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Darkest Dungeon 2 Guide by gamepressure.com

Darkest Dungeon 2 Guide

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Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? Darkest Dungeon 2 guide, walkthrough

On this page of the Darkest Dungeon 2 guide, we explain what each token and icon that appears on expeditions means, as well as the basic terms and abbreviations found in the game.

This page explains the meaning behind the different icons, symbols, and tokens that appear during combat, expeditions and random encounters in Darkest Dungeon 2.

In Darkest Dungeon 2, symbols are used in many situations, for example, in skill descriptions. Becoming familiar with them is key to understanding their meaning. Below, we provide a convenient list of all the symbols and their description. Most of the symbols (but not all) can be found in the Glossary in the game menu. Tokens - these are small icons that appear next to the heroes. They indicate their current status, buffs, debuffs and status effects, such as Blight. Knowing these will help you succeed.

Icon - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Tokens

Icon

Function

Description

Critical - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Critical

The next attack will be a critical hit and it will ignore 20% resistance

Riposte - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Riposte

A hero using Riposte counterattacks several times when attacked (passively). They still take damage (unless they dodge) and the counterattack has basic attack properties. The hero will even counterattack attacks directed at multiple heroes, but not curses.

Dodge - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Dodge

50% chance to dodge

Dodge - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Dodge

75% chance to dodge

Block - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Block

-50% damage from the next attack

Block - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Block

-75% damage from the next attack

Guard - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Guard

Heroes can guard others or ask others to guard them (if they have such an ability). As a result, every attack targeting the guarded hero will be redirected to the guardian.

Strength - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Strength

Increases the damage of the next attack by 50%

Speed - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Speed

Increases initiative during the next turn

Daze - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Daze

During the next turn, the hero with this icon will move after all the other characters

Stun - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Stun

The hero's next turn is skipped

Blind - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Blind

-50% to Accuracy

Weak - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Weak

-50% to Damage

Vulnerable - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Vulnerable

50% more damage taken

Marked for Death - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Marked for Death

30% damage from Barrett's attacks

Taunt - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Taunt

Forces you to attack the indicated target. Useful to distract enemies from your allies if you cast it on yourself.

Immobilize - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Immobilize

Prevents movement, including being moved by abilities used by both allies and enemies

Winded - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Winded

-33% damage. You lose 3 points per each winded token. Speed

Combo - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Combo

Activates bonus skill effects when targeted. Many heroes have abilities that apply additional effects to enemies affected by the Combo token.

Controlled Burn - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Controlled Burn

Places a Flame token in the indicated spot at the start of their turn

Stealth - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Stealth

Keeps you from being targeted by most skills

Unchecked Power - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Unchecked Power

Makes certain skills more powerful. 33% chance per flame token

Corpulent - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Corpulent

Allows you to use a special skill. You should eliminate or weaken enemies that have this token.

Fodder - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Fodder

Can be eaten by other plague eaters. This means that some enemies can devour their allies. This buff isn't very balanced, as your opponents lose very little health from being eaten.

Benediction - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Benediction

Allows you to use several powerful abilities. You should eliminate or weaken enemies that have this token.

Worship - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Worship

The worship of indescribable cosmic powers

Order - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Order

The enemy is preparing to use a powerful skill

Burn - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Burn

Deals damage over time (DOT) from Burning.

Bleed - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Bleed

Deals damage over time (DOT) from Bleeding.

Blight - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Blight

Deals damage over time (DOT) from being Blighted

Disease - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Disease

Disease is an effect that afflicts the hero until they are healed in the Hospital. Some enemies can inflict Diseases with their attacks. You can suffer from multiple diseases at the same time.

Horror - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Horror

Increases Stress accumulation (DOT) for the indicated number of turns; can be healed with items or hero abilities. Sometimes this icon simply indicates Stress increase / decrease, not the DOT effect

Death' - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Death's Door

When the hero loses all of their health, they will be one step away from their grave. They receive the Weak token and each following hit (including DOT) may be fatal. Additionally: -3 Speed. The token will disappear once the hero is healed.

Hunger - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Hunger

Encountered during certain boss fights; causes the hero to move to the right every turn, and once they reach the 4th spot, they will attempt to eat, if food is available (otherwise, they will be penalised).

Icons

Relics - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Relics

It's the main in-game currency and can be used to purchase most inn and combat items. It's also frequently used during Encounters.

