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Detroit Become Human Guide by gamepressure.com

Detroit Become Human Guide

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Crossroads - Kara | Detroit Become Human Walkthrough Detroit Become Human guide, walkthrough

Last update: 02 July 2019

As Kara, you start the Crossroads chapter inside of a car that heads to Jericho. As an option, you can listen to the radio and look through the window. You are riding with Luther (or without him if he died during Train at midnight chapter). This is important for the future events. Head to the ship. In the corner you can find a place for Alice to rest. Also, you can speak with her and Luther.

Go up. A newspaper can be found here but only if Markus has attacked the police officers during Freedom March chapter. Speak with Markus or North (she replaces Markus as the leader after Freedom March chapter). This chapter can end here - this requires you to end Connor's storyline or to have low relations with Alice.

Escape through the corridor

The androids can start escaping after the police assault - this is possible if Connor has located Jericho and Alice is still with Kara. Luther's presence makes this part easier. If he is dead - the chapter goes the same but the path is shorter. You can get captured if you choose the wrong path.

Luther always gets shot (provided that he is in the group) - helping him is the best additional option. - Crossroads - Kara | Detroit Become Human Walkthrough - Shared scenes - Detroit Become Human Guide
Luther always gets shot (provided that he is in the group) - helping him is the best additional option.

Below you can learn which choices you have to make in order to successfully escape from the ship:

  1. Go left,
  2. On the square, go right and follow the androids,
  3. Choose the left corridor,
  4. Turn right, through the door - Luther or any of the androids gets shot,
  5. Run straight until you reach the blinking light. There, you must go right.

Luther gets shot. Help him and complete the QTE sequence to hide him in a small room. After that you have to run with Kara towards the exit. Fail and you will get caught.

Leave the room and run left - Crossroads - Kara | Detroit Become Human Walkthrough - Shared scenes - Detroit Become Human Guide

Leave the room and run left. Hide in the room on the right when you notice the white text. One of the deviants asks you for help: if you open the door, you will have to fight with the police (QTE). Complete this sequence to avoid getting caught (this can also happen if you choose the wrong path).

The safest way to avoid the police at the end of the chapter is to choose play dead option. Select it right after it appears. - Crossroads - Kara | Detroit Become Human Walkthrough - Shared scenes - Detroit Become Human Guide
The safest way to avoid the police at the end of the chapter is to choose "play dead" option. Select it right after it appears.

There are a few things that can happen later during the escape. Run away from the police. If you choose:

  1. To keep running away,
  2. To negotiate,
  3. To crawl after getting shot in the leg,
  4. To surrender
  5. To try to escape and then make another decision (the same options as above + making no decisions due to exceeding the time limit).

All of this leads to Kara getting caught. She can die if you decide to attack or to protect Alice (unless Luther has been left in the hideout; after that he can help you but then he will get shot). Choose the "play dead" option if you want to complete this chapter successfully.

Endings

This chapter can have different endings - this depends on which character has survived / your decisions:

  1. Connor didn't locate Jericho and Luther has survived - they all leave Jericho.
  2. Connor didn't locate Jericho and Luther has died - Kara and Alice leave Jericho.
  3. You had bad relations with Alice and you haven't improve them during the dialogs in this chapter - Kara leaves Jericho alone.

This chapter plays the extended version ("The escape through the corridor" part) which happens if Connor learns the location of Jericho. Here are your possible outcomes:

  1. Kara dies - the final scene during which the police shoots at the escaping deviants: this outcome is possible if you chose to protect Alice, you didn't choose any action after getting shot for the second time or you tried to crawl.
  2. Kara and Alice (and Luther but this is optional) are caught - this happens when you don't manage to escape through the corridor: this outcome is possible if you choose the wrong path or you fail a QTE sequence.
  3. Kara and Alice have escaped from Jericho - possible if you successfully escape from the corridor, choose to play dead or when you decide to fight with the police and receive Luther's help (remember to pick him up and hide after he gets shot).

Luther can't survive till the end of the game if Connor has learned about Jericho's location. These choices are mutually exclusive.

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