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Baldurs Gate 3 Guide, Walkthrough by gamepressure.com

Baldurs Gate 3 Guide, Walkthrough

Table of Contents
Baldurs Gate 3 - M4 - The Risen Road / Waukeen's Rest
Baldurs Gate 3 - M4 - The Risen Road / Waukeen's Rest
Damaged bridge. It leads to the central part of the map - Blighted Village. The heroes can rely on the jump action to avoid destroyed part of the bridge.
Attacked caravan - bloated hyenas. These animals can hatch gnoll monsters. You can prevent that from happening by killing each hyena before the birth takes place. If you'll pass an Arcane skillcheck you can kill the first hyena by surprise - it will prevent the birth.
Gnoll patrol. They're strong monsters that can perform strong melee and ranged attacks. If you want to avoid combat go around them from the south.
Flat rock. Passing the perception skillcheck will allow you to uncover the rock which you can move to find the bloodstone jewel.
Karlach. She's wounded, but she can still attack with her crossbow. You can convince her not to attack by passing a persuasion or intimidation skillcheck. During the conversation with the tiefling you can agree to kill the hunters searching for Karlach (blue 3 on the map).
Tollhouse. You can find paladins of Tyr / hunters here. During the conversation with Anders you can learn that they're hunting a tiefling (blue 2 on the map). You can kill them per Karlach's wish or help them in eliminating the tiefling. Cyrel is a trader - she's selling thieves tools, trap disarm kits, potions, various types of arrows, scrolls and other items.
Ancient Rune Circle - The Risen Road. You can teleport to this rune circle thanks to the fast travel option.
Ancient Rune Circle - Waukeen's Rest You can teleport to this rune circle thanks to the fast travel option.
Gnolls outside the cave. They have surrounded 2 survivors defending themselves in the cave (blue 6 on the map). You can attack the gnolls (it's best to place your team members above them on the rocks) or use illithid powers on the gnoll leader to force the gnolls to obey and attack people from the cave. After the fights in the cave you can use the illithid power on the leader again to force the gnolls to leave or to force the leader to attack other monsters.
Survivors in the cave. 2 people are defending the caravan strongbox tied to one of the quests. You can help them in getting rid of the gnolls (red 3 on the map), reach them by using the path with the traps (red 4 on the map) or allow for them to be killed by the gnolls. There are also other chests in the cave and there's a trap in front of one of them.
Cave path - traps. This passage allows to reach the survivors from the cave (blue 6 on the map) in an alternative way. There are two traps here (a perception skillcheck uncovers them) - touching the tripwires will cause the huge boulder to start rolling down.
Gate of the burning inn. You can help the Flaming Fists in breaking down through the doors leading to the burning buildings.
Burning inn Waukeen's Rest. A quest about finding the Grand Duke is tied to this location. You can search both floors of the burning inn (opportunity to save Benryn - pass one of the skillchecks and help him escape), as well surrounding buildings. The fire is spreading steadily, however you can use spells to put it out or look for alternative paths.
Inn's side buildings. A frightened ox is in the stables - pass the skillchecks or be ready to attack the animal. A man is hiding inside the small buildings (the entrance is hidden behind crates) - convince him about your good intentions or fight him.
Githyanki Patrol. A cut-scene with the dragon will start after reaching the mountain pass. If Lae'zel is travelling with you, then she'll leave the team to join her people. The leader is knight Kith'rak. No matter what you do and say during the meeting he will leave the area on the back of the dragon and your team will be forced to win a tough battle with the remaining githyanki.
Exit - world map. The game will transfer you to the world map menu. Travelling the world is not possible in the early access version.
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Baldurs Gate 3: The Risen Road / Waukeen's Rest - map Baldurs Gate 3 guide, walkthrough

Key points of Baldurs Gate 3 - M4 - The Risen Road / Waukeen's Rest

Important locations on the map

Powerful enemies and traps

Unique passageways and treasures

New potential team members

This page of the Baldurs Gate 3 game guide includes the M4 map, showing two adjacent areas - The Risen Road and Waukeen's Rest. Our description includes important locations, secrets, and places where you can encounter stronger monsters.

