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Detroit Become Human Guide by gamepressure.com

Detroit Become Human Guide

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The Stratford Tower | Marcus | Detroit Become Human Walkthrough Detroit Become Human guide, walkthrough

Last update: 02 July 2019

Time to begin the uprising. The Stratford Tower in Detroit: Become Human sees you lead an attack on a tv station. The scene is quite linear and long, but the final choices have a real influence over the outcome of the whole game.

Reception

Start by analyzing the front office. - The Stratford Tower | Marcus | Detroit Become Human Walkthrough - Marcus Walkthrough - Detroit Become Human Guide
Start by analyzing the front office.

The scene begins at the front office. Start by:

  1. Talking to the android at the reception,
  2. Analyze the desk with a human receptionist,
  3. Call her - you can choose any option from the three available that will be used to divert her attention. Each of them gets written into the Flowchart.
  4. Once again talk to the android, and she will let you in.
  5. Enter the elevator.

Floor 47

Visit the mens room to find a disguise. - The Stratford Tower | Marcus | Detroit Become Human Walkthrough - Marcus Walkthrough - Detroit Become Human Guide
Visit the mens room to find a disguise.

You are now at floor 47 of the Stratford Tower. Complete following actions:

  1. Read a newspaper found on the desk next to vending machines,
  2. find the men's room and use the open door to change your clothes,
  3. locate the android janitor in one of the rooms,
  4. take the blue hand-cart,
  5. use the locked door to let North in,
  6. follow North to find the server room,
  7. Divert the guards' attention: hack the cleaning robot or a vending machine (both choices find their way to your Flowchart)
If you do not lock the door, the room will be stormed by a guard who is a potential threat. - The Stratford Tower | Marcus | Detroit Become Human Walkthrough - Marcus Walkthrough - Detroit Become Human Guide
If you do not lock the door, the room will be stormed by a guard who is a potential threat.

Start removing the window. Before you do so, lock the door. If you won't do that, a guard will enter the room:

  1. Intimidate him,
  2. Make an attempt to coerce him,
  3. Delay.

The first option will cause North to attack the guard. This will affect your relationship.

The top of the tower

You need to decide which ending will suit you better - peace with humans or war. - The Stratford Tower | Marcus | Detroit Become Human Walkthrough - Marcus Walkthrough - Detroit Become Human Guide
You need to decide which ending will suit you better - peace with humans or war.

When you reach the top and let other team members in, you'll need to get past the guards. You are left with two options:

  1. Incapacitate the guards - to do so, choose the first option ("ruse") and draw your weapon while approaching the guards. Your relations with North will suffer, but your relations with the remaining team members will be improved.
  2. Assault the guards - you are left with a short window of opportunity to draw your weapon. If you won't do that, Simon will get hurt. Improved relations with North, the relations with the rest of the team will suffer.
  3. You have decided to attack the guards: kill the guard near the phone (on the left): Simon gets shot but the guards won't get alarmed. Also, SWAT team won't arrive after the speech. You shot at the guard on the right: Simon won't get hurt but SWAT team will arrive after the speech.

The team enters the studio. One of the operators attempts to escape:

  1. Kill him - brings you closer to the bad ending. Relations: North, rest of the team.
  2. Don't kill him - it is better to choose this option - it gets you closer to the outcome where SWAT team won't attack the tower.
Time for the final scene in this chapter - speech - The Stratford Tower | Marcus | Detroit Become Human Walkthrough - Marcus Walkthrough - Detroit Become Human Guide

Time for the final scene in this chapter - speech. It consists of three main choices that will determine your public opinion (acceptation/rejection). To receive a positive response from the citizens of Detroit you have to:

  1. Think about how you want to start and end the speech (calmly / determined).
  2. The majority of your demands doesn't mean anything because they will be all grouped as "equal rights".
  3. The last choice lets you to choose your demand to: have a territory, reproduction, possessions - choose the last option to receive a better ending.

Once the speech ends, you'll be attacked. Simon will get shot. You can:

  1. Help him escape to the roof
  2. Leave him
  3. Attempt to help him and fail in QTE

The choice influences the ending of the chapter and the relations within the group. You'll lose Jericho's reputation, regardless of whether you leave him now, or on the roof. When you get to the roof, you can shoot Simon or leave him.

  1. Kill - North, rest of the team;
  2. Let him leave - Simon, North, rest of the team.

Final scene is a leap from the roof. Follow your companions to the edge of the roof. If you won't make it in time, you'll be shot, which is marked in your Flowchart, but does not influence the plot. Simon's status has impact not only on Markus but also on Connor in his own storyline. Analyze Public Enemy and Last chance, Connor chapters to learn which decision you should make in order to get closer to a desired ending.

Endings

There are three available endings. However, none of the variants lead to deaths other than Simon's.

  1. The group has escaped with Simon - available if you didn't kill the operator and you didn't let the guard near the entrance to alarm the security (you have to knock him out without killing him).
  2. The group has escaped but Simon stayed on the rooftop - available when the SWAT enters the building and they shoot Simon or when he got shot by a guard in the corridor. Help him reach the rooftop and complete the QTE sequence.
  3. The group has escaped but Simon died - available when you didn't take him to the rooftop or when you killed him there.

Also: your public opinion at the end of the chapter (getting closer to a war between androids and humans or to a peaceful solution) depends on human causalities during the assault (the escaping operator / killing the guard near the entrance to the record room) and on Markus' demands during his speech.

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