire damage
  10. 75% extra gold from monsters
  11. Requirements -20%

Silence (Level 55, DOL ELD HEL IST TIR VEX)

Any weapon.

Features:

  1. +2 to all skills
  2. +33% chance to blind target on hit
  3. 11% mana stolen per hit
  4. 25% chance to cause monsters to flee when striking
  5. 30% better chance of getting magic items
  6. All resistances +75
  7. 20% increased attack speed
  8. 20% faster hit recovery
  9. 200% enhanced damage
  10. +75% damage to undead
  11. +50 attack rating against undead
  12. +2 mana after each kill
  13. Requirements -20%

Heart of the Oak (Level 55, KO VEX PUL THUL)

Staffs, maces.

Features:

  1. Level 14 Ravens (60 charges) (Druid skill)
  2. Level 4 Oak Sage (25 charges) (Druid skill)
  3. +3 to all skills
  4. 7% mana stolen per hit
  5. +10 dexterity
  6. All resistances +30-40
  7. Adds 3-14 cold damage
  8. 40% faster cast rate
  9. 75% damage to demons
  10. +100 attack rating against demons
  11. Replenish life +20
  12. +15% maximum mana

Death (Level 55, HEL EL VEX ORT GUL)

Swords, axes.

Features:

  1. 25% chance to cast level 18 Glacial Spike when attacking (Sorceress skill)
  2. Level 22 Blood Golem (15 charges) (Necromancer skill)
  3. 0.5-49.5% deadly strike (based on character level)
  4. 7% mana stolen per hit
  5. 50% chance of crushing blow
  6. Indestructible
  7. Adds 1-50 Lightning damage
  8. 300-385% enhanced damage
  9. +20% attack rating
  10. +50 attack rating
  11. +1 light radius
  12. Requirements -20%
  13. 100% chance to cast level 44 Chain Lightning when you die (Sorceress skill)

Call to Arms (Level 57, AMN RAL MAL IST OHM)

Any weapon.

Features:

  1. +1 to all skills
  2. 30% better chance of getting magic items
  3. 7% life stolen per hit
  4. +2-6 Battle Command (Barbarian skill - available to anyone)
  5. +1-6 Battle Orders (Barbarian skill - available to anyone)
  6. +1-4 Battle Cry (Barbarian skill - available to anyone)
  7. Replenish life +12
  8. Prevent monster heal
  9. 40% increased attack speed
  10. 240-290% enhanced damage
  11. Adds 5-30 fire damage

Chaos (Level 57, FAL OHM UM)

Assassin Claws only.

Features:

  1. 9% chance to cast level 11 Frozen Orb on striking (Sorceress skill)
  2. 11% chance to cast level 9 Charged Bolt on striking (Sorceress skill)
  3. +1 Whirlwind (Druid skill - available to anyone)
  4. 25% chance of open wounds
  5. +10 strength
  6. +35% increased attack speed
  7. 240-290% enhanced damage
  8. Adds 216-471 magic damage
  9. +15 life after each demon kill

Fortitude (Level 59, EL SOL DOL LO)

Any weapon. Runeword also available for armors.

Features:

  1. 20% chance to cast level 15 Chilling Armor when striking (Sorceress skill)
  2. 25% faster cast rate
  3. 12% damage taken goes to mana
  4. Chance to cause monsters to flee when striking
  5. 300% enhanced damage
  6. 200% enhanced defense
  7. ((8-12)*0.125*Clvl) to life (based on character level)
  8. All resistances +25-30
  9. +1 light radius
  10. +9 minimum damage
  11. +50 attack rating
  12. 20% chance of deadly strike

Grief (Level 59, ETH TIR LO MAL RAL)

Any weapon. Runeword also available for armors.

