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Chronicles of Mystery: The Tree of Life Game Guide & Walkthrough by gamepressure.com

Chronicles of Mystery: The Tree of Life Game Guide & Walkthrough

Table of Contents

Walkthrough - Venice - Scuola - Part 2 | Venice Chronicles of Mystery: ToL Guide

Last update: Wednesday, May 11, 2016

1 - Walkthrough - Venice - Scuola - Part 2 - Venice - Chronicles of Mystery: The Tree of Life - Game Guide and Walkthrough
Go to the display case and open it with the received key - Walkthrough - Venice - Scuola - Part 2 - Venice - Chronicles of Mystery: The Tree of Life - Game Guide and Walkthrough

Go to the display case and open it with the received key. Take the tools from inside: brush, cloth, silver cleaner, silver patiniser, spatula and a magnifying glass.

2 - Walkthrough - Venice - Scuola - Part 2 - Venice - Chronicles of Mystery: The Tree of Life - Game Guide and Walkthrough
Exit the meeting hall and glue the tattered tape with the nail varnish - Walkthrough - Venice - Scuola - Part 2 - Venice - Chronicles of Mystery: The Tree of Life - Game Guide and Walkthrough

Exit the meeting hall and glue the tattered tape with the nail varnish. It's time to read the inscription on the watch. Firstly put some silver cleaner on a cotton pad (in the inventory) and use it on the chronometer. Take a closer look at it (right mouse button in the inventory) - it seems Sylvie overdid it and the inscription is unreadable. Take some of the silver patiniser on the brush and put in onto the chronometer. Then use the cloth. Take the magnifying glass and read the inscription (right mouse button in the inventory).

Inform the organizer about what you have learned. You will receive the chest's description and will be told that someone has called you. After a while the count will call again and ask Sylvie to meet him.

3 - Walkthrough - Venice - Scuola - Part 2 - Venice - Chronicles of Mystery: The Tree of Life - Game Guide and Walkthrough
Go outside the building (pointer at the bottom of the screen) and go to the square (bottom of the screen once again) - Walkthrough - Venice - Scuola - Part 2 - Venice - Chronicles of Mystery: The Tree of Life - Game Guide and Walkthrough

Go outside the building (pointer at the bottom of the screen) and go to the square (bottom of the screen once again). Talk to the couple in carnival suits by the well. In effect Sylvie (while not unveiling her identity) will obligate to get an autograph of the book's author. In order to do that, you have to move away a bit. Approach the rubbish bin (behind the carnival couple).

4 - Walkthrough - Venice - Scuola - Part 2 - Venice - Chronicles of Mystery: The Tree of Life - Game Guide and Walkthrough
Take the empty champagne bottle - Walkthrough - Venice - Scuola - Part 2 - Venice - Chronicles of Mystery: The Tree of Life - Game Guide and Walkthrough

Take the empty champagne bottle. Open the green box left to the right of the bin and take the forceps and scissors. Finally sign the book with a pen (if you haven't looked at it before, open it in zoom). Return to the square and give the pair. In return you'll receive a carnival mask and a flare.

5 - Walkthrough - Venice - Scuola - Part 2 - Venice - Chronicles of Mystery: The Tree of Life - Game Guide and Walkthrough
Return to the building and approach the shredder in the hall (right side of the desk; zoom) - Walkthrough - Venice - Scuola - Part 2 - Venice - Chronicles of Mystery: The Tree of Life - Game Guide and Walkthrough

Return to the building and approach the shredder in the hall (right side of the desk; zoom). Insert the mask and after a while open the lid and take the cut mask fragments.

6 - Walkthrough - Venice - Scuola - Part 2 - Venice - Chronicles of Mystery: The Tree of Life - Game Guide and Walkthrough
Now go up the stairs to the bay - Walkthrough - Venice - Scuola - Part 2 - Venice - Chronicles of Mystery: The Tree of Life - Game Guide and Walkthrough

Now go up the stairs to the bay. Take the white tablecloth from the table (zoom) and also the curtain hanging by the windows (together with curtain tape).

7 - Walkthrough - Venice - Scuola - Part 2 - Venice - Chronicles of Mystery: The Tree of Life - Game Guide and Walkthrough
8 - Walkthrough - Venice - Scuola - Part 2 - Venice - Chronicles of Mystery: The Tree of Life - Game Guide and Walkthrough
9 - Walkthrough - Venice - Scuola - Part 2 - Venice - Chronicles of Mystery: The Tree of Life - Game Guide and Walkthrough
Notice the hatch on the left (zoom) - Walkthrough - Venice - Scuola - Part 2 - Venice - Chronicles of Mystery: The Tree of Life - Game Guide and Walkthrough

Notice the hatch on the left (zoom). Try to lift it - it's nailed down. Get rid of them with the forceps. Raise the lid - unfortunately it will fall back down so tie it to the curtains with the tape and look into the opened hatch. Of course you can't jump down from such height, so tie (in the inventory) the tablecloth with the curtain. Attach the receive line to the handle in the floor and lower yourself to the pier.

10 - Walkthrough - Venice - Scuola - Part 2 - Venice - Chronicles of Mystery: The Tree of Life - Game Guide and Walkthrough
Take a look at the gondola docked there (zoom) - Walkthrough - Venice - Scuola - Part 2 - Venice - Chronicles of Mystery: The Tree of Life - Game Guide and Walkthrough

Take a look at the gondola docked there (zoom). Take the matches, door key (use it to open the door by the pier and getting to the building if you don't have the needed items) and the broken paddle. You won't get far using the paddle, so take the stick from the pier and connect them with the police tape (in the inventory).

11 - Walkthrough - Venice - Scuola - Part 2 - Venice - Chronicles of Mystery: The Tree of Life - Game Guide and Walkthrough
Now cut the top of the flare with the scissors and put in the cut mask fragments - Walkthrough - Venice - Scuola - Part 2 - Venice - Chronicles of Mystery: The Tree of Life - Game Guide and Walkthrough

Now cut the top of the flare with the scissors and put in the cut mask fragments. Put the flare with mask fragments into the champagne bottle. Place the bottle with a flare in the bottle handle (zoom onto the ship) and light up the flare with the matches. This way Sylvie will be able to safely swim next to the man on the bridge.

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