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Deus Ex: Mankind Divided Game Guide by gamepressure.com

Deus Ex: Mankind Divided Game Guide

Table of Contents
Deus Ex Mankind Divided - M3 Prague: North
Deus Ex Mankind Divided - M3 Prague: North
Taking Care of Business - Area where you can meet with Alex Vega.
eBook (+100XP)
Taking Care of Business; Confronting the Bomb-maker - Area where you meet with James Miller and Elias Chikane.
Tracking Down the Real Terrorists - Area where you begin the quest (after returning from the Utulek Complex).
Checking Out the Men in Charge - Area where you begin the quest (after returning from the Utulek Complex).
Tracking Down the Real Terrorists - Area where you interrogate Stanek (bar's basement).
Facing the Enigma - Area where Vega has hidden a pocket secretary.
Facing the Enigma - Area where you meet with Janus (abandoned tourist information center).
Hunting Down the Final Clues - Dvali territory.
The Golden Ticket - Governmental Registration Office: Area where you validate the permits.
Cult of Personality - Liborio's magic shop.
Samizdat - Descent to the sewers beneath the Davny district (it leads to the hackers hideout) (M10,2).
Samizdat - Terminal for the city's info hub.
Neon Nights - Entrance to the train tunnels where a rave is taking place.
All in the Family - Main passageway to the Dvali territory.
All in the Family - Back alley.
All in the Family - Main entrance to Dvali apartments.
All in the Family - Storage locker where you need to hide Dominik's body.
Mystery Augs - Scientist's apartment.
01011000 - Area where you find the reader.
Fade to Black - Vlasta's locker.
Fade to Black - Vince Black's apartment.
K is for Kazdy - Place to which you must escort the rescued Samizdat members.
The Harvest - Police storage with Smolinski's notes.
K is for Kazdy - Area where the Samizdat members are being held.
The Last Harvest - Area where you meet with dr. Cipra.
Governmental Registration Office - This is a restricted area. You can choose the main entrance or go through the ventilation shafts (entrance at the back of the building).
Computer (security 1) - complete the mini-game or enter samithedog password (pocket secretary from one of the guards) - you can disable the cameras and activate the permits station.
Negozio di Magia shop - You can talk to its owner Liborio.
Voltar 3000 can give you some life advice for 250 credits.
You can reach the basement using the stairs or a ventilation shaft behing a garbage bin outside. It's connected also to Tubehouse (M3,17).
Palisade Station - behind closed doors (security 4) at the end of the platform you'll find a Triangle code (you can get inside through the vents by the ceiling).
In guards post there's a Breach software also the pocket secretary (2411) and Biocell in the stash on opposite side.
Flat on 1st floor (+100XP) - you can get there using ladder from billboard. Inside there's an eBook (+100XP), Biocell, Stun gun and computer (secutiry 1) with 3 emails.
Apartment (+300XP) - to this room you'll get by using a billboard's ladder and jumping to apartment (you must destroy window using weapon). Inside there's an Omnitool, eBook (+100XP) and computer (security 3) - 3 emails.
Flat in red building (+400XP) - you need to jump there from the entrance (broken window) to apartment (M3,5) right on the balcony on red building's balcony. Inside you'll find the Wedding photography (quest item) and the computer (security 3) with 3 emails.
Flat on 2nd floor (+300XP) - jump there using a roof of the adjacent building and an electric box. Outside, in the corner there's a ventilation, which leads to next-door garages.
In this flat there're computer (security 3) - 2 emails, and Biocell - put it in the device on the desk to reveal a hidden safe (security 3).
Two garages (security 3) connected with destroyable wall. You can get to one of them using vent shaft outside near the garbage bins (+200XP). Inside waits for you some ammo, revolver and 2x Neuropozyne, Omnitool.
Ludwik's Lounge - inside there's a pocket secretary (3419). Below in the basement (security 2 - use this 3419 pass) (+300XP) there's a secret passage (+300XP) to the underground garage (M3,10).
eBook (+100XP)
Main entrance to Palisade Bank. On opposite site there's an entrance (not the only one) to underground garage. Watch to not get guards upset - in underground they've got a robot which may go patrolling streets.
Entrance into Cista sewers (M9,5).
Flat on the 2nd (+400XP).
You'll get there by helpig yourself out with electric box on the wall.
Inside there's a computer (security 1) 2 emails (passes: 9410, FURVENT6).
Autodily - eBook (+100XP).
Tech Noir
Shop (hacking software, biocells, multitools and crafting parts, also Stun gun and ammo). It's connected with garages on the back.
Cisty sewers descent (M9,10).
Garages (+400XP) - connected with itself (breakable wall) and with Tech Noir (M3,9). Left one contains Breach software.
You can try to open the doors with 9356 code.
Using billboard you can get to high placed flat (+400XP). Inside there's some interesting items: Biocell, Neuropozyne and Hangun casing (quest item). Computer holds 2 emails (6122).
Tubehouse - you can buy here Biocells (5 for 450 credits). In the basement: Breach software, computer (2) - 2 emails (0710). Vents leads to (M3,2).
In upper floor, which is accessible flat (+200XP), from glass "ceiling" above street. You can get some credits located there, only if you can solve the riddle (use button in bathroom, but watch out for gas mine).
Rose's Garden - on display window there's an eBook (+100XP).
On the rooftop of this building you'll find the second eBook (+100XP).
