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Days Gone Guide by gamepressure.com

Days Gone Guide

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Table of Contents

List of merchants and mechanics in Days Gone Days Gone guide, walkthrough

This page in our guide to Days Gone contains the list of all merchants and mechanics in the game who can sell you their goods. Check the tables to learn what you can get from each of the traders and what are the requirements to unlock specific items.

We didn't include any mechanics from Hot Springs and Wizard Island - these mechanics don't sell any bike parts. They only have options to refuel, repair or retrieve your bike. We have focused on special items offered by selected merchants. Every merchant can sell you, e.g. ammunition, medkits or suppressors.

Copeland's Camp

Mechanic

NAME OF THE ITEM

PRICE, TRUST LEVEL

COMMENT

Engine I

1200, 1

Engine upgrade increases the bike's maximum speed.

Exhaust I

600, 1

The new exhaust reduces the noise. Helpful in avoiding enemies when you are traveling on the bike.

Saddlebags I

800, 2

You can carry extra ammo in Saddlebags (you purchase it from a merchant). Thanks to this bike upgrade, you are able to refill ammunition without the need of looting enemies or going back to an encampment.

Gas Tank I

500, 1

Ride longer without the need of refueling. This doesn't affect fuel consumption.

Gas Tank II

800, 2

Same as above.

Frame I

450, 1

A new frame increases your bike's durability. You won't have to repair it as often as you did before.

Alt Frame I

450, 3

This frame differs only in the appearance. It has the same stats like the one above.

Nitrous I

900, 2

You can now use a nitrous boost while driving the bike. The main usage of this upgrade is to be able to jump from ramps or over the water. However, it is also useful during, e.g. bike chases.

Tyre I

840, 1

Better tires increase your traction.

Alt Tyre I

840, 2

The only different characteristic here is the appearance. The traction is the same as in the one above.

Headlight I

100, 1

This upgrade is purely cosmetic. The new headlight casts the same light as the default one.

Headlight II

120, 2

This upgrade is purely cosmetic. The new headlight casts the same light as the default one.

Wheel I

250, 2

This upgrade is purely cosmetic.

Wheel II

300, 2

Slightly increases the durability.

Exhaust Tip I

120, 1

This upgrade is purely cosmetic. Doesn't affect the noise generated by the bike.

Exhaust Tip II

140, 1

This upgrade is purely cosmetic. Doesn't affect the noise generated by the bike.

Fender I

100, 2

Slightly increases the durability.

Shroud I

100, 2

Slightly increases the durability.

Hot Springs

Merchant

NAME OF THE ITEM

PRICE, TRUST LEVEL

COMMENT

22 Repeater

1000

Main weapon, class 2.

MWS

2000, 2

Main weapon, class 3.

Stinger

1000, 2

Main weapon, class 2.

RSF60

3000, 2

Main weapon, class 3. The first shotgun you can get.

Combat Shotgun

2500, 3

Main weapon, class 4.

US556

3750, 3

Main weapon, class 3. One of the best assault rifles available at the early stage of the game.

SAP9

500

Sidearm, class 2. You can buy an extended magazine (150 credits, Trust level 3).

Lil' Stubby

2000, 2

Sidearm, class 1.

SMP9

1250, 3

Sidearm, class 1. This automatic sidearm is a better choice than a regular pistol or sawed-off shotgun.

M40

2250, 1

Special weapon, class 2. The first sniper rifle you can get.

MG45

2500, 3

Special weapon, class 3. This light machine gun is the strongest weapon at the early stage of the game.

Iron Mike's Camp

Merchant

NAME OF THE ITEM

PRICE, TRUST LEVEL

COMMENT

M14

1000, 1

Main weapon, class 3.

SWAT 10

1500, 2

Main weapon, class 3.

M50 Reising

2000, 2

Main weapon, class 4.

Crowdbreaker

3000, 2

Main weapon, class 4. This shotgun has a large magazine - useful in defeating hordes.

Liberator

2500, 3

Main weapon, class 5. One of the best shotguns in the game.

Lil' Stubby

2000, 2

Sidearm, class 3. This sawed-off shotgun is of better quality than the one sold at Copeland's Camp.

SMP9

1250, 3

Sidearm, class 3. This automatic pistol is of better quality than the one sold at Copeland's Camp.

C8 Rifle

2250, 1

Special weapon, class 3.

Talon 7

3750, 3

Special weapon, class 4. This is a great sniper rifle - keep using it until you reach Wizard Island.

Mechanic

This table contains parts that aren't available at the mechanic in Copeland Camp.

