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Tomb Raider: Underworld - [Mediterranean Sea] - The Norse Connection - part 1 - game guide, walkthrough, secrets, game tips & strategies

Tomb Raider: Underworld Game Guide
[Mediterranean Sea] - The Norse Connection - part 1
by Przemyslaw "g40st" Zamecki (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
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[Mediterranean Sea] - The Norse Connection - part 1  (7/52)

 

You are standing in front of the closed passage. To unblock the path, you will have to place something heavy on two trapdoors. Look right. You should be able to see the column. Approach to it and start climbing.

 

When you reach the top of the column, turn around. The hole in the wall should be located behind your back. When this happens, jump in direction of this hole. Then jump down to the center of the room.

 

You will find yourself in the room with two rocks. They are perfect to place them on the trapdoors. Take one of the rocks and step onto the trapdoor in central room. The door will be open. Now turn in the direction of the door and throw the rock through the opened passage.

 

Do the same with the other rock and run out from the room before the gate will close and cut you off. Now place both rocks on one of two trapdoors in the central room.

 

Shoot the hook in the direction of the gate leading to Thor’s Glove. Hold the line and step on the second trapdoor. When the gate is unblock, pull the line (E). This will open the passage.

 

When you go inside, Lara will take the glove from the podium. When she does this, the enemies will arrive.

 

Lara will be imprisoned. The passage, which you used to get there, will be now sealed. Go to the room on the right. In one of the walls (slightly above you) you will see the tunnel.

 

Jump inside and go on the other side. You will find yourself in the room with broken columns.

 

Jump on the nearest column on the right and climb on it as high as possible. Then jump on the next column in the same row. When you are on this column, climb again as high as possible and jump on the fragment of the collapsed corridor.

 

Now jump on the top of the first column from left row. After that, jump on the destroyed column, which is mounted only to ceiling.

 

 

[Mediterranean Sea] - The Norse Connection - part 1  (7/52)
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Introduction
Introduction
Gear info
WALKTHROUGH
The prologue
Mediterranean Sea
The Path to Avalon
Niflheim - part 1
Niflheim - part 2
The Norse Connection - part 2
God of Thunder
Realm of the Dead
Coastal Thailand
Remnants - part 1
Remnants - part 2
Bhogavathi - part 1
Bhogavathi - part 2
Bhogavathi - part 3
Bhogavathi - part 4
The Ancient World
Puppet No Longer
Croft Manor
Protected by the Dead p. 1
Protected by the Dead p. 2
Southern Mexico
The Unnamed Days
Xibalba - part 1
Xibalba - part 2
The Midgard Serpent - p. 1
The Midgard Serpent - p. 2
The Midgard Serpent - p. 3
Land of the Dead - part 1
Land of the Dead - part 2
Jan Mayen Island
Gate of the Dead
Valhalla - part 1
Valhalla - part 2
Andaman Sea
Rituals Old
Arctic Sea
Helheim
Yggdrasil
Out of Time - part 1
Out of Time - part 2
Secrets
Mediterranean Sea
The Path of Avalon
Niflheim
The Norse Connection
Coastal Thailand
Remnants
Bhogavati
The Ancient World
Puppet No Longer
Croft Manor
Protected by the Dead
Southern Mexico
The Unnamed Days
Xibalba
The Midgard Serpent
Land of the Dead
Jan Mayen Island
Gate of the Dead
Valhalla
Arctic Sea
Helheim - part 1
Helheim - part 2
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