TF29 Courtyard - there're two closed garages (security 4). Inside you'll find: laser attachment, pocket secretary (0411) and the second pocket secretary (3608) hidden behind small rock in the wall.
In the north corner of the courtyard there'a a flat on the Ist floor. Inside there's a safe (security 5), code: 3608. Contains Confidental Medical Report (quest item) and Breach software.
Also there's a computer (securty 1) with 2 emails.
Two garages - to the left one you can get using vents on the backs of the building. There's a Stun Gun. Second garage can be opened using 2469 code.
Sobchak's Security - this guy can sell to you crafting parts (200 for 450 credits); here's a caomputer (security 1) with an email.
For neuropozyne you'll gain access to the basement (alarms disabled). Mines to one of the rooms can be disabled using button behind the painting near the stairs. Inside ther's a Breach software and safe with Tarvos Vault Key.
Use vents (+300XP) to get to Hemingway's Fine Spirits (M3,22) and flat above (+300XP).
Flat above the shop: computer (security 1) with 1 email, pocket secretary (pass: Dellarocca) in the vents.
Hemibgay's Fine Spirits - there's a computer (security 2) with 2 emails. In the basement (watch out for the camera) you'll find a room (destructable wall) (+200XP) with the safe containing laser attachment and pocket secretary (6641). Vents (+300XP) are leading to Sobchak's Security (M3,21).
Above the shop there's a flat (+300XP). Computer (security 1) opens a hidden safe in the wall.
Garages - left one (security 4) contains the pocket secretary (0610), right one (security 5) is empty.
Police - computer (security 1) with an email. Has a basement with some items.
Monument Station - on the platform there's an eBook (+100XP). At the end of platform there're doors (security 2) to Cista sewers.
Tourist Center - you can jump inside using small broken windows above the main doors. Other way inside-outside leads through the hole in the floor in the basemnet, which is conencted to Cista sewers (M9,1). In the room in the north there's a Triangle code, in the box on a cabinet.
In upper part of the center, behind the closed doors (security 2) you'll find a Breach software and eBook (+100XP).
Descent to Davny sewers (M10,1).
Small stash (security 3) with some amunation.
Flat - 2nd floor (+200XP) - accessaible from the small roof nexto to balcony. Inside there's an unlocked computer with 2 emails.
Cern-Zlaty - doors locked (security 2), inside unlocked computer with 2 emails.
The Music Box - computer (security 1) - 3 emails. In basement put a Biocell in a socket on the wall (corner), to unlock secret safe. You can get access to room with locked doors by destroying wall. Room is connected with the flat (M3,32) by vents (+200XP) with poisonous gas. Another way in/out is through point (M3,34) (+200XP).
Flat on 2nd floor - you can get here by balcony or from The Music Box (M3,31) (vents with gas). Inside you'll find computer (3 emails) and Neuropozyne in the bathroom.
Pharmacy - you can buy 5 Hypostims for 250 credits; pocket secretary (OWNINGTHEDEVIL). On upper floor (+200XP) (closed doors can be past using vents with gas) there's computer - use password found (OWNINGTHEDEVIL).
Going through the vents further will lead you to the secret stash with 6x Neuropozyne, 3x Biocells and 4x Painkillers.
Secret passage (destroy the wall) to The Music Box (M3,31) (+200XP).
Future-Past Antiky - computer - 3 emails (3548), in the basement unlock doors using button behind the clock (+300XP).
Workshop Matej/Chikane's Place - in the basement (+200XP) (you can get there using vents) there's a hidden stash. To open it use button behind the blue painting on the wall. Inside you'll find a computer (3) - with 3 emails , weapon locker with Triangle code, hidden safe (security 5) - touch the golden statue of a plane to reveal it. Inside there're laser attachment, 400 credits and the pocket secretary.
Box (+200XP) (security 3), you can get inside using vents from the north.
Get tho the old flat (+200XP) in upper floor, to find a safe behind a fridge (security 3).
Coffe shop - pocket secretary. In the basement (+200XP) stash (break the wall) and the doors leading to the back (pswd: 5622) (+300XP). There's a safe (security 5) and a way to 1st floor.
In the flat (+200XP) there's an eBook (+100XP) also Breach software.
Secret stash (+300XP). You won't get there without leg augumentation. Entrance through the vents on the wall of the clinic building. Inside there're lot of things: Breach software, Triangle code, Praxis Kit, 3x Neuropozyne, 3x Biocell, pocket secreatry.
Pilgrim Station - pocket secretary (2548) in the ticket office. Pocket secretary (9143) in the first room of the maintance sector (behind the ticket office), also a Triangle code on the lockers (in the box). Last room with servers contains the Breach software. There's also a passage to Libuse Apartments.
Last room on the platform has way underground. You'll find there neuropozyne and biocell (last room) and some weapons/ammo (middle room with lock - security 5).
Get on arc to get (+200XP).
Bar, descent to basement (security 4) - you'll find there some ammo.
Door lock (security 4) and garage (security 3) in which you can get into through the hole in the wall.
Sewers entrance.
From the top floor (balcony) of the Red Queen you can go to the roof, where secret passage is located - it'll lead you near the Theater (+300XP). Also, sniper rifle with ammo is waiting for you there.
Flat on the 3rd floor - Triangle code, eBook (+100XP), computer (security 1) - 1 email.
Sewers entrance.
Enlarge this map

