The food system in the Atlas game is a little more sophisticated than in a typical survival game. Here it is not enough to simply swallow dozens of berries to satiate the character and for it to function properly - you also need to provide the right amount and variety of foods, just like in the real world. In this chapter you will learn about the types of vitamins and the effects of overeating.
Food - types of vitamins
Aside from the hunger bar that you can find in the bottom right corner of the screen, you can also see four vertical bars indicating the vitamin intake of the character. The vitamin system is divided into four groups:
- Vitamin A - Vegetables;
- Vitamin B - Animal meats;
- Vitamin C - Fruits and berries;
- Vitamin D - Fish meat and dairy.
Note that you can eat vegetables, fruits and berries raw, meats need to be cooked before consumption.
Vitamin deficiency, excess and the effects of overeating
Vitamin deficiencies, as well as their excessive amounts cause negative side effects for the character - problems with vision (manifested by the green color of the screen, causing you to become practically blind, especially during the night), Torpor that can cause the character to become unconscious and if the deficiency / excessive amount is kept for too long the death of the character. On the other hand, maintaining vitamin balance - when the difference between the amount of consumed vitamins is not greater than 20% - causes the character to receive the Equilibrium status, boosting speed and damage.
The amount of food that needs to be consumed to push the specific vitamin group to the recommended level is in fact quite difficult to determine - you basically need to learn it via trial and error. You should also remember not to eat too much food in one go - when the food bar is full you can still consume 2-3 pieces of cooked meat without the risk of overeating. However, it is not advised to consume 20 pieces of meat and 100 fruits / berries / vegetables in a matter of minute, as it will in most cases result in the death of the character.
Note - consuming food causes the Water bar to gradually deplete, as water is needed to digest it. The more food the character consumes, the quicker and longer the bar will be going down. This is another reason why consuming 50 pieces of meat in one go is a bad idea - even if the character will not die due to overeating, he/she will probably die because of dehydration.