Features:

  1. 35% chance to cast level 15 Venom on striking (Assassin skill)
  2. Ignore the target’s defense
  3. 20% chance of deadly strike
  4. +2 mana after each kill
  5. 10-15 HP gained after each kill
  6. Prevent monster heal
  7. -25% target defense
  8. Adds 5-30 fire damage
  9. (1.875*Clvl)% damage to demons (based on character level)
  10. 30-40% increased attack speed
  11. 340-400 better damage
  12. - 20-25% enemy poison resistance

Oath (Level 59, SHAEL PUL MAL LUM)

Swords, axes, maces

Features:

  1. 30% chance to cast level 20 Bone Spirit on striking (Necromancer skill)
  2. Level 16 heart of Wolverine (20 charges) (Druid skill)
  3. Level 17 Iron Golem (14 charges) (Necromancer skill)
  4. Indestructible
  5. Prevent monster heal
  6. +10 energy
  7. 50% increased attack speed
  8. 210-340% enhanced damage
  9. 75% damage to demons
  10. +100 attack rating against demons
  11. +10-15 magic absorb

Wind (Level 61, SUR EL)

Any weapon.

Features:

  1. Level 13 Twister (127 charges) (Druid skill)
  2. 10% chance to cast level 9 Tornado on striking (Druid skill)
  3. +20% faster run/walk
  4. Hit blinds target
  5. 40% increased attack speed
  6. 15% faster hit recovery
  7. 120-160% enhanced damage
  8. -50% target defense
  9. +50 attack rating
  10. +1 light radius

Beast (Level 63, BER TIR UM MAL LUM)

Axes, scepters, hammers.

Features:

  1. Level 9 Fanaticism aura when equipped
  2. Level 13 Summon Grizzly (5 charges) (Druid skill)
  3. +3 Werebear (Druid skill - available to anyone)
  4. +3 Lycanthropy (Druid skill - available to anyone)
  5. 20% chance of crushing blow
  6. 25% chance of open wounds
  7. Prevent monster heal
  8. +2 mana after each kill
  9. +25-40 to strength
  10. +10 energy
  11. 40% increased attack speed
  12. 240-270% enhanced damage

Eternity (Level 63, AMN BER IST SOL SUR)

Any weapon.

Features:

  1. Level 8 Revive (88 charges) (Necromancer skill)
  2. 30% better chance of getting magic items
  3. Cannot be frozen
  4. Hit blinds target
  5. 20% chance of crushing blow
  6. 7% life stolen per hit
  7. Replenish mana 16%
  8. Slow target by 33%
  9. 260-310% enhanced damage
  10. +9 minimum damage
  11. Indestructible

Infinity (Level 63, BER MAL BER IST)

Polearms.

Features:

  1. Level 12 Conviction aura when equipped
  2. 50% chance to cast level 20 Chain Lightning when you kill an enemy (Sorceress skill)
  3. Level 21 Cyclone Armor (30 charges) (Druid skill)
  4. 40% chance of crushing blow
  5. 30% better chance of getting magic items
  6. +35% faster run/walk
  7. Prevent monster heal
  8. 255-325% enhanced damage
  9. -45-55% to target lightning resistance
  10. (0.5*Clvl) to Vitality (based on character level)

Fury (Level 65, JAH GUL ETH)

Any weapon.

Features:

  1. +5 Frenzy (Barbarian only)
  2. Ignore the target’s defense
  3. 6% life stolen per hit
  4. 33% chance of deadly strike
  5. 66% chance of open wounds
  6. Prevent monster heal
  7. 40% increased attack speed
  8. 209% enhanced damage
  9. -25% target defense
  10. 20% attack rating bonus

Famine (Level 65, FAL OHM ORT JAH)

Axes, hammers.

Features:

  1. Ignore the target’s defense
  2. 12% life stolen per hit
  3. Prevent monster heal
  4. +10 strength
  5. Adds 180-200 magic damage
  6. Adds 50-200 fire damage
  7. Adds 51-250 lightning damage
  8. Adds 50-200 cold damage
  9. 30% increased attack speed
  10. 320-370% enhanced damage

Destruction (Level 65, VEX LO BER JAH KO)

Swords, polearms.