Map of the northern part of Prague - M3 Deus Ex: Mankind Divided Guide

Last update: 19 September 2016

Key points of Deus Ex Mankind Divided - M3 Prague: North

Areas tied to the main quests

Areas tied to the side quests

More important locations on the map

Areas tied to the main quests

1 � Taking Care of Business - Area where you can meet with Alex Vega.
eBook (+100XP)

2 � Taking Care of Business; Confronting the Bomb-maker - Area where you meet with James Miller and Elias Chikane.
Tracking Down the Real Terrorists - Area where you begin the quest (after returning from the Utulek Complex).
Checking Out the Men in Charge - Area where you begin the quest (after returning from the Utulek Complex).

3 � Tracking Down the Real Terrorists - Area where you interrogate Stanek (bar's basement).

4 � Facing the Enigma - Area where Vega has hidden a pocket secretary.

5 � Facing the Enigma - Area where you meet with Janus (abandoned tourist information center).

6 � Hunting Down the Final Clues - Dvali territory.

Areas tied to the side quests

1 � The Golden Ticket - Governmental Registration Office: Area where you validate the permits.

2 � Cult of Personality - Liborio's magic shop.

3 � Samizdat - Descent to the sewers beneath the Davny district (it leads to the hackers hideout) (M10,2).

4 � Samizdat - Terminal for the city's info hub.

5 � Neon Nights - Entrance to the train tunnels where a rave is taking place.

6 � All in the Family - Main passageway to the Dvali territory.

7 � All in the Family - Back alley.

8 � All in the Family - Main entrance to Dvali apartments.

9 � All in the Family - Storage locker where you need to hide Dominik's body.

10 � Mystery Augs - Scientist's apartment.

11 � 01011000 - Area where you find the reader.

12 � Fade to Black - Vlasta's locker.

13 � Fade to Black - Vince Black's apartment.

15 � K is for Kazdy - Place to which you must escort the rescued Samizdat members.

14 � The Harvest - Police storage with Smolinski's notes.
K is for Kazdy - Area where the Samizdat members are being held.

16 � The Last Harvest - Area where you meet with dr. Cipra.

More important locations on the map

1 � Governmental Registration Office - This is a restricted area. You can choose the main entrance or go through the ventilation shafts (entrance at the back of the building).
Computer (security 1) - complete the mini-game or enter samithedog password (pocket secretary from one of the guards) - you can disable the cameras and activate the permits station.

