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Alpha Protocol: The Espionage RPG Game Guide & Walkthrough by gamepressure.com

Alpha Protocol: The Espionage RPG Game Guide & Walkthrough

Table of Contents

Walkthrough - Saudi Arabia - Investigate Jizan Weapon Stockpile | Saudi Arabia Alpha Protocol Guide

Last update: 11 May 2016

INTRODUCTION:

You can buy additional Intel for this mission (use the computer in the hideout and choose Clearinghouse). The available options are:

- Additional supplies to use during the mission. It's worth noticing that if you've already completed the Intercept Nasri the Arms Dealer mission and let Nasri escape, he will offer them for a nominal price.

- The additional goal is related to the security systems and lowers the difficulty during disarming the other systems.

- Lowering the enemies' numbers. This is definitely the most interesting option, which will make the mission much easier.

There will be a briefing with Sean Darcy before the mission starts.

It's worth to take a good assault rifle on this mission, as you will have to go through a series of quite hard fights at the end.

MAP:

GETTING TO THE CAMP - Walkthrough - Saudi Arabia - Investigate Jizan Weapon Stockpile - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

GETTING TO THE CAMP:

You begin the mission nearby the first sniper tower (M3, 1) - Walkthrough - Saudi Arabia - Investigate Jizan Weapon Stockpile - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

You begin the mission nearby the first sniper tower (M3, 1). Use the sand storms to your advantage and silently eliminate the enemies, while keeping on hiding behind covers. Follow the only available path to the camp. After getting near the new sniper tower (M3, 2) you will have to choose between going along the left path and then jumping onto the tower and approaching the tower and using the ladder. Whichever way you choose, look out for the nearby guard. Slowly move towards the camp (M3, 3) and eliminate one more guard on your way.

CUTTING OFF THE POWER:

You should definitely get rid of the nearby enemies in the first place - Walkthrough - Saudi Arabia - Investigate Jizan Weapon Stockpile - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

You should definitely get rid of the nearby enemies in the first place. If you've ensured that a part of them will be distracted, only a few of them will be left. In the other case, it can be more difficult. I'd suggest firstly going down the ladders. If you don't mind being aggressive, you should go through the southern building (M3, 4) and then get to one of the two machine gun posts in the eastern part of the camp. Keep an eye on an active machine gun in the western part of the camp.

If you prefer to stay in the shadows, you should also begin with securing the area of the southern building (M3, 4), but afterwards it would be wise to get to the ladder (screen) (M3, 5), thanks to which you will get to the northern buildings - Walkthrough - Saudi Arabia - Investigate Jizan Weapon Stockpile - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

If you prefer to stay in the shadows, you should also begin with securing the area of the southern building (M3, 4), but afterwards it would be wise to get to the ladder (screen) (M3, 5), thanks to which you will get to the northern buildings. At least three enemies will be round the western machine gun post and you have to deal with them one at a time. Leave the enemies at the main square for the end, as they shouldn't notice you if you were careful enough until now.

I'd suggest getting to the main goal of this mission only after securing and checking out the whole area - Walkthrough - Saudi Arabia - Investigate Jizan Weapon Stockpile - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

I'd suggest getting to the main goal of this mission only after securing and checking out the whole area. You have to find a ladder (M3, 6), thanks to which you will get to near a big antenna. Look out, as there's a guard inside the adjoining building. Get rid of him and look for a suitcase (M3, 1), which will give you 5000 dollars and will update your info on the Al-Samad organization. Use the stairs and go upstairs. Find the generator (M3, 7) and switch it off.

GETTING TO THE UNDERGROUND SECTION OF THE FACILITY:

The best way to get down is using the line found outside, especially that it will allow you to knock out one of the guards - Walkthrough - Saudi Arabia - Investigate Jizan Weapon Stockpile - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

The best way to get down is using the line found outside, especially that it will allow you to knock out one of the guards. Now you should eliminate the two others enemies, which shouldn't be too problematic. Now you can localize the door leading underground (M3, 8).

