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BattleForge Game Guide by gamepressure.com

BattleForge Game Guide

Table of Contents

Cards list - Frost - part 3 | Cards list BattleForge Guide

Last update: Wednesday, May 11, 2016

War Eagle

Type: Creature

Rarity: Rare

Charges: 3

Orbs: 1 - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and WalkthroughPower: 100 - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and Walkthrough

Power: 100

Attack: 1350

Defense: 650

Weapon type: M

Size: L

2 - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and WalkthroughScreech - every 3 seconds unit emits a piercing screech, that deals 170 damage to enemies in 5 metres radius, up to 250 in total. Only affects ground units.

Description: A very strong unit for the second Orb, destroying everything that moves on the ground - either with its basic attack or ability - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and WalkthroughSonic Scream - activate to fill a cone-shaped area with sonic waves, that deal 500 damage to enemies there, up to 900 in total. Knocks back small and medium units. Only affects ground units. Reusable after 10 seconds (Power Cost: 60).

Description: A very strong unit for the second Orb, destroying everything that moves on the ground - either with its basic attack or ability. War Eagle's disadvantes are its realtively low life points outpot and an inability to attack flying units. Essential in PvE, in PvP, better enemies know how to get rid of it quickly.

Type: Structure - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and Walkthrough

Juice Tank

Type: Structure

Rarity: Uncommon

Charges: 2

Orbs: 3 - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and WalkthroughPower: 50 - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and Walkthrough

Power: 50

Defense: 1550

Description: A card completely useless in PvP since matches end so quickly most of the time, that you wont run out ouf Power anyway - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and WalkthroughThe Juice Must Flow - player's Power Wells in 20 metres radius use up 40% less Power, while producing the normal amount.

Description: A card completely useless in PvP since matches end so quickly most of the time, that you won't run out ouf Power anyway. Now, PvE is a different thing - there, you can put it in your deck before a particularly long scenario.

Type: Structure - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and Walkthrough

Cannon Tower

Type: Structure

Rarity: Common

Charges: 4

Orbs: 4 - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and WalkthroughPower: 70 - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and Walkthrough

Power: 70

Attack: 1380

Defense: 2000

Description: Cannon Tower is a stronger kind of a turret that deals more damage and is tougher than the ones at the first Orb - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and WalkthroughCannon - every 2 seconds tower shoots a cannon ball, dealing 140 damage to enemies in 8 metres radius of its target, up to 210 in total. Knocks back small units. Only affects ground targets.

Description: Cannon Tower is a stronger kind of a turret that deals more damage and is tougher than the ones at the first Orb. It can be effectively used in multicolored decks Additionally it knocks back small units, significantly slowing them down. Its only disadvantage is an inability to attack flying rargets.

Type: Spell - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and Walkthrough

Coldsnap

Type: Spell

Rarity: Uncommon

Charges: 4

Orbs: 5 - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and WalkthroughPower: 80 - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and Walkthrough

Power: 80

Area Freeze - freezes up to 5 enemies in 20 metres radius for 15 seconds. When the effect wears off, the targets are immune to freezing for 10 seconds. Reusable after 20 seconds.

Description: An essential card in any Frost deck. For 80 Power you can turn enemies into ice and attack them throughout the spell's duration. A priceless card (and it's available in the basic deck), that will be appreciated by both owners of pure blue and multicolor decks.

Type: Structure - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and Walkthrough

Kobold Laboratory

Type: Structure

Rarity: Uncommon

Charges: 2

Orbs: 6 - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and WalkthroughPower: 50 - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and Walkthrough

Power: 50

Defense: 1300

7 - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and WalkthroughMason Mastery - player's buildings in 25 metres radius only take 60% damage for 15 seconds. Reusable after 30 seconds (Power Cost: 40).

Description: A useful card in PvE, for decks relying on towers defense - it allows you to repair them for free and increase their durability in the case of attack - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and WalkthroughMaterial Research - player's buildings in 25 metres radius have 100% lower costs of repair.

Description: A useful card in PvE, for decks relying on towers defense - it allows you to repair them for free and increase their durability in the case of attack. Rather useless in PvP, because when you add the cost of summoning and the price for using the ability it sums up to quice a lot of power - too much.

Type: Creature - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and Walkthrough

Skyelf Templar

Type: Creature

Rarity: Rare

Charges: 3

Orbs: 8 - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and WalkthroughPower: 100 - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and Walkthrough

Power: 100

Attack: 1350

Defense: 645

Weapon type: XL

Size: L

9 - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and WalkthroughSword of the Sky - every 2 seconds unit throws a lance of light, dealing 95 damage to enemies in 5 metres of its target, up to 140. Only affects air targets.

10 - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and WalkthroughHigh Guard - activate, to connect a unit with an allied building. Unit can't attack when active.

Description: An essential unit in every Frost deck - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and WalkthroughBlessing of Light - Building, with which Skyelf Templar is connected gains Blessing of Light and regenerates 60 every second.

Description: An essential unit in every Frost deck. In PvE the ability to "heal" buildings works great in a deck based on defense with towers. PvP players use this card to counter units such as Skyfire Drake or War Eagle that are hard to defend otherwise - Skyelf Templar will deal with them in a matter of seconds.

Type: Spell - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and Walkthrough

Kobold Trick

Type: Spell

Rarity: Common

Charges: 4

Orbs: 11 - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and WalkthroughPower: 50 - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and Walkthrough

Power: 50

Repair Building - instantly repairs target building for 850. Reusable after 10 seconds.

Description: Another vert important part of a Frost deck. Immedaiate building repair will be useful not only when you want to save your Orb but also to regenarate your towers, making it harder for enemy to destroy them.

Type: Spell - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and Walkthrough

Area Ice Shield

Type: Spell

Rarity: Rare

Charges: 3

Orbs: 12 - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and WalkthroughPower: 80 - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and Walkthrough

Power: 80

Ice Shield - surrounds up to 3 player's units with an icey shield, that absorbs do 520 damage for 30 seconds. Reusable after 20 seconds.

Description: A shield for three units for 80 Power? I like that! If you have a free slot in your deck, take it with no hesitation.

13 - Cards list - Frost - part 3 - Cards list - BattleForge - Game Guide and Walkthrough
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