2 � Negozio di Magia shop - You can talk to its owner Liborio.
Voltar 3000 can give you some life advice for 250 credits.
You can reach the basement using the stairs or a ventilation shaft behing a garbage bin outside. It's connected also to Tubehouse (M3,17).

3 � Palisade Station - behind closed doors (security 4) at the end of the platform you'll find a Triangle code (you can get inside through the vents by the ceiling).
In guards post there's a Breach software also the pocket secretary (2411) and Biocell in the stash on opposite side.

4 � Flat on 1st floor (+100XP) - you can get there using ladder from billboard. Inside there's an eBook (+100XP), Biocell, Stun gun and computer (secutiry 1) with 3 emails.

5 � Apartment (+300XP) - to this room you'll get by using a billboard's ladder and jumping to apartment (you must destroy window using weapon). Inside there's an Omnitool, eBook (+100XP) and computer (security 3) - 3 emails.

6 � Flat in red building (+400XP) - you need to jump there from the entrance (broken window) to apartment (M3,5) right on the balcony on red building's balcony. Inside you'll find the Wedding photography (quest item) and the computer (security 3) with 3 emails.

7 � Flat on 2nd floor (+300XP) - jump there using a roof of the adjacent building and an electric box. Outside, in the corner there's a ventilation, which leads to next-door garages.
In this flat there're computer (security 3) - 2 emails, and Biocell - put it in the device on the desk to reveal a hidden safe (security 3).

8 � Two garages (security 3) connected with destroyable wall. You can get to one of them using vent shaft outside near the garbage bins (+200XP). Inside waits for you some ammo, revolver and 2x Neuropozyne, Omnitool.

9 � Ludwik's Lounge - inside there's a pocket secretary (3419). Below in the basement (security 2 - use this 3419 pass) (+300XP) there's a secret passage (+300XP) to the underground garage (M3,10).
eBook (+100XP)

10 � Main entrance to Palisade Bank. On opposite site there's an entrance (not the only one) to underground garage. Watch to not get guards upset - in underground they've got a robot which may go patrolling streets.

11 � Entrance into Cista sewers (M9,5).

12 � Flat on the 2nd (+400XP).
You'll get there by helpig yourself out with electric box on the wall.
Inside there's a computer (security 1) 2 emails (passes: 9410, FURVENT6).

13 � Autodily - eBook (+100XP).

14 � Tech Noir
Shop (hacking software, biocells, multitools and crafting parts, also Stun gun and ammo). It's connected with garages on the back.

15 � Cisty sewers descent (M9,10).
Garages (+400XP) - connected with itself (breakable wall) and with Tech Noir (M3,9). Left one contains Breach software.
You can try to open the doors with 9356 code.

16 � Using billboard you can get to high placed flat (+400XP). Inside there's some interesting items: Biocell, Neuropozyne and Hangun casing (quest item). Computer holds 2 emails (6122).

17 � Tubehouse - you can buy here Biocells (5 for 450 credits). In the basement: Breach software, computer (2) - 2 emails (0710). Vents leads to (M3,2).
In upper floor, which is accessible flat (+200XP), from glass "ceiling" above street. You can get some credits located there, only if you can solve the riddle (use button in bathroom, but watch out for gas mine).

18 � Rose's Garden - on display window there's an eBook (+100XP).
On the rooftop of this building you'll find the second eBook (+100XP).

19 � TF29 Courtyard - there're two closed garages (security 4). Inside you'll find: laser attachment, pocket secretary (0411) and the second pocket secretary (3608) hidden behind small rock in the wall.
In the north corner of the courtyard there'a a flat on the Ist floor. Inside there's a safe (security 5), code: 3608. Contains Confidental Medical Report (quest item) and Breach software.
Also there's a computer (securty 1) with 2 emails.

20 � Two garages - to the left one you can get using vents on the backs of the building. There's a Stun Gun. Second garage can be opened using 2469 code.

21 � Sobchak's Security - this guy can sell to you crafting parts (200 for 450 credits); here's a caomputer (security 1) with an email.
For neuropozyne you'll gain access to the basement (alarms disabled). Mines to one of the rooms can be disabled using button behind the painting near the stairs. Inside ther's a Breach software and safe with Tarvos Vault Key.
Use vents (+300XP) to get to Hemingway's Fine Spirits (M3,22) and flat above (+300XP).
Flat above the shop: computer (security 1) with 1 email, pocket secretary (pass: Dellarocca) in the vents.