Features:

  1. 23% chance to cast level 12 Volcano on striking (Druid skill)
  2. 5% chance to cast level 23 Molten Boulder on striking (Druid skill)
  3. 15% chance to cast level 22 Nova when attacking (Sorceress skill)
  4. Ignore the target’s defense
  5. 7% mana stolen per hit
  6. 20% chance of crushing blow
  7. 20% chance of deadly strike
  8. Prevent monster heal
  9. 350% enhanced damage
  10. Adds 100-180 magic damage
  11. +10 dexterity
  12. 100% chance to cast level 45 Meteor when you die

Last Wish (Level 65, JAH MAL JAH SUR JAH BER)

Swords, hammers, axes.

Features:

  1. Level 17 Might aura when equipped
  2. 6% chance to cast level 11 Fade when struck (Assassin skill)
  3. 10% chance to cast level 18 Life Tap on striking (Assassin skill)
  4. 20% chance to cast level 20 Charged Bolt when attacking (Sorceress skill)
  5. Ignore the target’s defense
  6. Hit blinds target
  7. +0.5-49.5% chance of getting magic items (based on character level)
  8. 60-70% chance of crushing blow
  9. Prevent monster heal
  10. 330-375% enhanced damage

Phoenix (Level 65, VEX VEX LO JAH)

Any weapon. Runeword also available for Shields.

Features:

  1. Level 10 – 15 Redemption aura when equipped
  2. 40% chance to cast level 22 Firestorm on striking (Druid skill)
  3. 350-400% enhanced damage
  4. -28% fire resistance
  5. +350-400 missile defense
  6. +15-21 fire absorb
  7. Ignore the target’s defense
  8. 14% mana stolen per hit
  9. 20% chance of deadly strike
  10. 100% chance to cast level 40 Blaze when you level up (Sorceress skill)

Doom (Level 67, HEL OHM UM LO CHAM)

Axes, hammers, polearms.

Features:

  1. Level 12 Holy Freeze aura when equipped
  2. 5% chance to cast level 18 Volcano on striking (Druid skill)
  3. +2 to all skills
  4. 20% chance of deadly strike
  5. 25% chance of open wounds
  6. Prevent monster heal
  7. 45% increased attack speed
  8. 330-370% enhanced damage
  9. -40-60% cold resistance
  10. Freezes target +3
  11. Requirements -20%

Hand of Justice (Level 67, SUR CHAM AMN LO)

Any weapon.

Features:

  1. Level 16 Holy Fire aura when equipped
  2. 7% life stolen per hit
  3. 20% chance of deadly strike
  4. Hit blinds target
  5. Freezes target +3
  6. Ignore the target’s defense
  7. 33% increased attack speed
  8. 280-330% enhanced damage
  9. -20% fire resistance
  10. 100% chance to cast level 48 Meteor when you die
  11. 100% chance to cast level 36 Blaze when you level up

Pride (Level 67, CHAM SUR IO LO)

Polearms.

Features:

  1. Level 16 – 20 Concentrate aura when equipped
  2. 25% chance to cast level 17 Fire Ball when struck (Sorceress skill)
  3. 20% chance of deadly strike
  4. Hit blinds target
  5. Freezes target +3
  6. 260-300% to attack rating
  7. +1% – 99% damage to demons (based on character level)
  8. Adds 50-280 lightning damage
  9. +10 vitality
  10. Replenish life +8
  11. 1.875% – 185.625% extra gold from monsters (based on character level)

Breath of the Dying (Level 69, VEX HEL EL ELD ZOD ETH)

Any weapon.

Features:

  1. 50% chance to cast level 20 Poison Nova when you kill an enemy (Necromancer skill)
  2. 7% mana stolen per hit
  3. 12-15% life stolen per hit
  4. +30 to all attributes
  5. Prevent monster heal
  6. 60% increased attack speed
  7. 350-400% enhanced damage
  8. -25% target defense
  9. +50 attack rating
  10. 200% damage to undead
  11. +50 attack rating against undead
  12. +1 light radius
  13. Indestructible
  14. Requirements -20%
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