Important locations - The Risen Road and Waukeen's Rest

1 - Baldurs Gate 3: The Risen Road / Waukeens Rest - map - World Atlas - Baldurs Gate 3 Guide, Walkthrough

1. Damaged bridge. It is the main way to get to the northern part of the map and can be reached from the south - from the Blighted Village. The bridge is partially destroyed, but it's not a problem because you can give other team members instructions to jump to the other side of the bridge.

3 - Baldurs Gate 3: The Risen Road / Waukeens Rest - map - World Atlas - Baldurs Gate 3 Guide, Walkthrough

3. Gnolls in front of the cave. They surrounded the two survivors defending themselves in the cave (blue 6 on the map).

You can attack the gnolls (you best deploy the team members on the rocks above them and attack the first monster from behind) or use the illithid power on the gnoll leader to force them to obey and attack the people from the cave. If you choose the second option you can re-use illithid power on the gnoll leader to force the gnolls to leave the location or to get the leader to attack the other gnolls (along with your team).

6 - Baldurs Gate 3: The Risen Road / Waukeens Rest - map - World Atlas - Baldurs Gate 3 Guide, Walkthrough

6. Survivors in the cave. Two people defend a crate linked to the "Find the Missing shipment" quest You can help them get rid of the gnolls (red 3 on the map), reach them from the trap door (red 4 on the map) or let the gnolls kill them.

You can pick up a large chest associated with the quest and move it to one of the heroes' inventory, or attempt to open it - it hides a powerful and dangerous artifact (the possibility of a powerful monster appearing - Spectator). There are other crates in the cave and there is a trap in front of one of them.

8 - Baldurs Gate 3: The Risen Road / Waukeens Rest - map - World Atlas - Baldurs Gate 3 Guide, Walkthrough

8. The burning Waukeen's Rest. The gate leading to the Rest (blue 7 on the map) is collapsed and you can help the Flaming Fists gathered there to break through.

The rest is connected to the quest to find and rescue the Grand Duke. You can search both floors of the burning Rest (an opportunity to save Benryn - complete one of the skills tests and help him escape) and adjacent buildings (Blue 9 on the map). The fire gradually spreads, but you can put it out with magic or seek alternative paths.

5 - Baldurs Gate 3: The Risen Road / Waukeens Rest - map - World Atlas - Baldurs Gate 3 Guide, Walkthrough

5. Githyanki Patrol. We strongly advise you to save the game before approaching the mountain pass, as the party may be forced to fight a battle with much stronger opponents. It is very likely that you will want to return here only after you have leveled up your companions and equipped them with better gear.

After approaching the pass, watch the cutscene with the dragon. If Lae'zel travels with the team, he will leave it to meet his men. The commander is a Kith'rak knight. Regardless of how you act, he will leave on the dragon, and your team will be forced into a difficult battle with the remaining githyanki.

Important NPCs

2 - Baldurs Gate 3: The Risen Road / Waukeens Rest - map - World Atlas - Baldurs Gate 3 Guide, Walkthrough

2. Karlach. She is a Tiefling hiding next to the river. Karlach is wounded, but can still attack with her crossbow. You can convince her not to fight by passing a perception or intimidation test. While talking to the Tiefling, you can agree to murder the hunters looking for Karlah (blue 3 on the map). Alternatively, you can ally with the hunters / paladins and kill Karlach at their request.

3 - Baldurs Gate 3: The Risen Road / Waukeens Rest - map - World Atlas - Baldurs Gate 3 Guide, Walkthrough

3. Cyrel. She's a vendor at a toll post. She sells thief tools, trap disarming kits, potions, various kinds of arrows and scrolls.

Other information on The Risen Road and Waukeen's Rest map

There are definitely more monsters and strong opponents in this area, who can attack your team - all potentially dangerous confrontations are marked with red points on our map. We do not advise exploring this part of the world map if your team members have not advanced to at least experience Level 4. It's good for them to be rested, too, so that they can use the most powerful of their skills and spells during combat.

The place where you encounter the Githyankai patrol is also the exit to the world map. Unfortunately, the early access version of Baldur's Gate 3 does not allow you to travel around the world. You can only watch what the map of the world looks like in the game.

Before you go to the burning Waukeen's Rest, consider equipping your mages with spells to generate water or with potions/spells to increase resistance to fire. This will make it significantly easier to examine burning buildings while avoiding receiving damage.

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