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Two Worlds II: Pirates of The Flying Fortress Game Guide & Walkthrough by gamepressure.com

Two Worlds II: Pirates of The Flying Fortress Game Guide & Walkthrough

Table of Contents

[26-S] Message in a Bottle TW II: Pirates of The Flying Fortress Guide

Last update: 11 May 2016

Beginning: Automatically, after you've done [20-M] Needle in the Hay and moved to the teleport near the pirate ship (The Wandering Wrath).

After carrying out the task [20-M] Needle in the Hay teleport to [1] - [26-S] Message in a Bottle - Walkthrough - Two Worlds II: Pirates of The Flying Fortress - Game Guide and Walkthrough

After carrying out the task [20-M] Needle in the Hay teleport to [1]. You'll receive a message about a strange bottle that you haven't seen before. Pick up Capped Bottle from [2] and open it in your inventory. You'll get 15,000 XP, Uncapped Bottle and Message from a bottle that you should read now.

Use the Teleport Stone to go to [3], and once you're there head to [4] on foot, to find a small lake - [26-S] Message in a Bottle - Walkthrough - Two Worlds II: Pirates of The Flying Fortress - Game Guide and Walkthrough

Use the Teleport Stone to go to [3], and once you're there head to [4] on foot, to find a small lake. You should meet no enemies on the way. When you reach the destination, find a place where you'll be able to get under water. You'll find yourself in [5].

It's interesting to observe that magically the water stays above you, so that you can begin searching this small cave - [26-S] Message in a Bottle - Walkthrough - Two Worlds II: Pirates of The Flying Fortress - Game Guide and Walkthrough

It's interesting to observe that magically the water stays above you, so that you can begin searching this small cave. Run ahead and go down to the very bottom using the high stairs. Save the game and enter the cave in [6].

There's a Dragoyle waiting for you here. He's quite a strong and tough enemy, yet very clumsy and slow. He tends to stop and stay in one place instead of heading your way or he gets blocked between rocks, which you should definitely use to your own advantage.

Eventually the Dragoyle will die, and you'll receive about 20,000 XP and carry out this task - [26-S] Message in a Bottle - Walkthrough - Two Worlds II: Pirates of The Flying Fortress - Game Guide and Walkthrough

Eventually the Dragoyle will die, and you'll receive about 20,000 XP and carry out this task. Now, of course, you can search the creature's lair. There are three closed chests here and lots of items. After clearing the vault of all valuables, come back on the surface the same way you got here.

Do the quest [27-M] Gather Around the Cauldron.

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