22 � Hemibgay's Fine Spirits - there's a computer (security 2) with 2 emails. In the basement (watch out for the camera) you'll find a room (destructable wall) (+200XP) with the safe containing laser attachment and pocket secretary (6641). Vents (+300XP) are leading to Sobchak's Security (M3,21).
Above the shop there's a flat (+300XP). Computer (security 1) opens a hidden safe in the wall.

23 � Garages - left one (security 4) contains the pocket secretary (0610), right one (security 5) is empty.

24 � Police - computer (security 1) with an email. Has a basement with some items.

25 � Monument Station - on the platform there's an eBook (+100XP). At the end of platform there're doors (security 2) to Cista sewers.

26 � Tourist Center - you can jump inside using small broken windows above the main doors. Other way inside-outside leads through the hole in the floor in the basemnet, which is conencted to Cista sewers (M9,1). In the room in the north there's a Triangle code, in the box on a cabinet.
In upper part of the center, behind the closed doors (security 2) you'll find a Breach software and eBook (+100XP).

27 � Descent to Davny sewers (M10,1).

28 � Small stash (security 3) with some amunation.

29 � Flat - 2nd floor (+200XP) - accessaible from the small roof nexto to balcony. Inside there's an unlocked computer with 2 emails.

30 � Cern-Zlaty - doors locked (security 2), inside unlocked computer with 2 emails.

31 � The Music Box - computer (security 1) - 3 emails. In basement put a Biocell in a socket on the wall (corner), to unlock secret safe. You can get access to room with locked doors by destroying wall. Room is connected with the flat (M3,32) by vents (+200XP) with poisonous gas. Another way in/out is through point (M3,34) (+200XP).

32 � Flat on 2nd floor - you can get here by balcony or from The Music Box (M3,31) (vents with gas). Inside you'll find computer (3 emails) and Neuropozyne in the bathroom.

33 � Pharmacy - you can buy 5 Hypostims for 250 credits; pocket secretary (OWNINGTHEDEVIL). On upper floor (+200XP) (closed doors can be past using vents with gas) there's computer - use password found (OWNINGTHEDEVIL).
Going through the vents further will lead you to the secret stash with 6x Neuropozyne, 3x Biocells and 4x Painkillers.

34 � Secret passage (destroy the wall) to The Music Box (M3,31) (+200XP).

35 � Future-Past Antiky - computer - 3 emails (3548), in the basement unlock doors using button behind the clock (+300XP).

36 � Workshop Matej/Chikane's Place - in the basement (+200XP) (you can get there using vents) there's a hidden stash. To open it use button behind the blue painting on the wall. Inside you'll find a computer (3) - with 3 emails , weapon locker with Triangle code, hidden safe (security 5) - touch the golden statue of a plane to reveal it. Inside there're laser attachment, 400 credits and the pocket secretary.

37 � Box (+200XP) (security 3), you can get inside using vents from the north.

38 � Get tho the old flat (+200XP) in upper floor, to find a safe behind a fridge (security 3).

39 � Coffe shop - pocket secretary. In the basement (+200XP) stash (break the wall) and the doors leading to the back (pswd: 5622) (+300XP). There's a safe (security 5) and a way to 1st floor.
In the flat (+200XP) there's an eBook (+100XP) also Breach software.

40 � Secret stash (+300XP). You won't get there without leg augumentation. Entrance through the vents on the wall of the clinic building. Inside there're lot of things: Breach software, Triangle code, Praxis Kit, 3x Neuropozyne, 3x Biocell, pocket secreatry.

41 � Pilgrim Station - pocket secretary (2548) in the ticket office. Pocket secretary (9143) in the first room of the maintance sector (behind the ticket office), also a Triangle code on the lockers (in the box). Last room with servers contains the Breach software. There's also a passage to Libuse Apartments.
Last room on the platform has way underground. You'll find there neuropozyne and biocell (last room) and some weapons/ammo (middle room with lock - security 5).

42 � Get on arc to get (+200XP).

43 � Bar, descent to basement (security 4) - you'll find there some ammo.

44 � Door lock (security 4) and garage (security 3) in which you can get into through the hole in the wall.

45 � Sewers entrance.

46 � From the top floor (balcony) of the Red Queen you can go to the roof, where secret passage is located - it'll lead you near the Theater (+300XP). Also, sniper rifle with ammo is waiting for you there.

