Baldurs Gate 3: Elf guide - race, tips Baldurs Gate 3 guide, walkthrough
In this chapter of the Baldurs Gate 3 game guide, you will find the description of Elves as well as their sub-races. Here we list all the key traits of this race and suggest which character classes work best with Elves.
Elves are one of the races available in Baldurs Gate 3. Elves are extremely beautiful, wise, and long-lived beings who live in harmony with nature, love art, magic, music, poetry, art, and all the other positive things about the world. Elves are slender and taller than humans, have no facial hair, and their ears are elongated and pointy.

Racial traits and proficiencies
- +2 to Dexterity;
- Keen Senses: the hero is proficient in Perception;
- Fey Ancestry: the hero will have an advantage during saving throws against charms, and the magic can't put them to sleep;
- Darkvision: the character can see in the dark within a radius of 12 meters;
- Proficiency with short swords;
- Proficiency with long swords;
- Proficiency with long bows;
- Proficiency with short bows.
Elven subraces and their traits
The Elves in Baldurs Gate 3 are divided into 2 sub-races: the High Elves and the Wood Elves. These sub-races can provide your character with additional traits and skills.
High Elf
- +1 to Intelligence;
- Base race speed: the distance you can travel in each round is 9 metres;
- High Elf Cantrip: the hero knows one chosen cantrip from the Wizard's spells. Its core trait is Intelligence.
List of High Elf Cantrips
![]() | Acid Splash Effect: hurl a bubble of acid that deals 1d6 Acid damage to each creature it hits. Range: 18 meters, 2 meters blast radius. |
![]() | Blade Ward Effect: you gain immunity to Bludgeoning, Piercing, and Slashing injuries caused by weapon attacks. |
![]() | Chill Touch Effect: assail a creature with the chill of the grave. The target receives 1d8 Necrotic and cannot regain hit points. Undead creatures also get disadvantage on attack rolls. Range: 18 meters. |
![]() | Dancing Lights Effect: create wisps of light that illuminate in a 12m radius. Range: 18 meters. Concentration: required |
![]() | Fire Bolt Effect: you throw a fireball that causes 1d6 Fire damage and creates a flammable surface. Range: 18 meters. |
![]() | Friends Effect: enchant a non-hostile creature to gain advantage on Charisma checks against it. Range: 9 meters. Concentration: required |
![]() | Light Effect: Infuse an object with an aura of light. Range: 1.5 meters. |
![]() | Mage Hand Effect: create a spectral hand that can manipulate and interact with objects. Range: 18 meters. Concentration: required |
![]() | Minor Illusion Effect: create an illusion to distract nearby creatures. Range: 18 meters. Additional information: by casting this spell you can stay hidden. |
![]() | Poison Spray Effect: project a puff of noxious gas that deals 1d12 Poison. Range: 3 feet. |
![]() | Ray Of Frost Effect: the hero summons an icy ray of pale blue light that causes 1d8 Cold damage and reduces the target's speed by 3 metres. Range: 18 meters. |
![]() | Shocking Grasp Effect: lightning fires from your hero's hands, causing 1d8 Lightning damage and prevents the target from reacting. Range: 1.5 meters. |
![]() | True Strike Effect: detect the target's defensive properties to have an easier time when attacking it. Range: 18 meters. Concentration: required |
Wood Elf
- Base race speed: the distance you can travel in each round is 9 metres;
- Mask of the Wild: the character is proficient at Sneaking.
Best character classes
A race of Elves is a very popular choice in Baldurs Gate 3 because it fits well with many character classes.
- Ranger;
- Rogue;
- Wizard: High Elf;
- Cleric: Wood Elf.