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Blue Dragon Game Guide by gamepressure.com

Blue Dragon Game Guide

Table of Contents

Nene's Headquarters | Disc 2 Blue Dragon Guide

Last update: 11 May 2016

When Nene throws Kluke out of the huge droid, you'll have to save her as Shu - Nene's Headquarters - Disc 2 - Blue Dragon - Game Guide and Walkthrough

When Nene throws Kluke out of the huge droid, you'll have to save her as Shu. The mini-game is to push A twice in a perfect moment. If you do that, you'll unlock an Achievement.

HINT: You now have a time limit upon you. Don't take too much time to search for minor items (the important ones are listed in the guide), or you just might run out of it.

There's no time to loose - you have only 60 minutes to get to Nene! Try to avoid combat whenever you can. Go east to find a Phoenix Wing. Go along the corridor up to the end.

1 - Nene's Headquarters - Disc 2 - Blue Dragon - Game Guide and Walkthrough
Get on the moving platform and let it take you to the other side - Nene's Headquarters - Disc 2 - Blue Dragon - Game Guide and Walkthrough

1F Sand Chamber

Get on the moving platform and let it take you to the other side.

Boss - Land Shark

The first phase is quite simple - Nene's Headquarters - Disc 2 - Blue Dragon - Game Guide and Walkthrough

The first phase is quite simple. Just keep using Water magic and you might completely block the Land Shark from attacking you. Physical attacks work well against it as well. When it transforms into second form, the idea will still be basically the same. Whenever you see a message that the Land Shark is heating up, use water against it.

After the battle stand in the green warp field to get to the second floor.

Nene's Fortress - 2F

Leave through the door. Use the regeneration machine if you need to. Go along the corridor and take the first left to grab a spell Lv 5 - Regenera. Go along this left corridor for another spell, Lv6 - Resistus. Get back to the main corridor and go through the door.

2F Storm Chamber

Get on the platform.

Boss - Sai, Kesu, Mai, Ku

You are to battle all the four sub-bosses from Flying Fortress at once - Nene's Headquarters - Disc 2 - Blue Dragon - Game Guide and Walkthrough

You are to battle all the four sub-bosses from Flying Fortress at once! There are three enemies in the front row - try to focus on them first. Use Watera against these guys. They can deal serious damage and inflict negative status effects, so watch out and keep your healing items close.

Boss - Grand Szabo

When you defeat Szabo's four sidekicks, the general himself will appear - Nene's Headquarters - Disc 2 - Blue Dragon - Game Guide and Walkthrough

When you defeat Szabo's four sidekicks, the general himself will appear. In order to harm him, you have to destroy his cannons. Use physical attacks to do so, as they are resistant to some types of magic. Szabo has surprisingly little HP, so the battle shouldn't be too long.

Nene's Fortress - 3F

Go forth. Turn left and go along the left corridor. To the right you'll see a chest with Lv6 - Cure-All. Reach the end of the corridor and go through the door.

3F Moon Chamber

A mini-game awaits you here - Nene's Headquarters - Disc 2 - Blue Dragon - Game Guide and Walkthrough

A mini-game awaits you here. Watch the tutorial as it might be difficult to get the hang of it from the start. Your goal is to destroy two groups of orbital lasers (3 in the first round, 4 in the second one). You shoot by pressing A, and you heal by pressing B (the party's health meter is in the upper-left corner of the screen). To unlock an achievement here, you have to beat the game perfectly: without taking any damage and without a single miss. Remember: only shoot when you see that a laser is charging up. Don't think too much about charging your own weapon - it isn't necessary to succeed.

2 - Nene's Headquarters - Disc 2 - Blue Dragon - Game Guide and Walkthrough
Go along the corridor - Nene's Headquarters - Disc 2 - Blue Dragon - Game Guide and Walkthrough

Nene's Fortress - 4F

Go along the corridor. Grab the spells: Lv5-Erase and Lv6-Extractus. Reach the end of the level and go through the door.

Boss - Jumbo Mecha Robo

A giant droid can be dealt with using physical attacks and water magic - Nene's Headquarters - Disc 2 - Blue Dragon - Game Guide and Walkthrough

A giant droid can be dealt with using physical attacks and water magic. When it spits out 8 little droids, watch out - each of them counters your attacks separately, so if you use a spell like Grounda here, all 8 droids will counter the spellcaster. On the other hand, you have to hurry - if you don't destroy all of them fast enough, they will hide back in the giant droid and you'll have to repeat the whole process.

Nene's Fortress - 5F

If you still have some time left (about 20 minutes), steadily look around this level to get all the spells: Lv5-Healus, Lv5-Reflecta, Lv5-Paralyze, Lv5-HP Max Up. Go through the door to reach the final battle of this act.

5F Servant Chamber

Yasato and some of his fellow droids stand against you. Defeat all the droids, but don't attack Yasato himself. When the heroes notice that vacuum-cleaner thingy on his body, target it and destroy it with physical attacks.

3 - Nene's Headquarters - Disc 2 - Blue Dragon - Game Guide and Walkthrough
After a scene Zola will leave the party for now - Nene's Headquarters - Disc 2 - Blue Dragon - Game Guide and Walkthrough


After a scene Zola will leave the party for now. You'll end up in Nene's throne room. After a long series of cut-scenes (which includes two button-tapping mini-games), you'll confront Nene's stupid ostrich droid. Just choose "Flee" option here, you can't do anything more.

There are two achievements to be unlocked here: one for removing Kluke's leash, and one for escaping from the ostrich without taking damage - Nene's Headquarters - Disc 2 - Blue Dragon - Game Guide and Walkthrough

There are two achievements to be unlocked here: one for removing Kluke's leash, and one for escaping from the ostrich without taking damage.

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