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Baldurs Gate 3 Guide, Walkthrough by gamepressure.com

Baldurs Gate 3 Guide, Walkthrough

Table of Contents

Baldurs Gate 3: Elf guide - race, tips Baldurs Gate 3 guide, walkthrough

In this chapter of the Baldurs Gate 3 game guide, you will find the description of Elves as well as their sub-races. Here we list all the key traits of this race and suggest which character classes work best with Elves.

Elves are one of the races available in Baldurs Gate 3. Elves are extremely beautiful, wise, and long-lived beings who live in harmony with nature, love art, magic, music, poetry, art, and all the other positive things about the world. Elves are slender and taller than humans, have no facial hair, and their ears are elongated and pointy.

The Elves in Baldurs Gate 3 are divided into 2 sub-races: the High Elves and the Wood Elves - Baldurs Gate 3: Elf guide - race, tips - Races - Baldurs Gate 3 Guide, Walkthrough

Racial traits and proficiencies

  1. +2 to Dexterity;
  2. Keen Senses: the hero is proficient in Perception;
  3. Fey Ancestry: the hero will have an advantage during saving throws against charms, and the magic can't put them to sleep;
  4. Darkvision: the character can see in the dark within a radius of 12 meters;
  5. Proficiency with short swords;
  6. Proficiency with long swords;
  7. Proficiency with long bows;
  8. Proficiency with short bows.

Elven subraces and their traits

The Elves in Baldurs Gate 3 are divided into 2 sub-races: the High Elves and the Wood Elves. These sub-races can provide your character with additional traits and skills.

High Elf

  1. +1 to Intelligence;
  2. Base race speed: the distance you can travel in each round is 9 metres;
  3. High Elf Cantrip: the hero knows one chosen cantrip from the Wizard's spells. Its core trait is Intelligence.

List of High Elf Cantrips

Acid Splash - Baldurs Gate 3: Elf guide - race, tips - Races - Baldurs Gate 3 Guide, Walkthrough

Acid Splash

Effect: hurl a bubble of acid that deals 1d6 Acid damage to each creature it hits.

Range: 18 meters, 2 meters blast radius.

Blade Ward - Baldurs Gate 3: Elf guide - race, tips - Races - Baldurs Gate 3 Guide, Walkthrough

Blade Ward

Effect: you gain immunity to Bludgeoning, Piercing, and Slashing injuries caused by weapon attacks.

Chill Touch - Baldurs Gate 3: Elf guide - race, tips - Races - Baldurs Gate 3 Guide, Walkthrough

Chill Touch

Effect: assail a creature with the chill of the grave. The target receives 1d8 Necrotic and cannot regain hit points.  Undead creatures also get disadvantage on attack rolls.

Range: 18 meters.

Dancing Lights - Baldurs Gate 3: Elf guide - race, tips - Races - Baldurs Gate 3 Guide, Walkthrough

Dancing Lights

Effect: create wisps of light that illuminate in a 12m radius.

Range: 18 meters.

Concentration: required

Fire Bolt - Baldurs Gate 3: Elf guide - race, tips - Races - Baldurs Gate 3 Guide, Walkthrough

Fire Bolt

Effect: you throw a fireball that causes 1d6 Fire damage and creates a flammable surface.

Range: 18 meters.

Friends - Baldurs Gate 3: Elf guide - race, tips - Races - Baldurs Gate 3 Guide, Walkthrough

Friends

Effect: enchant a non-hostile creature to gain advantage on Charisma checks against it.

Range: 9 meters.

Concentration: required

Light - Baldurs Gate 3: Elf guide - race, tips - Races - Baldurs Gate 3 Guide, Walkthrough

Light

Effect: Infuse an object with an aura of light.

Range: 1.5 meters.

Mage Hand - Baldurs Gate 3: Elf guide - race, tips - Races - Baldurs Gate 3 Guide, Walkthrough

Mage Hand

Effect: create a spectral hand that can manipulate and interact with objects.

Range: 18 meters.

Concentration: required

Minor Illusion - Baldurs Gate 3: Elf guide - race, tips - Races - Baldurs Gate 3 Guide, Walkthrough

Minor Illusion

Effect: create an illusion to distract nearby creatures.

Range: 18 meters.

Additional information: by casting this spell you can stay hidden.

Poison Spray - Baldurs Gate 3: Elf guide - race, tips - Races - Baldurs Gate 3 Guide, Walkthrough

Poison Spray

Effect: project a puff of noxious gas that deals 1d12 Poison.

Range: 3 feet.

Ray Of Frost - Baldurs Gate 3: Elf guide - race, tips - Races - Baldurs Gate 3 Guide, Walkthrough

Ray Of Frost

Effect: the hero summons an icy ray of pale blue light that causes 1d8 Cold damage and reduces the target's speed by 3 metres.

Range: 18 meters.

Shocking Grasp - Baldurs Gate 3: Elf guide - race, tips - Races - Baldurs Gate 3 Guide, Walkthrough

Shocking Grasp

Effect: lightning fires from your hero's hands, causing 1d8 Lightning damage and prevents the target from reacting.

Range: 1.5 meters.

True Strike - Baldurs Gate 3: Elf guide - race, tips - Races - Baldurs Gate 3 Guide, Walkthrough

True Strike

Effect: detect the target's defensive properties to have an easier time when attacking it.

Range: 18 meters.

Concentration: required

Wood Elf

  1. Base race speed: the distance you can travel in each round is 9 metres;
  2. Mask of the Wild: the character is proficient at Sneaking.

Best character classes

A race of Elves is a very popular choice in Baldurs Gate 3 because it fits well with many character classes.

  1. Ranger;
  2. Rogue;
  3. Wizard: High Elf;
  4. Cleric: Wood Elf.
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