GETTING TO THE DATA TRANSFER SPOT:

Go down the stairs and head to the first bigger room of the underground facility (M3, 9) - Walkthrough - Saudi Arabia - Investigate Jizan Weapon Stockpile - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

Go down the stairs and head to the first bigger room of the underground facility (M3, 9). You could eliminate the enemies here in an open fight, however finishing them off silently is also an option. After the fight it would be wise to check the whole area thoroughly, including breaking into the side rooms (this applies for the whole stay in the underground). After securing the area, head towards the passage leading to the next room (M3, 10).

Check out the left side of the room and then approach the patrol zone of the three guards (M3, 11) - Walkthrough - Saudi Arabia - Investigate Jizan Weapon Stockpile - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

Check out the left side of the room and then approach the patrol zone of the three guards (M3, 11). You can get rid of them in direct combat as well, but it would require making sure that their bodies aren't found. Ultimately you should reach a gate leading to the cells (M3, 12). It's worth to break in, as you will find a suitcase (M3, 2) with cash (2000 dollars) and info on the Halbech corporation, among others.

Now you can head towards the southern door (M3, 13) - Walkthrough - Saudi Arabia - Investigate Jizan Weapon Stockpile - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

Now you can head towards the southern door (M3, 13). Keep focused, as you will reach rooms patrolled by the enemy soon. Just like before, a quiet elimination is possible, but quite hard. After you're done, take a look at the nearby locker with gadgets, which will provide you with an incendiary bomb and a remotely detonated mine.

SIDE MISSION - COLLECTING INTEL ON THE IMPRISONED:

Before you use the main computer, you can also find info on the prisoners, which will give you additional experience - Walkthrough - Saudi Arabia - Investigate Jizan Weapon Stockpile - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

Before you use the main computer, you can also find info on the prisoners, which will give you additional experience. You will find it in one of the badly lit rooms (M3, 14).

TRANSFERRING THE DATA:

Approach the main computer (M3, 15) once you decide you're ready - Walkthrough - Saudi Arabia - Investigate Jizan Weapon Stockpile - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

Approach the main computer (M3, 15) once you decide you're ready. I'd suggest you ready an assault rifle and some grenades/mines, as a fight with enemy forces is inevitable. You can break into the system by solving a mini-game or using an EMP charge.

RETURN TO THE SURFACE:

Quickly hide by one of the three passages leading into this room - Walkthrough - Saudi Arabia - Investigate Jizan Weapon Stockpile - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

Quickly hide by one of the three passages leading into this room. Enemies have appeared in the area and you have to deal with them. Attacking them from a cover is quite annoying, as they are alerted and in a group, so you'd have to wait for them to calm down. Instead just throw a grenade (screen) and finish off the survivors with conventional weapons.

Fortunately you don't have to go through the whole underground in order to return to the surface, as a new passage has been unlocked (M3, 16) - Walkthrough - Saudi Arabia - Investigate Jizan Weapon Stockpile - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

Fortunately you don't have to go through the whole underground in order to return to the surface, as a new passage has been unlocked (M3, 16). After going through it turn left and eventually you will reach the door leading to the camp (M3, 8).

SECURING THE LANDING ZONE:

After returning to the surface, you will probably notice that new enemy forces have appeared - Walkthrough - Saudi Arabia - Investigate Jizan Weapon Stockpile - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

After returning to the surface, you will probably notice that new enemy forces have appeared. Most of them are busy shooting at the helicopter, so eliminating them will be quite easy. Firstly take care of the two closest enemies, including the one standing between the two eastern machine gun posts. Afterwards eliminate the enemies with rocket launchers. Don't shoot them from the machine guns, as they might fire back at you; it's better to shoot them from conventional weapons or even defeat in direct combat. Leave the further targets, including the enemies by the deactivated generator for the end.

EVACUATION:

You should hide right after eliminating the last enemy, as a new wave will appear shortly - Walkthrough - Saudi Arabia - Investigate Jizan Weapon Stockpile - Walkthrough - Saudi Arabia - Alpha Protocol: The Espionage RPG - Game Guide and Walkthrough

You should hide right after eliminating the last enemy, as a new wave will appear shortly. This time I'd suggest using the western machine gun post; head towards the gate (M3, 17). Use the switch and deal with the last two enemies. Getting to the helicopter (M3, 18) will end the mission. After returning to the hideout, there will be a briefing with Sean Darcy.

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