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Tomb Raider: Underworld - [Southern Mexico] - The Midgard Serpent - part 2 - game guide, walkthrough, secrets, game tips & strategies

Tomb Raider: Underworld Game Guide
[Southern Mexico] - The Midgard Serpent - part 2
by Przemyslaw "g40st" Zamecki (guides.gamepressure.com)
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[Southern Mexico] - The Midgard Serpent - part 2  (25/52)

 

Approach the door of the room which you left moment ago. Look right. You should see the beam which is built in the wall. Jump on it and from it on the thin column. From column jump in the direction of the stones which are visible in the wall.

 

Move right. Use two bars to jump on ledge and from it on another column.

 

From the thin column, jump on the larger one and use the ledge to walk around it. After that go to the next column using the metal bars.

 

From the second column jump on the beam which is built near the visible door. From this place jump to the top of the stairs. You will see the walls with flames. Above the flames you will see the bars. Jump on the first one on the right side.

 

You have to jump on another bars. Remember about evading the flames. In the appropriate moment you have to pull yourself up and jump on the left side. When you land there, go straight in the direction of the altar.

 

Take the symbol from the altar and return by using the same route as before.

 

When you find yourself outside, turn another statue around 180-degrees. You will open the door to another room.

 

In location where the columns overgrown by vines stand, you will find a niche which can be used to jump on the higher level. The niche is presented on the first screen. After using the niche, jump on the ledge on left and after that in the direction of the stones on the right side.

 

Keep moving right and jump on the thin column.

 

Climb on it and from there jump to another column and to another. From the second tall column jump on the broken column and from there on the ledge which can be found around big column.

 

After that go to the second big column and from it, jump on the beam which is built in the wall near the third entry. At the end jump in the direction of this passage.

 

 

[Southern Mexico] - The Midgard Serpent - part 2  (25/52)
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Introduction
Introduction
Gear info
WALKTHROUGH
The prologue
Mediterranean Sea
The Path to Avalon
Niflheim - part 1
Niflheim - part 2
The Norse Connection - part 1
The Norse Connection - part 2
God of Thunder
Realm of the Dead
Coastal Thailand
Remnants - part 1
Remnants - part 2
Bhogavathi - part 1
Bhogavathi - part 2
Bhogavathi - part 3
Bhogavathi - part 4
The Ancient World
Puppet No Longer
Croft Manor
Protected by the Dead p. 1
Protected by the Dead p. 2
Southern Mexico
The Unnamed Days
Xibalba - part 1
Xibalba - part 2
The Midgard Serpent - p. 1
The Midgard Serpent - p. 3
Land of the Dead - part 1
Land of the Dead - part 2
Jan Mayen Island
Gate of the Dead
Valhalla - part 1
Valhalla - part 2
Andaman Sea
Rituals Old
Arctic Sea
Helheim
Yggdrasil
Out of Time - part 1
Out of Time - part 2
Secrets
Mediterranean Sea
The Path of Avalon
Niflheim
The Norse Connection
Coastal Thailand
Remnants
Bhogavati
The Ancient World
Puppet No Longer
Croft Manor
Protected by the Dead
Southern Mexico
The Unnamed Days
Xibalba
The Midgard Serpent
Land of the Dead
Jan Mayen Island
Gate of the Dead
Valhalla
Arctic Sea
Helheim - part 1
Helheim - part 2
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