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Timeshift - Some Assembly Required II - game guide, walkthrough, secrets, game tips & strategies

Timeshift Game Guide
Some Assembly Required II
by Jacek "Stranger" Halas (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
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rate guide:
Some Assembly Required II  (55/78)

 

Don’t use the ladder. Instead, take your time to explore the surroundings. You’ll probably notice a few soldiers on the lower level. I’d strongly recommend using a crossbow to get rid of them, especially since they won’t expect your attack. You can also go back to the small rom if you have lost too much health.

 

 

A second group will appear near your current position (screen), so you must be very careful while trying to kill the soldiers. Focus all of your efforts on neutralizing them. You should also be aiming at the cas canisters in order to get rid of them quickly. Once they’re gone, head on to the room they where hiding in. You’ll find an ammo crate there.

 

 

Make sure that you’ve been able to secure this entire area. Once this is done, go back to the ladder and use it to get down to the lower level. There are some new balconies here and you’ll have to use one of them to reach your current destination. I would recommend going right. Use your crossbow, because there’s a single enemy unit in front of you. Move closer to a large construction. Save your game.

 

 

You are going to be attacked in just a few seconds. I’d strongly recommend using a slow-motion feature here. This should allow to find a good cover. Make sure that you aren’t exposed too much to enemy fire and start shooting at the soldiers. Use a crossbow or a Hell-Fire machine gun. Your main task here will be to get rid of all enemy units.

 

 

Now you should consider moving to your left (screen). You will probably notice two snipers and it’s up to you to kill them. You must be extremely careful here, because they’re well equipped and trained. Consider using one of your powers to your advantage. As for the weapon, you should choose a crossbow. Once they’re gone, save your current progress.

 

 

Your next task here will be to find a large wheel. Look at the screen if you’re having some difficulties figuring out which object it its. You will have to solve a very simple puzzle here. Press and hold the X key in order to turn the wheel. Wait for an elevator to show up. Once this is done, activate a time stop function and start running towards the elevator. Disable this mode once you’re standing on it. Wait for the elevator to get you to a new floor. You will also be granted with a new challenge.

New mission objective: Locate the vent shaft that leads to the plant’s central core

 

 

Once you’ve reached your new destination, kill one of the engineers. He will be standing to your right, but a new group of enemy soldiers will approach your position from the left. Take them out as well. Remember that you won’t have to leave this are right away. It’s best to wait for them to reveal their positions. There are also gas canisters in this area. It would be wise to use them to your advantage. Save your game here.

 

 

Now you must find a long platform which leads to a new section of the factory. Look at the screen in order to find out which one it’s going to be. Try moving forward, however once you’ve spotted enemy troops, move back to your original location. Take out all enemy soldiers from here. Obviously you will have to use a crossbow or a sniper rifle, because there’s a large distance separating you from each other. Make sure the area is clear and start moving forward.

 

 

Some Assembly Required II  (55/78)
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Introduction
Walkthrough
Arrival I
Arrival II
Arrival III
Arrival IV
Back Again I
Back Again II
Back Again III
Back Again IV
Back Again V
Back Again VI
New Blood I
New Blood II
New Blood III
Infiltration I
Infiltration II
Infiltration III
Infiltration IV
Ground Floor I
Ground Floor II
Ground Floor III
Ground Floor IV
Ground Floor V
Heist I
Heist II
Heist III
Getaway I
Getaway II
Getaway III
Disputed Airspace
Better Late... I
Better Late... II
Better Late... III
Better Late... IV
Point of Impact I
Point of Impact II
Point of Impact III
Point of Impact IV
Point of Impact V
Liberation I
Liberation II
Road Trip I
Road Trip II
Road Trip III
Forced Entry I
Forced Entry II
Forced Entry III
Test Labs I
Test Labs II
Test Labs III
Factory Recall I
Factory Recall II
Factory Recall III
Some Assembly Required I
Some Assembly Required III
Sabotage I
Sabotage II
Sabotage III
Sabotage IV
Exeunt I
Exeunt II
Exeunt III
Drive-By I
Drive-By II
Drive-By III
Drive-By IV
Gate Crashers I
Gate Crashers II
The Wind Tunnel I
The Wind Tunnel II
Repo Men I
Repo Men II
En Route I
En Route II
En Route III
Consequences I
Consequences II
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