47 � Flat on the 3rd floor - Triangle code, eBook (+100XP), computer (security 1) - 1 email.

General information about M3 map

The above map represents the northern part of Prague, one of the main hubs in the Deus Ex: Mankind Divided game. You start the exploration of Prague in the southern part of the city (M2 map) and if you want to get to the northern part you will have to use the subway. The following pages of the guide contain maps of smaller locations within this part of the city, such as the HQ of Task Force 29. the group Adam Jensen is cooperating with.

A lot is happening in this location. You can enter a great number of buildings (not all of the passages are available since the start), but it is mostly limited by what upgrades do you have. Many of the apartments are on from the first to the third floor or they are locked behind fifth level locks. Below you can find a few locations worth of your attention.

Above the abandoned Limb clinic (M3,40) there is a hidden stash in which you can find many valuable items: Praxis kit, Biocell, Neuropozyne and some secrets: a triangle code and a Breach Software - Map of the northern part of Prague - M3 - Maps - Deus Ex: Mankind Divided Game Guide

Above the abandoned Limb clinic (M3,40) there is a hidden stash in which you can find many valuable items: Praxis kit, Biocell, Neuropozyne and some secrets: a triangle code and a Breach Software. However, it isn't easy to get there, and it is even harder to find that place. When standing next to the cafeteria, you must walk a bit to the west, to the square from which you can see the steel scaffolding that connects the clinic with the neighboring building. The neighboring building has a movable roof (the Remote hacking ability) from which you can jump (Klipspringer jump mod) to the mentioned scaffolding. From there you can enter the ventilation shaft - there you will find the stash.

You can reach the stash through the ventilation shaft above the stairs by turning left while inside it. - Map of the northern part of Prague - M3 - Maps - Deus Ex: Mankind Divided Game Guide
You can reach the stash through the ventilation shaft above the stairs by turning left while inside it.

You want to get rich quickly? Visit the pharmacy (M3,33)! Not only can you get HypoStims there, but behind the ventilation shaft on the first floor there is a hidden stash. The room is filled with gas, but if you have some healing items (or alcohol) with you, you should be able to turn the valve before you run out of the oxygen. In the stash you will find 6x Neuropozyne, 4x painkillers and 3 biocells.

You must get to the building through the glass roof above the street. - Map of the northern part of Prague - M3 - Maps - Deus Ex: Mankind Divided Game Guide
You must get to the building through the glass roof above the street.

Above the Tubehouse (M3,17) in the western part of the district there is a small apartment. In order to get there, you must jump on the glass roof above the street. You can get there from the Roars Garden (M3,18) side. Walk through the roof to the opposite end and from there jump to the balcony of the apartment. You won't find many valuables there (only about 400 credits), but it is an interesting place because there is a trap there that can kill an inexperienced player. After entering inside, the shutters in the windows will drop and when you open the drawer, a countdown will start (45 seconds). Once it ends, the room will be filled with gas (at the bottom of the drawer you will find the previously mentioned credits).

In order to solve this situation which is actually rather simple for Jensen, you must unlock the shutters with Remote Hacking or you must follow the instructions suggested by the game. First enter the bathroom - there is a gas mine ahead, so be careful. You can try deactivating it carefully or you can just quickly turn the switch that deactivates the trap - it is located on the left side inside the bathroom.

The terminal that deactivates the mines can be found behind the painting. You can get inside only by breaking through the wall from the neighboring room. - Map of the northern part of Prague - M3 - Maps - Deus Ex: Mankind Divided Game Guide
The terminal that deactivates the mines can be found behind the painting. You can get inside only by breaking through the wall from the neighboring room.

In the safe inside the basements of the Sobchak's Security shop (M3,21) there is a safe worth your attention. Inside, there is Travos card which can be used for opening a special safe inside the secret room under the Palisade bank. You enter that place via the garages in front of the bank.

In order to move freely through the basement, you can get there through the ventilation shaft in the neighboring Hemingway building (M3,22) or you can make a deal with the shopkeeper. When you talk to him, he will ask you for neuropozyne. If you give it to him, he will deactivate the basic alarms for you. Now you will have to take care of the entrance to the room with the safe that is filled with mines. In the corner of the room you will find a terminal behind a painting. It will allow you to get rid of the threat.