Mastery - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Mastery

Mastery Points allow you to improve the skills of your heroes. You receive a mastery point for every battle you win.

Baubles - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Baubles

Additional currency. It can only be used to purchase Trinkets.

Inn items - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Inn items

These are inn items that can buff you, improve relationships, or heal allies

Reward - food - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Reward - food

Food counts as an Inn item.

Combat Item - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Combat Item

There's a chance to obtain combat items, which can be assigned to heroes, then used during battle

Various loot - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Various loot

A chance to obtain a number of random item types.

Trinkets - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Trinkets

This icon indicates that you are guaranteed to find equipment Trinkets

Stagecoach upgrades - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Stagecoach upgrades

This icon indicates that you can obtain Stagecoach upgrades

Relicts (basic currency) - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Relicts (basic currency)

You gain or lose the indicated amount of the base currency, Relicts.

Flame - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Flame

Adds or removes one Light level from the Stagecoach

Quirks - various - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Quirks - various

The hero will be given a random quirk: either a positive or negative one. The hero might also become afflicted with a disease.

Combat - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Combat

Choosing to fight when you encounter an optional enemy. The door icon allows you to escape.

1 Vulnerable - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

1 Vulnerable

You will occasionally see these icons when you initiate combat against optional opponents. They indicate that the side with the marker will have the given buff / debuff.

Stress - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Stress

Stress can increase or decrease during combat and Encounters. You can heal heroes using skills or Inn items while resting.

Life - Darkest Dungeon 2: Icons, tokens, abbreviations - what do they mean? - Basics - Darkest Dungeon 2 game guide

Life

This icon indicates Life: when it's orange, you will be healed, when it's blue, you will lose some HP.

Abbreviations and terminology

Below are some frequently used abbreviations and terms that appear in Darkest Dungeon 2 .

  1. HP - health points
  2. DOT - damage over time (damage per turn); this refers to effects such as Bleeding.
  3. Journey - it's a "single run" until you withdraw or die (not counting, of course, completing the level).
  4. Expedition - it's a single stagecoach journey until a new Inn is encountered.
  5. Death's Door - occurs when a hero's Life reaches 0. The next hit might prove fatal, even in the case of DOT (such as Bleed or Blight).
  6. Deathblow - when the hero has the Death's Door status, they might die. This hit is called a Deathblow - you'll encounter this term in descriptions of items that increase protection against the Deathblow.
  7. Turn vs round - a turn is a move performed by a single opponent. A round is the next stage during which the heroes and enemies make their moves.
  8. Quirk - quirks are hero traits that modify their behaviour, which can affect their and their allies' Stress or add and subtract modifiers and attributes (such as Health / Speed). You can preview them on the hero's page.
  9. The Inn - a safe point at the end of each route. Here you can relax, improve your skills, regenerate Life, Stress and Relationships, make small purchases and upgrade the Stagecoach.
  10. Stress - this is the second modifier outside of Life. It is located below the health bar. It fills up when the enemy makes critical attacks and inflicts curses and it also increases when teammates have negative relationships. Once it fills ups, Relationships will deteriorate, and the hero will lose most of their Life; the Stress level then drops slightly. The Hero may then also receive a negative Quirk.
  11. Relationships - you can view a hero's relationships on their page. All heroes have relationships with each other. An extreme change in the relationship (filling the bar) causes Emotions: negative ones will cause issues during combat (preventing the use of skills and causing debuffs), while positive ones can heal, provide buffs during battle, result in additional attacks, etc. Manage relationships when making choices and when using Inn items.
  12. Profile level - the profile level is visible in the game menu: it's the digit in a yellow diamond. It's based on the Hope points earned during each Journey, regardless of their level of success. The better you do, the more points you get.
  13. Loathing - doom is a world modifier that grows with each Journey. Between levels 3 and 5, it begins to have a negative effect on your chances during battle, and a positive effect on monsters. To reduce it, win fights (random combat encounters on the road don't count).
  14. Flame - the flame visible on the stagecoach has a numerical value. Each time it decreases by 20 points (from 100 to 0), hero and monster modifiers will become affected - the darker the color, the worse it is for you. If it goes out completely, you could be attacked by the Cultists. The Flame decreases throughout the journey, you can increase it during Assistance encounters by choosing the option to add to the Flame.
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