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Two Worlds II: Pirates of The Flying Fortress Game Guide & Walkthrough by gamepressure.com

Two Worlds II: Pirates of The Flying Fortress Game Guide & Walkthrough

Table of Contents

[15-M] The Glass Map - Second Piece TW II: Pirates of The Flying Fortress Guide

Last update: 11 May 2016

Beginning: You get this quest after completing [11-M] The Study.

It's best to find the second piece of the glass map while doing the quest [13-M] Glass Jar (but of course, you can do it whenever you like) - [15-M] The Glass Map - Second Piece - Walkthrough - Two Worlds II: Pirates of The Flying Fortress - Game Guide and Walkthrough

It's best to find the second piece of the glass map while doing the quest [13-M] Glass Jar (but of course, you can do it whenever you like). You should teleport to [1] (Kanger Bay), or even better to [2] (Aged Distillery) provided you found the second teleport. You'll easily reach [3], where you'll find a well (only Wolves, White Wolves and Bears can be around the area). Use the well to go underground.

You'll come out in [4] - [15-M] The Glass Map - Second Piece - Walkthrough - Two Worlds II: Pirates of The Flying Fortress - Game Guide and Walkthrough

You'll come out in [4]. Go out of the water and deal with two Ublarions just round the corner (a warrior and a wizard). Lure the first, kill him, and only then take care of the next. The enemies are quite tough, but they shouldn't be much of a problem to you. After you've eliminated them, take the Second Piece of the Glass Map from [5]. You'll get 20,000 XP.

Finish the quest [13-M] Glass Jar or, if you already did it, do the next one - [15-M] The Glass Map - Second Piece - Walkthrough - Two Worlds II: Pirates of The Flying Fortress - Game Guide and Walkthrough

Finish the quest [13-M] Glass Jar or, if you already did it, do the next one.

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