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Detroit Become Human Guide by gamepressure.com

Detroit Become Human Guide

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Broken and From the Dead | Marcus | Detroit Become Human Walkthrough Detroit Become Human guide, walkthrough

Last update: 02 July 2019

Two short scenes walkthrough for Detroit Become Human: Broken and From the Dead.

Broken

Depending on which of the dialog options you choose, this may be the end of the scene. - Broken and From the Dead | Marcus | Detroit Become Human Walkthrough - Marcus Walkthrough - Detroit Become Human Guide
Depending on which of the dialog options you choose, this may be the end of the scene.

This is a short scene in which Marcus becomes a deviant. You cannot change this. Only two choices are available:

  1. You enter the studio alone or with Carl, pushing his wheelchair;
  2. You kill Leo by pushing him, and if you don't do that, Carl will die.

None of the choices affects the hero's fate - in both cases, he is shot by the approaching police officers

From the Dead

You wake up in a scrap yard - you need to find the missing parts to repair. - Broken and From the Dead | Marcus | Detroit Become Human Walkthrough - Marcus Walkthrough - Detroit Become Human Guide
You wake up in a scrap yard - you need to find the missing parts to repair.

Marcus is in the scrap yard - this is an obligatory scene. First, crawl and attach to your body new limbs found along the way. Move between the waste piles to a larger yard. Here you have to find the remaining modules - it will not be difficult. Go right and analyze everything you find on the ground.

Stick to the left side of the scrap yard if you want to unlock additional elements in the Flowchart. The decisions about killing / sparing the androids have no impact on the story nor on Markus' behavior. There, you can find:

  1. A crawling android begging for death - kill him or spare.
  2. An android in the middle, between two heaps of junk - this android has one of the required parts. You can spare the machine and find the part somewhere else (presented as one of the Flowchart branches).
  3. One of the required parts - an "eye" - can be found in two places: behind one of the smaller heaps of junk in the middle, and far to the left side of the android "thrusted" into the junk wall. If you take out the eye from the second android then you will be squashed by the rest of the elements - this unlocks additional interaction in the Flowchart.
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