NAME OF THE ITEM

PRICE, TRUST LEVEL

COMMENT

Engine II

2000, 1

Another engine upgrade that makes the performance of your bike even better.

Exhaust II

1000, 1

Your bike makes even less noise - this makes you harder to detect when you are riding on the bike.

Saddlebags II

1600, 2

Thanks to bigger saddlebags, you are able to refill your ammo more than once.

Saddlebags III

2400, 3

Same as above.

Gas Tank III

1200, 2

Your bike will have more fuel in the gas tank.

Frame II

1800, 2

Your bike is even more durable.

Alt Frame II

1800, 3

This is only cosmetics. Has the same stats as the one described above.

Suspension I

1300, 2

Better suspension makes your bike more resistant to damage caused by landing from greater heights.

Nitrous II

1500, 2

You can use the nitrous boost for a longer period of time.

Tyre II

1400, 2

Traction is even better.

Alt Tyre II

1800, 2

Differs only in the appearance. Has the same traction as the one above.

Fork I

800, 2

Install this fork to make your bike more resistant to damage caused by landing from greater heights.

Headlight III

140, 2

This upgrade is purely cosmetic. The new headlight casts the same light as the default one.

Wheel III

350, 2

Slightly increases the durability.

Exhaust Tip III

180, 2

This upgrade is purely cosmetic. Doesn't affect the noise generated by the bike.

Exhaust Tip IV

180, 2

This upgrade is purely cosmetic. Doesn't affect the noise generated by the bike.

Handlebar I

250, 2

This upgrade is purely cosmetic.

Brake I

150, 2

This upgrade is purely cosmetic.

Fender II

120, 2

Slightly increases the durability.

Diamond Lake

Mechanic

This table contains parts that aren't available at the mechanic in Copeland Camp and Iron Mike's Camp.

NAME OF THE ITEM

PRICE, TRUST LEVEL

COMMENT

Engine III

3600, 2

The best engine upgrade. You can travel at the maximum speed.

Saddlebags IV

3600, 3

Thanks to these saddlebags, you are able to carry the maximum amount of ammo. Buy them before you decide to eliminate the hordes roaming the map.

Gas Tank IV

2200

Wait until you unlock Gast Tank V.

Gas Tank V

3600, 2

This gas tank has the best capacity. You will be able to drive for a long period of time without refueling. However, you should still look for gas stations and gas tanks - refueling at a camp can cost you a lot.

Frame III

3240

Your bike is even more durable.

Alt Frame III

3240, 3

This frame differs only in the appearance. Has the same stats as the one described above.

Suspension II

2340

Your bike is even more durable when you are landing on the ground.

Nitrous III

2700, 3

The best nitrous boost in the game. You need it to unlock Burnout Apocalypse trophy. You can also use it to travel faster.

Tyre III

2520

Improves traction significantly.

Radiator

250

Radiator makes your bike more durable. This upgrade is very cheap so buy it immediately.

Headlight IV

160

This upgrade is purely cosmetic. The new headlight casts the same light as the default one.

Wheel IV

400, 2

Slightly increases the durability.

Exhaust Tip V

200

This upgrade is purely cosmetic. Doesn't affect the noise generated by the bike.

Brake II

200

This upgrade is purely cosmetic.

Fender III

140

Slightly increases the durability.

Fender IV

160, 2

Slightly increases the durability.

Shroud II

150, 2

Slightly increases the durability.

Wizard Island

Merchant

NAME OF THE ITEM

PRICE, TRUST LEVEL

COMMENT

PPSH-41

2250, 1

Main weapon, class 4.

Chicago Chopper

3000, 2

Main weapon, class 4.

The Cowboy

1000, 2

Main weapon, class 4.

Nock Volley

2500, 3

Main weapon, class 4. A powerful weapon that works great on stronger enemies (e.g. Rager Bear, Breaker).

Badlands Big Game

3750, 3

Main weapon, class 5. The most powerful rifle in the game.

Lil' Stubby

2250, 1

Sidearm, class 4. This sawed-off shotgun is of better quality than the one sold at Copeland's Camp and Iron Mike's Camp.

Eliminator

2000, 2

Sidearm, class 4.

PDW

1250, 3

Sidearm, class 5. The best regular pistol that can be purchased from a merchant.

RPD

1500, 1

Special weapon, class 4. A great light machine gun that works great against hordes of Freakers.

.50 BFG

3000, 2

Special weapon, class 5. The best sniper rifle that can be purchased from merchants.

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