The stash inside the wall is protected with a terminal. - Map of the northern part of Prague - M3 - Maps - Deus Ex: Mankind Divided Game Guide
The stash inside the wall is protected with a terminal.

Early in the game you should visit the small stash in the south (M3,28). Inside it you will find some ammunition which is valuable during the early phases of the game and quite expensive at the merchants. There is only one way to get inside, but if you don't want to waste a hacking key and you don't have enough hacking skills, you can simply blow up the door with a grenade, a mine or any gun.

The merchant will definitely not like you trespassing through his shop... - Map of the northern part of Prague - M3 - Maps - Deus Ex: Mankind Divided Game Guide
The merchant will definitely not like you trespassing through his shop...

The last point of interest is the garage behind the Tech Noir shop (M3,14). If you break in there (and won't kill the employees), later you will be able to see new security systems being installed inside the garage (the mines, cameras and doors might be closed again).

One of the unlocked ways to the Red Light District - Map of the northern part of Prague - M3 - Maps - Deus Ex: Mankind Divided Game Guide
One of the unlocked ways to the Red Light District

Important note - The eastern part of northern Prague map is the Red Light District. It's inaccessible during the first visit in Prague. This area can be visited once you return from Utulek Complex, by completing the main quest, The Rucker Extraction. From this moment, all passageways to the Red Light District will be unlocked, and Jensen can find new quests and activities here.

Try to avoid contact with the policemen and clear the way using, for example, Remote Hacking - Map of the northern part of Prague - M3 - Maps - Deus Ex: Mankind Divided Game Guide
Try to avoid contact with the policemen and clear the way using, for example, Remote Hacking

Important note - The third visit in Prague (the one that takes place after GARM mission) entails major complications, as during Jensen's absence, martial law has been declared in the whole country, with a curfew in place. This inconvenience is present on M2 and M3 maps (you can move freely around the sewers, visit residential blocks, and other "big" locations). The curfew is very strict - If Jensen gets detected, the police will engage him on sight.

The martial law really impedes travelling around the city during questing or exploration, but you can improve your situation with few tricks. Above all, completely avoid confrontations with the police. Use the knowledge of Prague you've probably acquired during your play through. Use the side roads, building interiors, ventilation shafts, or sewers to easily reach your destinations. If you want to engage the policemen, employ the element of surprise and avoid attacking bigger groups. Remember that enemies with exo-skeletons are easily disposed of using EMP grenades (once the grenade stuns them, you can use a firearm or a takedown). Aside from the policemen, you also have to watch out for drones, turrets, cameras, and laser barriers. EMP grenades are useful in dealing with such dangers, but Remote Hacking is even better - for example, you can easily disable a robot patrolling the given area or lasers blocking access to a metro station.

Quests beginning on map M3

Tracking Down the Real Terrorists - main quest (M3,2)

Checking Out the Men in Charge - main quest (M3,2)

Facing the Enigma - main quest (after leaving M7)

All in the Family - side quest (the quest can begin in random location)

Merchants and valuable items on the M3 map

Four merchants are available in the Northern Prague. Only one of them will both sell and buy, and offer a selection of items (another such merchant (except for Tras from the South) is in the building Hlavni 33 - on the M8 map).

The Tech Noir shop - Map of the northern part of Prague - M3 - Maps - Deus Ex: Mankind Divided Game Guide
The Tech Noir shop

The mentioned merchant is the seller in Tech Noir (M3,14). He sells all sorts of hacking software, ammunition and basic tools: Biocells, hacking keys and crafting items. He also has a stunning pistol - you can buy it if you don't have it yet. His unique trait is the fact that you can sell all Breach Software discs (secrets) simply by speaking to him (the transaction will be performed automatically). More about Breach Software can be found in the Listings chapter.

The pharmacy (M3,33). Here, a nice mister will want to sell you HypoStim healing device for 50 credits per piece. You must have enough credits to buy a set of five pieces at once (250 credits for five items).

In the Sobchak's Security shop (M3,21) you can buy crafting materials. You will receive 200 pieces for 450 credits. Don't let the shopkeeper fool you - if you value the Neuropozyne (it's worth 1000 credits), you don't need to give it to him. If you do, he will allow you to walk into his basement. You can also get there on your own by ignoring the alarms or by entering through the ventilation shaft from the shop ahead (the Hemingsway's - (M3,22)).

In the Tubehouse shop (M3,17) in the eastern part of the district you can buy a set of biocells. For 250 credits you will receive 5 biocells.

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