This page of our guide for Call of Cthulhu contains walkthrough for "Garden of the Hawkins mansion", the third chapter available in the game. It starts right after the second chapter. The hero, accompanied by officer Bradley, is delivered to the Hawkins mansion.
- Reach Hawkins Manor
- Find the fire scene
- Investigate the fire scene
- Investigate the manor
- Catch the thief
- The alternate way of entering the undergrounds - the globe puzzle
Reach Hawkins Manor
The chapter starts with a long conversation with officer Bradley. Make a few steps forward, but don't follow the officer just yet. Instead, you should go right and keep moving until you reach the end.
Small wooden whale lies next to the tree on the left. Pick up the item and go back to the officer.
Soon, you reach a fork in the road. Examine the monument and then join the officer by going left. Examine the tombstones - this will trigger a conversation with the officer. Go back to the fork and follow the second path - this one will lead you to the Hawkins mansion.
The main entrance is blocked. Go right to trigger a cut-scene. Silas Winchester, the keeper of the Hawkins mansion, appears. Convince him to let you in. Speak with Officer Bradley - he is standing near the entrance. Go inside the building.
Find the fire scene
Follow officer Bradley. You reach the dining room where you can activate another reconstruction scene. Examine the roast on the table, the plate (also on the table), the shattered plate on the ground, and the untouched meal at the end of the table. You can now end the reconstruction scene.
Before you go to another room, approach and examine the picture hanging on the right of the chimney. Go to the hallway and head right - here, you can examine another painting and photos lying on the table. Go to the room where officer Bradley is.
Investigate the fire scene
Activate another reconstruction scene. Examine the doorknob, traces of the corpse near the fireplace, the cracked watch on the fireplace, the broken lamp near the fireplace, Sara's shoe under the table, and the empty bottle of alcohol lying in the opposite corner of the room. Deactivate the reconstruction - this will trigger another cut-scene.
Investigate the manor
Speak with officer Bradley. Inform him about your investigation. Follow the man. Another book that increases Medicine (History of Medicine in the XVIII Century) can be found in the hallway behind the boarded windows. The book lies on the chair located on the left. Enter another room. Examine the bloodstained bandages right next to the door. Follow Officer Bradley. Ignore the stairs leading up - they are blocked. Go down the hallway to another room.
Approach the table near the bookcases and take the Moby Dick book. Get closer to the stairs. Pick up another Medicine book (The Human Body, a Comparative Analysis) - this one lies on the drawer located on the right of the stairs.
Reach the upper floor and then go right. A picture is on the left, examine it. Make a few steps and pick up one of the collectibles - 20,000 Leagues Under the Sea. Reach the end of the hallway. Pick up the Crowbar that lies next to the door - the item will be useful very soon.
Go back to the stairs and go through the passage located directly in front of the stairs. Keep moving forward. Read the Letter of complaint that lies on the drawer near the wall. Enter another hallway.
Ignore the door on the left, they are blocked. Go through the door on the right. Activate another reconstruction scene. Start with examining the wooden soldiers near the window. Then, examine the book on the table, and the sleep pills on the drawer. Lastly, you should examine the drawings hanging on the wall near the window. Leave the reconstruction.
Leave the room. Go right and then left. Find the Office Key lying on the bookcase. Enter the room next to the said bookcase. Examine every item located inside that room.
The prescription is behind the folding screen. The drawer, the one located right next to the folding screen, has barbiturates. Examine the items and then move to another room.
Examine the ritual circle located in the middle of the room. You should also check the note on the drawer located on the right, and Sales Ledger in the right desk drawer. Go back to the hallway. Go up the stairs and proceed through the half-open door. This will trigger another cut-scene.
Catch the thief
Chase the thief - don't worry if you can't catch him. This scene is scripted, the thief always escapes. Jump down to join Officer Bradley - the man is surprised by the whole situation.
You receive a new item - a Hurricane Lamp. This is a better "version" of your lighter - it shines brighter. However, it also has a time limit displayed in the bottom right corner of the screen. The lamp must be refilled regularly - a refilling spot can be found in the next room.
Follow officer Bradley. You will enter the previously locked room. Start with searching the room. A letter can be found on the left, behind the door. Celtic Runes, which increase your Occultism, are on the table. Pick up the map from the desk, you will need it. Oil container stands on the desk - use it to refill your lamp.
Keep searching the room. Pick up a photo from the table. A hand-drawn map is on the ground, in the corner of the room. You should also examine the ship model standing on the bookcase.
Interact with the wall located right of the ship. This reveals a mechanism that will allow you to open a secret passage leading to the undergrounds.
The secret passage can be opened with the previously acquired crowbar, or by using force (provided that you have enough Strength). After that, you simply have to go around the wall and activate a point. This is the end of chapter 2.
The alternate way of entering the undergrounds - the globe puzzle
There is an alternate way of opening the passage to the undergrounds - you have to solve the globe puzzle. First, you have to examine the map on the desk - a journey's path is marked on it. The lines between the points are hints - you need to recreate this path on the globe. Approach the object and interact with it. Do the following:
- Set the starting location to 42N, 70W.
- Move the marker to 47N, 55W - you need to move the marker up and then right.
- Move the marker to 49N, 61W - up a bit and then left.
- Move the marker to 57N, 51 W - up and right.
- Lastly, move the marker to 33N, 53W - down.
The final placement of the marker is in the middle of the symbol representing world directions - check the picture above. Confirm your choice. This will open the secret passage. You also unlock Brilliant mind achievement/trophy.