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Death Stranding Guide by gamepressure.com

Death Stranding Guide

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Death Stranding - Controls Death Stranding guide, walkthrough

On this page of our guide to Death Stranding you will find a full description of all controls. We have prepared separate sets of controls - on foot character controls and vehicle controls. In addition, we have included information on the available controls settings.

Death Stranding Controls - Walking on foot

Movement - Death Stranding - Controls - Appendix - Death Stranding Guide

Movement.

Sprint / Stop - Death Stranding - Controls - Appendix - Death Stranding Guide

Sprint / Stop.

Look around - Death Stranding - Controls - Appendix - Death Stranding Guide

Look around.

Change the position of the camera - it can be set behind the left or right arm of the hero - Death Stranding - Controls - Appendix - Death Stranding Guide

Change the position of the camera - it can be set behind the left or right arm of the hero.

Compass mode - you have to hold the button - Death Stranding - Controls - Appendix - Death Stranding Guide

Compass mode - you have to hold the button.

Left hand action - the hero can hold an object in his left hand, grab a backpack with his left hand, aim with a weapon or prepare to throw an item - Death Stranding - Controls - Appendix - Death Stranding Guide

Left hand action - the hero can hold an object in his left hand, grab a backpack with his left hand, aim with a weapon or prepare to throw an item.

Change posture - you can choose between standing or crouching - Death Stranding - Controls - Appendix - Death Stranding Guide

Change posture - you can choose between standing or crouching.

Interaction - you often have to hold down the button - Death Stranding - Controls - Appendix - Death Stranding Guide

Interaction - you often have to hold down the button.

Load Cargo - load an object on the back - Death Stranding - Controls - Appendix - Death Stranding Guide

Load Cargo - load an object on the back.

Jump / Climb - you can hold down the button to automatically climb further objects - Death Stranding - Controls - Appendix - Death Stranding Guide

Jump / Climb - you can hold down the button to automatically climb further objects.

Right hand action - hero can hold an item in his right hand, grab a backpack with his right hand, fire a weapon or throw an object - Death Stranding - Controls - Appendix - Death Stranding Guide

Right hand action - hero can hold an item in his right hand, grab a backpack with his right hand, fire a weapon or throw an object.

1 - Death Stranding - Controls - Appendix - Death Stranding GuideTrying to catch a balance - this is useful when there is a risk of tipping over, for example, as a result of a tilting cargo that you carry or when passing through streams of river - Death Stranding - Controls - Appendix - Death Stranding Guide

Trying to catch a balance - this is useful when there is a risk of tipping over, for example, as a result of a tilting cargo that you carry or when passing through streams of river.

Single press of the button - Terrain scanner - Death Stranding - Controls - Appendix - Death Stranding Guide

Single press of the button - Terrain scanner.

Hold down the button - Hold your breath (this is helpful when you want to avoid being detected by enemies).

Equipment selection - you need to select the item you are interested in from the drop-down menu - Death Stranding - Controls - Appendix - Death Stranding Guide

Equipment selection - you need to select the item you are interested in from the drop-down menu.

Item selection - you must select the item you are interested in from the drop-down menu - Death Stranding - Controls - Appendix - Death Stranding Guide

Item selection - you must select the item you are interested in from the drop-down menu.

Tool/weapon selection - you must select the item you are interested in from the drop-down menu - Death Stranding - Controls - Appendix - Death Stranding Guide

Tool/weapon selection - you must select the item you are interested in from the drop-down menu.

Object selection - you must select the object you are interested in from the drop-down menu - Death Stranding - Controls - Appendix - Death Stranding Guide

Object selection - you must select the object you are interested in from the drop-down menu.

Call / Comment - Death Stranding - Controls - Appendix - Death Stranding Guide

Call / Comment.

Pause / Handcuffs - Death Stranding - Controls - Appendix - Death Stranding Guide

Pause / Handcuffs. In the pause menu you will find, among others, a map, inventory, quest log with contract list, and system options.

Death Stranding Controls - Vehicles

Control & - Death Stranding - Controls - Appendix - Death Stranding Guide

Control & drive a vehicle

Afterburner / Speed boost - allows you to move around faster, but uses the battery much faster - Death Stranding - Controls - Appendix - Death Stranding Guide

Afterburner / Speed boost - allows you to move around faster, but uses the battery much faster.

Look around - Death Stranding - Controls - Appendix - Death Stranding Guide

Look around.

Compass mode - you have to hold the button - Death Stranding - Controls - Appendix - Death Stranding Guide

Compass mode - you have to hold the button.

Brake / Reverse - Death Stranding - Controls - Appendix - Death Stranding Guide

Brake / Reverse.

Use or Enter vehicle / Exit or descent from the vehicle - Death Stranding - Controls - Appendix - Death Stranding Guide

Use or Enter vehicle / Exit or descent from the vehicle.

Brake - Death Stranding - Controls - Appendix - Death Stranding Guide

Brake.

Vehicle jump - not always available and may look different depending on the type of used vehicle - Death Stranding - Controls - Appendix - Death Stranding Guide

Vehicle jump - not always available and may look different depending on the type of used vehicle.

Accelerate - Death Stranding - Controls - Appendix - Death Stranding Guide

Accelerate

Area scanner - Death Stranding - Controls - Appendix - Death Stranding Guide

Area scanner.

Call / Comment - Death Stranding - Controls - Appendix - Death Stranding Guide

Call / Comment.

Pause / Handcuffs - Death Stranding - Controls - Appendix - Death Stranding Guide

Pause / Handcuffs. In the pause menu you will find, among others, a map, inventory, quest log with contract list, and system options.

Advanced Control Settings

Additional control settings can be found in the Control Settings and Camera Settings menu - Death Stranding - Controls - Appendix - Death Stranding Guide

Additional control settings can be found in the Control Settings and Camera Settings menu. The most important of them are the following:

  1. Auto-Aim - You can use the aiming assistant. It is enabled by default.
  2. "Keep Balance" Control Sensitivity - You can set how sensitive the game should treat holding down L2 and R2 buttons as an action to regain balance. It is best not to decrease the default value, otherwise the game may trigger other actions related to these buttons more often and as a result you may fall to the ground and damage the transported cargo.
  3. Minimum Button Hold Duration - this is the amount of time required to register a given action as holding the button instead of pressing it. The default value of 1 is sufficient to distinguish between presses and holds.
  4. Controls for Soothing BB - you can define how you want to calm BB. By default, the game suggests using motion sensors of your gaming controller (you have to move them alternately up and down), but if for some reason you don't want to use them you can choose to alternatively use R2 to perform this action.
  5. Left Stick and Right Stick Dead Zones - you can change the parameters of the so-called dead zones for each analog knob. Choose a higher value if you have problems with too high sensitivity or a malfunctioning controller, which for example "pulls" left or right.
  6. Camera Speed - you can change the sensitivity level of the camera movement separately for the X and Y axes. Additionally, there are separate settings for TPP and FPP views.
  7. Camera Movement - you can reverse the camera controls separately for the X and Y axes. Additionally, there are separate settings for TPP and FPP views.
  8. Aim Acceleration / Deceleration - You can set hardware acceleration levels for aiming. The default values of 1 seem to be fine.
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