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Tyranny Game Guide by gamepressure.com

Tyranny Game Guide

Table of Contents

Training Grounds | Spires Tyranny Guide

Last update: 13 January 2017

This chapter is devoted to the Training Grounds, one of the upgrades available for Spires in Tyranny. Individual topics connected to the upgrade are described in separate sections.

General information

This upgrade doesnt offer any tangible benefits in the form of equipment, but if you visit it often enough, you can complete the game at a very high experience level which translates into additional combat abilities and increased battle performance - Training Grounds | Spires - Spires - Tyranny Game Guide

This upgrade doesn't offer any tangible benefits in the form of equipment, but if you visit it often enough, you can complete the game at a very high experience level which translates into additional combat abilities and increased battle performance. This upgrade is recommended especially to the players who side with the Rebels and those who take the path of chaos since most quests will have us use force in these two cases. While performing the said scenarios, you will have to draw the blade more often and therefore high character level will prove helpful in completing the game.

The Training Grounds offers no researches but it will systematically provide you with Hide which is required for armor upgrades. If you decided to build the Forge first, then you can buy the Training Grounds in the next Spire. Even if you don't hire any recruits, the upgrade's governor, Rhys, will help you develop several basic statistics (level 50 max). Moreover, having built the said upgrade, resting in any Spire will grant you temporary bonuses to Accuracy, Athletics, and Subterfuge (5 points).

The training cost decreases by one point for every skill level, which is illustrated by the table below. The cost is counted in copper rings.

Skill level

Training cost

Difference

0-9

1-10

1

10-19

10-19

0

20-29

19-28

-1

30-39

28-37

-2

40-49

37-46

-3

50-59

46-55

-4

60-69

55-64

-5

70-79

64-73

-6

80-89

73-82

-7

90-99

82-91

-8

Remember that you can make use of five trainings per character level.

Recruits

Below is the list of all recruits connected to the said upgrade. Remember that you can only hire six of them.

Name

Benefits

Cost (copper)

Torvus

Trainer: Two-Handed Weapons, Thrown Weapons, and Parry (up to 150 points)

20

Death-Leaper

Trainer: Athletics, Dodge, Unarmed Attacks (up to 150 points)

25

Dream Slayer

Trainer: Bows, Dual Wield, Subterfuge (up to 150 points)

10

Sage Lumosa

Trainer: Control Frost, Control Lightning, Control Force, and Control Illusions (up to 150 points)

20

Scar Fist

Trainer: Unarmed Attacks, Bows, Athletics, and Control Vigor (up to 150 points)

20

Verus

Hunter who provides Hides to upgrade armor.

20

Selina

Trainer: One-Handed Weapons, Two-Handed Weapons, and Thrown Weapons (up to 150 points)

10

Thalla

Trainer: One-Handed Weapons, Thrown Weapons, and Parry (up to 150 points)

25

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